UITextView: Disable selection, allow links
IosUitextviewNsattributedstringIos Problem Overview
I have a UITextView
which displays an NSAttributedString
. The textView's editable
and selectable
properties are both set to false
.
The attributedString contains a URL and I'd like to allow tapping the URL to open a browser. But interaction with the URL is only possible if the selectable
attribute is set to true
.
How can I allow user interaction only for tapping links, but not for selecting text?
Ios Solutions
Solution 1 - Ios
I find the concept of fiddling with the internal gesture recognizers a little scary, so tried to find another solution.
I've discovered that we can override point(inside:with:)
to effectively allow a "tap-through" when the user isn't touching down on text with a link inside it:
// Inside a UITextView subclass:
override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
guard let pos = closestPosition(to: point) else { return false }
guard let range = tokenizer.rangeEnclosingPosition(pos, with: .character, inDirection: .layout(.left)) else { return false }
let startIndex = offset(from: beginningOfDocument, to: range.start)
return attributedText.attribute(.link, at: startIndex, effectiveRange: nil) != nil
}
This also means that if you have a UITextView
with a link inside a UITableViewCell
, tableView(didSelectRowAt:)
still gets called when tapping the non-linked portion of the text :)
Solution 2 - Ios
Try it please:
func textViewDidChangeSelection(_ textView: UITextView) {
textView.selectedTextRange = nil
}
Solution 3 - Ios
if your minimum deployment target is iOS 11.2 or newer
You can disable text selection by subclassing UITextView
and forbidding the gestures that can select something.
The below solution is:
- compatible with isEditable
- compatible with isScrollEnabled
- compatible with links
/// Class to allow links but no selection.
/// Basically, it disables unwanted UIGestureRecognizer from UITextView.
/// https://stackoverflow.com/a/49443814/1033581
class UnselectableTappableTextView: UITextView {
// required to prevent blue background selection from any situation
override var selectedTextRange: UITextRange? {
get { return nil }
set {}
}
override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
if gestureRecognizer is UIPanGestureRecognizer {
// required for compatibility with isScrollEnabled
return super.gestureRecognizerShouldBegin(gestureRecognizer)
}
if let tapGestureRecognizer = gestureRecognizer as? UITapGestureRecognizer,
tapGestureRecognizer.numberOfTapsRequired == 1 {
// required for compatibility with links
return super.gestureRecognizerShouldBegin(gestureRecognizer)
}
// allowing smallDelayRecognizer for links
// https://stackoverflow.com/questions/46143868/xcode-9-uitextview-links-no-longer-clickable
if let longPressGestureRecognizer = gestureRecognizer as? UILongPressGestureRecognizer,
// comparison value is used to distinguish between 0.12 (smallDelayRecognizer) and 0.5 (textSelectionForce and textLoupe)
longPressGestureRecognizer.minimumPressDuration < 0.325 {
return super.gestureRecognizerShouldBegin(gestureRecognizer)
}
// preventing selection from loupe/magnifier (_UITextSelectionForceGesture), multi tap, tap and a half, etc.
gestureRecognizer.isEnabled = false
return false
}
}
if your minimum deployment target is iOS 11.1 or older
Native UITextView links gesture recognizers are broken on iOS 11.0-11.1 and require a small delay long press instead of a tap: https://stackoverflow.com/questions/46143868/xcode-9-uitextview-links-no-longer-clickable
You can properly support links with your own gesture recognizer and you can disable text selection by subclassing UITextView
and forbidding the gestures that can select something or tap something.
The below solution will disallow selection and is:
- compatible with isScrollEnabled
- compatible with links
- workaround limitations of iOS 11.0 and iOS 11.1, but loses the UI effect when tapping on text attachments
/// Class to support links and to disallow selection.
/// It disables most UIGestureRecognizer from UITextView and adds a UITapGestureRecognizer.
/// https://stackoverflow.com/a/49443814/1033581
class UnselectableTappableTextView: UITextView {
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
// Native UITextView links gesture recognizers are broken on iOS 11.0-11.1:
// https://stackoverflow.com/questions/46143868/xcode-9-uitextview-links-no-longer-clickable
// So we add our own UITapGestureRecognizer.
linkGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(textTapped))
linkGestureRecognizer.numberOfTapsRequired = 1
addGestureRecognizer(linkGestureRecognizer)
linkGestureRecognizer.isEnabled = true
}
var linkGestureRecognizer: UITapGestureRecognizer!
