android 4.0, text on the action bar NEVER shows

AndroidAndroid 4.0-Ice-Cream-SandwichAndroid Actionbar

Android Problem Overview


I am trying to use the new api's from google, specifically the action bar.

When the build was set at api 10, if I pressed the menu button, I got nice looking menu options, each with a picture and icon. When using api 14, No matter what I try, it always puts the icon in the action bar with NO text. I have tried everything I can think of. I gave it the "with text" property, changed the text to a single character (in case it was a room issue), but nothing.

I have seen this done before, even in the developer guide at android.developer, but I can't seem to find an answer as to HOW to get it to show up.

Android Solutions


Solution 1 - Android

I suspect that it was a conscious decision by the Android developers to never display a single menu item's text and icon on a narrow action bar. But if you really want to do so, you can use android:actionLayout in your menu.xml file. The Android ActionBar documentation has a slightly better explanation.

<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:id="@+id/menu_foo"
          android:title="@string/menu_foo"
          android:icon="@drawable/ic_menu_foo"
          android:showAsAction="always"
          android:actionLayout="@layout/action_button_foo" />
</menu>

Then create your action_button_foo.xml layout:

<?xml version="1.0" encoding="utf-8"?>
<TextView xmlns:android="http://schemas.android.com/apk/res/android"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content"
    android:paddingTop="14dp"
    android:paddingBottom="14dp"
    android:gravity="center"
    android:text="@string/menu_foo"
    android:drawableLeft="@drawable/ic_menu_foo"
    android:background="@drawable/bg_btn_action_bar"
    android:clickable="true" />

and use a selector for its background bg_btn_action_bar.xml, so it changes color when you tap it:

<?xml version="1.0" encoding="utf-8" ?>
<selector xmlns:android="http://schemas.android.com/apk/res/android">
    <item
        android:state_pressed="true"
        android:drawable="@drawable/bg_action_bar_pressed" />
    <item
        android:drawable="@color/transparent" />
</selector>

Now you'll need to make your custom view handle click events. In your Activity, I like to do this, so that I can handle the click in onOptionsItemSelected along with all my other, non-custom items.

@Override
public boolean onCreateOptionsMenu(Menu menu) {
	getMenuInflater().inflate(R.menu.my_menu, menu);

	final MenuItem item = menu.findItem(R.id.menu_foo);
	item.getActionView().setOnClickListener(new OnClickListener() {
		@Override
		public void onClick(View v) {
			onOptionsItemSelected(item);
		}
	});

	return super.onCreateOptionsMenu(menu);
}

Solution 2 - Android

This is definitely the same thing I've observed on my Nexus S running 4.0.4. My app uses an action bar with several tabs that are implemented as fragments. My various fragments make adjustments to the menu options displayed on the action bar while the their tab is visible.

This appears to be a bug in ICS, because it performs consistently as follows, both on my Nexus S and in the emulator (both HVGA and WVGA800):

  1. In portrait mode, my logo/up button appears on the top row of the action bar, tabs appear on the second row, and any actions appear as icons only (no text) in the right side of the top row.
  2. But if when I rotate to landscape, the action bar collapses to a single row, and tabs move up to the top bar as a spinner (drop-down list) next to my up button. But notably, then the text appears next to my action icons.

I noticed some other glitches with the tab spinner that lead me to believe that this little corner of ICS is a bit messy/buggy. If I tell the application to split the action bar on narrow displays (by adding android:uiOptions="splitActionBarWhenNarrow" in the manifest, ICS always pushes those items to the bottom bar, even though there's still plenty of room at the top. And even with the extra bar, it still doesn't display the text, just the icon.

On my Xoom running 4.0.4, tabs and action items always appear the way you'd expect them to appear because there's plenty of room.

Workaround: if you really want text on the action bar in portrait mode, you need to give up the icon. Remove the icon from your menu item and the text will appear. This isn't exactly what we're after though.

I've posted a bug report here: https://code.google.com/p/android/issues/detail?id=30180.