// required to prevent blue background selection from any situation
override var selectedTextRange: UITextRange? {
get { return nil }
set {}
}
override func addGestureRecognizer(_ gestureRecognizer: UIGestureRecognizer) {
// Prevents drag and drop gestures,
// but also prevents a crash with links on iOS 11.0 and 11.1.
// https://stackoverflow.com/a/49535011/1033581
gestureRecognizer.isEnabled = false
super.addGestureRecognizer(gestureRecognizer)
}
override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
if gestureRecognizer == linkGestureRecognizer {
// Supporting links correctly.
return super.gestureRecognizerShouldBegin(gestureRecognizer)
}
if gestureRecognizer is UIPanGestureRecognizer {
// Compatibility support with isScrollEnabled.
return super.gestureRecognizerShouldBegin(gestureRecognizer)
}
// Preventing selection gestures and disabling broken links support.
gestureRecognizer.isEnabled = false
return false
}
@objc func textTapped(recognizer: UITapGestureRecognizer) {
guard recognizer == linkGestureRecognizer else {
return
}
var location = recognizer.location(in: self)
location.x -= textContainerInset.left
location.y -= textContainerInset.top
let characterIndex = layoutManager.characterIndex(for: location, in: textContainer, fractionOfDistanceBetweenInsertionPoints: nil)
let characterRange = NSRange(location: characterIndex, length: 1)
if let attachment = attributedText?.attribute(.attachment, at: index, effectiveRange: nil) as? NSTextAttachment {
if #available(iOS 10.0, *) {
_ = delegate?.textView?(self, shouldInteractWith: attachment, in: characterRange, interaction: .invokeDefaultAction)
} else {
_ = delegate?.textView?(self, shouldInteractWith: attachment, in: characterRange)
}
}
if let url = attributedText?.attribute(.link, at: index, effectiveRange: nil) as? URL {
if #available(iOS 10.0, *) {
_ = delegate?.textView?(self, shouldInteractWith: url, in: characterRange, interaction: .invokeDefaultAction)
} else {
_ = delegate?.textView?(self, shouldInteractWith: url, in: characterRange)
}
}
}
}
Solution 4 - Ios
As Cœur has said, you can subclass the UITextView
overriding the method of selectedTextRange
, setting it to nil. And the links will still be clickable, but you won't be able to select the rest of the text.
class PIUnselectableTextView: PITextView {
override public var selectedTextRange: UITextRange? {
get {
return nil
}
set { }
}
}
Solution 5 - Ios
Enable selectable
so that links are tappable, then just unselect as soon as a selection is detected. It will take effect before the UI has a chance to update.
yourTextView.selectable = YES;//required for tappable links
yourTextView.delegate = self;//use <UITextViewDelegate> in .h
- (void)textViewDidChangeSelection:(UITextView *)textView {
if (textView == yourTextView && textView.selectedTextRange != nil) {
// `selectable` is required for tappable links but we do not want
// regular text selection, so clear the selection immediately.
textView.delegate = nil;//Disable delegate while we update the selectedTextRange otherwise this method will get called again, circularly, on some architectures (e.g. iPhone7 sim)
textView.selectedTextRange = nil;//clear selection, will happen before copy/paste/etc GUI renders
textView.delegate = self;//Re-enable delegate
}
}
Now, in newer iOS versions if you press and hold and drag on a UITextView the cursor can now flash and flicker using the above method, so to solve this we will simply make the cursor and selections (highlights) clear by adjusting the tint color, and then setting the link color back to whatever we desire (since it was previously using the tint color as well).
UIColor *originalTintColor = textView.tintColor;
[textView setTintColor:[UIColor clearColor]];//hide selection and highlight which now appears for a split second when tapping and holding in newer iOS versions
[textView setLinkTextAttributes:@{NSForegroundColorAttributeName: originalTintColor}];//manually set link color since it was using tint color before
Solution 6 - Ios
The solution for only tappable links without selection.