Solution 3 - Android

If you want your Options Menu to show up in your action bar with Honeycomb, I did this:

In your activity, override this function:

@Override
public boolean onCreateOptionsMenu(Menu menu) {
    MenuInflater inflater = getMenuInflater();
    inflater.inflate(R.menu.actionbar_universe, menu);
    return true;
}

where R.menu.actionbar_universe define your menu item like this:

<?xml version="1.0" encoding="utf-8"?>
<menu xmlns:android="http://schemas.android.com/apk/res/android">
    <item android:id="@+id/crossholdings" android:showAsAction="always|withText"
      android:title="Cross Holdings" android:icon="@drawable/actionbar_cross"/>
</menu>

Note the showAsAction="always|withText" and specify android:title.

If you have that and its not working please copy|paste your menu resource here.

EDIT: This answers the wrong question, but it is the original text.

I use this bit of code to set the title of the action bar, and paint it red with my companies logo. It works well in 3.0.

public ActionBar setActionBarStyle(String title) {
    ActionBar actionBar = setActionBarStyle();
    actionBar.setTitle(title);
    return actionBar;
}

public ActionBar setActionBarStyle() {
    ActionBar actionBar = getActionBar();
    ShapeDrawable actionBackground = new ShapeDrawable();
    actionBackground.getPaint().setColor(Color.RED);
    actionBackground.setBounds(0, 0, 5, 5);
    actionBar.setBackgroundDrawable(actionBackground);
    actionBar.setDisplayUseLogoEnabled(true);
    actionBar.setDisplayHomeAsUpEnabled(true);

    return actionBar;
}

Solution 4 - Android

The "withText" property works with most tablets, but an easy way to get icons and text on smaller devices is to add the text next to the icon as one image (PNG file). That way, both the text and icon will be seen as one icon and the whole thing will display.

You can use the original icon for tablets by using the withText property.

  • You have to create an extra menu folder in the res directory titled "menu-w600dp".

  • The optionmenu.xml in this folder will only apply to screen widths bigger than 600dp (the ones that will show the icons and text with no problems).

Solution 5 - Android

Fixed this issue by reading "If your app is using the Support Library" section under Specify the Actions in XML.

> ...for compatibility on versions as low as Android 2.1, the showAsAction attribute is not available from the android: namespace. Instead this attribute is provided by the Support Library and you must define your own XML namespace and use that namespace as the attribute prefix. (A custom XML namespace should be based on your app name, but it can be any name you want and is only accessible within the scope of the file in which you declare it.) For example:

 <menu xmlns:android="http://schemas.android.com/apk/res/android"
   xmlns:yourapp="http://schemas.android.com/apk/res-auto" >
 <!-- Search, should appear as action button -->
 <item android:id="@+id/action_search"
       android:icon="@drawable/ic_action_search"
       android:title="@string/action_search"
       yourapp:showAsAction="ifRoom"  />
 ...
 </menu>

If none of these other things work for you, this may.

Solution 6 - Android

I tried many options and I came up with a simple "trick" without any weird line of code, without images. And first solution with custom actionLayout simply did not work for me with API level 10 compatibility.

If you want to display text AND icon on a small action bar it means you know you have the space, right? So you can use 2 menu items:

  • First with the icon ONLY (ignore warning, if you set a title tablets will show it twice)
  • Second with the text ONLY

And choose the text action to 'ifRoom' if needed so that if you do need space, the text will go away. It WILL take some more space on the action bar though but was a good compromise for me. I end up with the following code:

<item
    android:id="@+id/menu_save"
    android:icon="@drawable/save"
    pelmel:showAsAction="always">
</item>
<item
    android:id="@+id/menu_save_text"
    android:title="@string/profileSave"
    pelmel:showAsAction="ifRoom">
</item>

(EDIT Where "pelmel" is your app name END EDIT)

And then your selection handler just has to catch both IDs :

public boolean onOptionsItemSelected(MenuItem item) {
	switch (item.getItemId()) {
	case R.id.menu_save:
	case R.id.menu_save_text:
	    // Your code here
	    return true;
	}
}

Solution 7 - Android

Here's another option, based roughly on dgmltn's. The advantages:

  • More control - e.g. I've swapped the text and image over in my layout.
  • Easier to use - only requires two extra lines in your activities/fragments.
  • Only requires two extra files.
  • Possibly slightly more correct, but it's still a bit of a hack IMO.