- Subclass
UITextView
to handle gestures which makes it only tappable. Based on the answer from Cœur
class UnselectableTappableTextView: UITextView {
// required to prevent blue background selection from any situation
override var selectedTextRange: UITextRange? {
get { return nil }
set {}
}
override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
if let tapGestureRecognizer = gestureRecognizer as? UITapGestureRecognizer,
tapGestureRecognizer.numberOfTapsRequired == 1 {
// required for compatibility with links
return super.gestureRecognizerShouldBegin(gestureRecognizer)
}
return false
}
}
- Set up
delegate
to disable the.preview
from 3D Touch. Taking the reference from hackingwithswift
class ViewController: UIViewController, UITextViewDelegate {
@IBOutlet var textView: UITextView!
override func viewDidLoad() {
//...
textView.delegate = self
}
func textView(_ textView: UITextView, shouldInteractWith URL: URL, in characterRange: NSRange, interaction: UITextItemInteraction) -> Bool {
UIApplication.shared.open(URL)
// Disable `.preview` by 3D Touch and other interactions
return false
}
}
If you want to have a UITextView
only for embedding the links without scrolling gesture, this can be a good solution.
Solution 7 - Ios
So after some research I've been able to find a solution. It's a hack and I don't know if it'll work in future iOS versions, but it works as of right now (iOS 9.3).
Just add this UITextView
category (Gist here):
@implementation UITextView (NoFirstResponder)
- (void)addGestureRecognizer:(UIGestureRecognizer *)gestureRecognizer {
if ([gestureRecognizer isKindOfClass:[UILongPressGestureRecognizer class]]) {
@try {
id targetAndAction = ((NSMutableArray *)[gestureRecognizer valueForKey:@"_targets"]).firstObject;
NSArray <NSString *>*actions = @[@"action=loupeGesture:", // link: no, selection: shows circle loupe and blue selectors for a second @"action=longDelayRecognizer:", // link: no, selection: no /*@"action=smallDelayRecognizer:", // link: yes (no long press), selection: no*/ @"action=oneFingerForcePan:", // link: no, selection: shows rectangular loupe for a second, no blue selectors @"action=_handleRevealGesture:"]; // link: no, selection: no
for (NSString *action in actions) {
if ([[targetAndAction description] containsString:action]) {
[gestureRecognizer setEnabled:false];
}
}
}
@catch (NSException *e) {
}
@finally {
[super addGestureRecognizer: gestureRecognizer];
}
}
}
Solution 8 - Ios
Here is an Objective C version of the answer posted by Max Chuquimia.
- (BOOL) pointInside:(CGPoint)point withEvent:(UIEvent *)event
{
UITextPosition *position = [self closestPositionToPoint:point];
if (!position) {
return NO;
}
UITextRange *range = [self.tokenizer rangeEnclosingPosition:position
withGranularity:UITextGranularityCharacter
inDirection:UITextLayoutDirectionLeft];
if (!range) {
return NO;
}
NSInteger startIndex = [self offsetFromPosition:self.beginningOfDocument
toPosition:range.start];
return [self.attributedText attribute:NSLinkAttributeName
atIndex:startIndex
effectiveRange:nil] != nil;
}
Solution 9 - Ios
This works for me:
@interface MessageTextView : UITextView <UITextViewDelegate>
@end
@implementation MessageTextView
-(void)awakeFromNib{
[super awakeFromNib];
self.delegate = self;
}
- (BOOL)canBecomeFirstResponder {
return NO;
}
- (void)textViewDidChangeSelection:(UITextView *)textView
{
textView.selectedTextRange = nil;
[textView endEditing:YES];
}
@end
Solution 10 - Ios
Swift 4, Xcode 9.2
Below is something different approach for link, make isSelectable
property of UITextView to false
class TextView: UITextView {
//MARK: Properties
open var didTouchedLink:((URL,NSRange,CGPoint) -> Void)?
override init(frame: CGRect, textContainer: NSTextContainer?) {
super.init(frame: frame, textContainer: textContainer)
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
}
override func draw(_ rect: CGRect) {
super.draw(rect)
}
open override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
let touch = Array(touches)[0]
if let view = touch.view {
let point = touch.location(in: view)
self.tapped(on: point)
}
}
}
extension TextView {
fileprivate func tapped(on point:CGPoint) {
var location: CGPoint = point
location.x -= self.textContainerInset.left
location.y -= self.textContainerInset.top
let charIndex = layoutManager.characterIndex(for: location, in: self.textContainer, fractionOfDistanceBetweenInsertionPoints: nil)
guard charIndex < self.textStorage.length else {
return
}
var range = NSRange(location: 0, length: 0)
if let attributedText = self.attributedText {
if let link = attributedText.attribute(NSAttributedStringKey.link, at: charIndex, effectiveRange: &range) as? URL {
print("\n\t##-->You just tapped on '\(link)' withRange = \(NSStringFromRange(range))\n")
self.didTouchedLink?(link, range, location)
}
}
}
}
HOW TO USE,
let textView = TextView()//Init your textview and assign attributedString and other properties you want.
textView.didTouchedLink = { (url,tapRange,point) in
//here goes your other logic for successfull URL location
}
Solution 11 - Ios
Here's a Swift 4 solution that allows taps to pass trough except for when a link is pressed;
In the parent view
private(set) lazy var textView = YourCustomTextView()
func setupView() {
textView.isScrollEnabled = false
textView.isUserInteractionEnabled = false
let tapGr = UITapGestureRecognizer(target: textView, action: nil)
tapGr.delegate = textView
addGestureRecognizer(tapGr)
textView.translatesAutoresizingMaskIntoConstraints = false
addSubview(textView)
NSLayoutConstraint.activate(textView.edges(to: self))
}
The custom UITextView
class YourCustomTextView: UITextView, UIGestureRecognizerDelegate {
var onLinkTapped: (URL) -> Void = { print($0) }
override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
guard let gesture = gestureRecognizer as? UITapGestureRecognizer else {
return true
}
let location = gesture.location(in: self)
guard let closest = closestPosition(to: location), let startPosition = position(from: closest, offset: -1), let endPosition = position(from: closest, offset: 1) else {
return false
}
guard let textRange = textRange(from: startPosition, to: endPosition) else {
return false
}
let startOffset = offset(from: beginningOfDocument, to: textRange.start)
let endOffset = offset(from: beginningOfDocument, to: textRange.end)
let range = NSRange(location: startOffset, length: endOffset - startOffset)
guard range.location != NSNotFound, range.length != 0 else {
return false
}
guard let linkAttribute = attributedText.attributedSubstring(from: range).attribute(.link, at: 0, effectiveRange: nil) else {
return false
}
guard let linkString = linkAttribute as? String, let url = URL(string: linkString) else {
return false
}
guard delegate?.textView?(self, shouldInteractWith: url, in: range, interaction: .invokeDefaultAction) ?? true else {
return false
}
onLinkTapped(url)
return true
}
}
Solution 12 - Ios
Swift 4.2
Simple
class MyTextView: UITextView {
override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
guard let pos = closestPosition(to: point) else { return false }
guard let range = tokenizer.rangeEnclosingPosition(pos, with: .character, inDirection: UITextDirection(rawValue: UITextLayoutDirection.left.rawValue)) else { return false }
let startIndex = offset(from: beginningOfDocument, to: range.start)
return attributedText.attribute(NSAttributedString.Key.link, at: startIndex, effectiveRange: nil) != nil
}
}
Solution 13 - Ios
Swift 3.0
For above Objective-C Version via @Lukas
extension UITextView {
override open func addGestureRecognizer(_ gestureRecognizer: UIGestureRecognizer) {
if gestureRecognizer.isKind(of: UILongPressGestureRecognizer.self) {
do {
let array = try gestureRecognizer.value(forKey: "_targets") as! NSMutableArray
let targetAndAction = array.firstObject
let actions = ["action=oneFingerForcePan:",
"action=_handleRevealGesture:",
"action=loupeGesture:",
"action=longDelayRecognizer:"]
for action in actions {
print("targetAndAction.debugDescription: \(targetAndAction.debugDescription)")
if targetAndAction.debugDescription.contains(action) {
gestureRecognizer.isEnabled = false
}
}
} catch let exception {
print("TXT_VIEW EXCEPTION : \(exception)")
}
defer {
super.addGestureRecognizer(gestureRecognizer)
}
}
}
}
Solution 14 - Ios
I ended up combining solutions from https://stackoverflow.com/a/44878203/2015332 and https://stackoverflow.com/a/49443814/2015332 (iOS < 11 variant). This works as expected: a read-only, non selectable UITextView on which hyperlinks are still working. One of the advantages from Coeur's solution is that touch detection is immediate and does not display highlight nor allow drag&drop of a link.