I've assumed you're using ActionBarSherlock in this example. First, create the view layout you want. This one is based on ActionBarSherlock's. All I changed was swapping the image/view over, reducing the shared margin/padding to 0 so they are closer, and resolving all the ABS styles.

<com.example.views.ActionMenuTextItemView xmlns:android="http://schemas.android.com/apk/res/android"
	style="@android:style/Widget.Holo.ActionButton"
	android:layout_width="wrap_content"
	android:layout_height="wrap_content"
	android:layout_gravity="center"
	android:addStatesFromChildren="true"
	android:focusable="true"
	android:gravity="center"
	android:clickable="true"
	android:paddingLeft="4dip"
	android:paddingRight="4dip" >

	<com.actionbarsherlock.internal.widget.CapitalizingButton
		android:id="@+id/abs__textButton"
		android:layout_width="wrap_content"
		android:layout_height="wrap_content"
		android:layout_gravity="center"
		android:background="@null"
		android:ellipsize="none"
		android:focusable="false"
		android:minHeight="48dip"
		android:minWidth="48dip"
		android:paddingBottom="4dip"
		android:paddingLeft="4dip"
		android:paddingRight="0dip"
		android:paddingTop="4dip"
		android:singleLine="true"
		android:textAppearance="@android:style/TextAppearance.Holo.Widget.ActionBar.Menu"
		android:textColor="#fff3f3f3" />

	<ImageButton
		android:id="@+id/abs__imageButton"
		android:layout_width="wrap_content"
		android:layout_height="wrap_content"
		android:layout_gravity="center"
		android:layout_marginBottom="4dip"
		android:layout_marginLeft="0dip"
		android:layout_marginRight="4dip"
		android:layout_marginTop="4dip"
		android:adjustViewBounds="true"
		android:background="@null"
		android:focusable="false"
		android:scaleType="fitCenter"
		android:visibility="gone" />

</com.example.views.ActionMenuTextItemView>

Then create the corresponding View class. You may want to copy CapitalizingButton if you are worried about using internal things. Oh, also I never fixed the minimum width stuff. Don't think it really matters though.

package com.example.views;

import android.annotation.SuppressLint;
import android.content.Context;
import android.graphics.drawable.Drawable;
import android.os.Build;
import android.text.TextUtils;
import android.util.AttributeSet;
import android.view.MotionEvent;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.accessibility.AccessibilityEvent;
import android.widget.ImageButton;
import android.widget.LinearLayout;

import com.actionbarsherlock.R;
import com.actionbarsherlock.app.SherlockActivity;
import com.actionbarsherlock.app.SherlockFragment;
import com.actionbarsherlock.app.SherlockFragmentActivity;
import com.actionbarsherlock.app.SherlockListActivity;
import com.actionbarsherlock.app.SherlockListFragment;
import com.actionbarsherlock.internal.widget.CapitalizingButton;
import com.actionbarsherlock.view.MenuItem;

@SuppressLint({ "NewApi" })
public class ActionMenuTextItemView extends LinearLayout implements OnClickListener
{
	private ImageButton mImageButton;
	private CapitalizingButton mTextButton;
	private Object mTarget;
	private MenuItem mItem;
	
	// Set up all the data. Object must be a sherlock activity or fragment with an onMenuItemSelected().
	public void initialise(MenuItem item, Object target)
	{
		mItem = item;
		mTarget = target;
		setIcon(mItem.getIcon());
		setTitle(mItem.getTitle());
	}
	
	public ActionMenuTextItemView(Context context, AttributeSet attrs)
	{
		super(context, attrs);
	}
	public ActionMenuTextItemView(Context context, AttributeSet attrs, int defStyle)
	{
		super(context, attrs, defStyle);
	}
	
	@Override
	public void onFinishInflate()
	{
		super.onFinishInflate();
		mImageButton = (ImageButton) findViewById(R.id.abs__imageButton);
		mTextButton = (CapitalizingButton) findViewById(R.id.abs__textButton);
		mImageButton.setOnClickListener(this);
		mTextButton.setOnClickListener(this);
		setOnClickListener(this);
	}