Here is the resulting code:
class HyperlinkEnabledReadOnlyTextView: UITextView {
override init(frame: CGRect, textContainer: NSTextContainer?) {
super.init(frame: frame, textContainer: textContainer)
isEditable = false
isSelectable = false
initHyperLinkDetection()
}
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
isEditable = false
isSelectable = false
initHyperLinkDetection()
}
// MARK: - Prevent interaction except on hyperlinks
// Combining https://stackoverflow.com/a/44878203/2015332 and https://stackoverflow.com/a/49443814/1033581
private var linkGestureRecognizer: UITapGestureRecognizer!
private func initHyperLinkDetection() {
// Native UITextView links gesture recognizers are broken on iOS 11.0-11.1:
// https://stackoverflow.com/questions/46143868/xcode-9-uitextview-links-no-longer-clickable
// So we add our own UITapGestureRecognizer, which moreover detects taps faster than native one
linkGestureRecognizer = UITapGestureRecognizer(target: self, action: #selector(textTapped))
linkGestureRecognizer.numberOfTapsRequired = 1
addGestureRecognizer(linkGestureRecognizer)
linkGestureRecognizer.isEnabled = true // because previous call sets it to false
}
override func addGestureRecognizer(_ gestureRecognizer: UIGestureRecognizer) {
// Prevents drag and drop gestures, but also prevents a crash with links on iOS 11.0 and 11.1.
// https://stackoverflow.com/a/49535011/1033581
gestureRecognizer.isEnabled = false
super.addGestureRecognizer(gestureRecognizer)
}
override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
// Allow only taps located over an hyperlink
var location = point
location.x -= textContainerInset.left
location.y -= textContainerInset.top
guard location.x >= bounds.minX, location.x <= bounds.maxX, location.y >= bounds.minY, location.y <= bounds.maxY else { return false }
let charIndex = layoutManager.characterIndex(for: location, in: textContainer, fractionOfDistanceBetweenInsertionPoints: nil)
return attributedText.attribute(.link, at: charIndex, effectiveRange: nil) != nil
}
@objc private func textTapped(recognizer: UITapGestureRecognizer) {
guard recognizer == linkGestureRecognizer else { return }
var location = recognizer.location(in: self)
location.x -= textContainerInset.left
location.y -= textContainerInset.top
guard location.x >= bounds.minX, location.x <= bounds.maxX, location.y >= bounds.minY, location.y <= bounds.maxY else { return }
let characterIndex = layoutManager.characterIndex(for: location, in: textContainer, fractionOfDistanceBetweenInsertionPoints: nil)
let characterRange = NSRange(location: characterIndex, length: 1)
if let attachment = attributedText?.attribute(.attachment, at: index, effectiveRange: nil) as? NSTextAttachment {
if #available(iOS 10.0, *) {
_ = delegate?.textView?(self, shouldInteractWith: attachment, in: characterRange, interaction: .invokeDefaultAction)
} else {
_ = delegate?.textView?(self, shouldInteractWith: attachment, in: characterRange)
}
}
if let url = attributedText?.attribute(.link, at: characterIndex, effectiveRange: nil) as? URL {
if #available(iOS 10.0, *) {
_ = delegate?.textView?(self, shouldInteractWith: url, in: characterRange, interaction: .invokeDefaultAction)
} else {
_ = delegate?.textView?(self, shouldInteractWith: url, in: characterRange)
}
}
}
}
Please not that I had some trouble compiling the .attachment
enum case, I removed it because I'm not using it.