	@Override
	public void setEnabled(boolean enabled)
	{
		super.setEnabled(enabled);
		mImageButton.setEnabled(enabled);
		mTextButton.setEnabled(enabled);
	}

	public void setIcon(Drawable icon)
	{
		mImageButton.setImageDrawable(icon);
		if (icon != null)
			mImageButton.setVisibility(VISIBLE);
		else
			mImageButton.setVisibility(GONE);
	}

	public void setTitle(CharSequence title)
	{
		mTextButton.setTextCompat(title);
		setContentDescription(title);
	}

	@Override
	public boolean dispatchPopulateAccessibilityEvent(AccessibilityEvent event)
	{
		onPopulateAccessibilityEvent(event);
		return true;
	}

	@Override
	public void onPopulateAccessibilityEvent(AccessibilityEvent event)
	{
		if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH)
			super.onPopulateAccessibilityEvent(event);
		final CharSequence cdesc = getContentDescription();
		if (!TextUtils.isEmpty(cdesc))
			event.getText().add(cdesc);
	}

	@Override
	public boolean dispatchHoverEvent(MotionEvent event)
	{
		// Don't allow children to hover; we want this to be treated as a single component.
		if (Build.VERSION.SDK_INT >= Build.VERSION_CODES.ICE_CREAM_SANDWICH)
			return onHoverEvent(event);
		return false;
	}

	@Override
	protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec)
	{
		super.onMeasure(widthMeasureSpec, heightMeasureSpec);
		
		int minWidth = 0;

		final int widthMode = MeasureSpec.getMode(widthMeasureSpec);
		final int specSize = MeasureSpec.getSize(widthMeasureSpec);
		final int oldMeasuredWidth = getMeasuredWidth();
		final int targetWidth = widthMode == MeasureSpec.AT_MOST ? Math.min(specSize, minWidth) : minWidth;

		if (widthMode != MeasureSpec.EXACTLY && minWidth > 0 && oldMeasuredWidth < targetWidth)
		{
			// Remeasure at exactly the minimum width.
			super.onMeasure(MeasureSpec.makeMeasureSpec(targetWidth, MeasureSpec.EXACTLY), heightMeasureSpec);
		}
	}
	@Override
	public void onClick(View v)
	{
		if (mTarget == null)
			return;
		else if (mTarget instanceof SherlockActivity)
			((SherlockActivity)mTarget).onOptionsItemSelected(mItem);
		else if (mTarget instanceof SherlockFragmentActivity)
			((SherlockFragmentActivity)mTarget).onOptionsItemSelected(mItem);
		else if (mTarget instanceof SherlockListActivity)
			((SherlockListActivity)mTarget).onOptionsItemSelected(mItem);
		else if (mTarget instanceof SherlockListFragment)
			((SherlockListFragment)mTarget).onOptionsItemSelected(mItem);
		else if (mTarget instanceof SherlockFragment)
			((SherlockFragment)mTarget).onOptionsItemSelected(mItem);
		else
			throw new IllegalArgumentException("Target must be a sherlock activity or fragment.");
	}
	
}

Ok now you're ready to use it. In your menu items that you want to have text, you do the same as what dgmltn said:

<item
	android:id="@+id/menu_foo"
	android:icon="@drawable/..."
	android:showAsAction="always|withText" // Doesn't do anything really.
	android:title="Sell"
	android:titleCondensed="Sell"
	android:actionLayout="@layout/view_action_menu_text_item"/> // Or whatever you called it.

And finally, just add this code to your activity/fragment:

@Override
public boolean onCreateOptionsMenu(Menu menu)
{
	super.onCreateOptionsMenu(menu);
	getSupportMenuInflater().inflate(R.menu.activity_main, menu);

	// The magic lines.
	MenuItem it = menu.findItem(R.id.menu_foo);
	((ActionMenuTextItemView)it.getActionView()).initialise(it, this);

And that's it!

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionBriCo84View Question on Stackoverflow
Solution 1 - AndroiddgmltnView Answer on Stackoverflow
Solution 2 - AndroidSteve LiddleView Answer on Stackoverflow
Solution 3 - AndroidknaakView Answer on Stackoverflow
Solution 4 - AndroidLukosView Answer on Stackoverflow
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Solution 6 - AndroidChristophe FondacciView Answer on Stackoverflow
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