Solution 15 - Ios
An ugly but a goodie.
private class LinkTextView: UITextView {
override func selectionRects(for range: UITextRange) -> [UITextSelectionRect] {
[]
}
override func caretRect(for position: UITextPosition) -> CGRect {
CGRect.zero.offsetBy(dx: .greatestFiniteMagnitude, dy: .greatestFiniteMagnitude)
}
}
Tested with a text view where scrolling was disabled.
Solution 16 - Ios
Overide UITextView like below and use it to render tappable link with preserving html styling.
public class LinkTextView: UITextView {
override public var selectedTextRange: UITextRange? {
get {
return nil
}
set {}
}
public init() {
super.init(frame: CGRect.zero, textContainer: nil)
commonInit()
}
required public init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder)
commonInit()
}
private func commonInit() {
self.tintColor = UIColor.black
self.isScrollEnabled = false
self.delegate = self
self.dataDetectorTypes = []
self.isEditable = false
self.delegate = self
self.font = Style.font(.sansSerif11)
self.delaysContentTouches = true
}
@available(iOS 10.0, *)
public func textView(_ textView: UITextView, shouldInteractWith URL: URL, in characterRange: NSRange, interaction: UITextItemInteraction) -> Bool {
// Handle link
return false
}
public func textView(_ textView: UITextView, shouldInteractWith URL: URL, in characterRange: NSRange) -> Bool {
// Handle link
return false
}
}
Solution 17 - Ios
Here's how I solved this problem- I make my selectable textview a subclass that overrides canPerformAction to return false.
class CustomTextView: UITextView {
override public func canPerformAction(_ action: Selector, withSender sender: Any?) -> Bool {
return false
}
}
Solution 18 - Ios
What I do for Objective C is create a subclass and overwrite textViewdidChangeSelection: delegate method, so in the implementation class:
#import "CustomTextView.h"
@interface CustomTextView()<UITextViewDelegate>
@end
@implementation CustomTextView
. . . . . . .
- (void) textViewDidChangeSelection:(UITextView *)textView
{
UITextRange *selectedRange = [textView selectedTextRange];
NSString *selectedText = [textView textInRange:selectedRange];
if (selectedText.length > 1 && selectedText.length < textView.text.length)
{
textView.selectedRange = NSMakeRange(0, 0);
}
}
Don't forget to set self.delegate = self
Solution 19 - Ios
@Max Chuquimia answer will solve the problem. But double tap will still show option menu of textView. Just add this below code inside your custom view.
override func canPerformAction(_ action: Selector, withSender sender: (Any)?) -> Bool {
UIMenuController.shared.hideMenu()
//do not display the menu
self.resignFirstResponder()
//do not allow the user to selected anything
return false
}
Solution 20 - Ios
SWIFT 5
Here's a combination of the different answers and comments that worked for me:
Subclass of UITextView:
class DescriptionAndLinkTextView: UITextView {
// MARK: - Initialization
required init?(coder: NSCoder) {
super.init(coder: coder)
dataDetectorTypes = .all
backgroundColor = .clear
isSelectable = true
isEditable = false
isScrollEnabled = false
contentInset = .zero
textContainerInset = UIEdgeInsets.zero
textContainer.lineFragmentPadding = 0
linkTextAttributes = [.foregroundColor: UIColor.red,
.font: UIFont.systemFontSize,
.underlineStyle: 0,
.underlineColor: UIColor.clear]
}
override func point(inside point: CGPoint, with event: UIEvent?) -> Bool {
guard super.point(inside: point, with: event) else { return false }
guard let pos = closestPosition(to: point) else { return false }
guard let range = tokenizer.rangeEnclosingPosition(pos, with: .character, inDirection: .layout(.left)) else { return false }
let startIndex = offset(from: beginningOfDocument, to: range.start)
guard startIndex < self.attributedText.length - 1 else { return false } // to handle the case where the text ends with a link and the user taps in the space after the link.
return attributedText.attribute(.link, at: startIndex, effectiveRange: nil) != nil
}
}
How to use it (in this case, in a tableview cell):
class MyTableViewCell: UITableViewCell {
// MARK: - IBOutlets
@IBOutlet weak var infoTextView: DescriptionAndLinkTextView! {
didSet {
infoTextView.delegate = self
}
}
// MARK: - Lifecycle
override func awakeFromNib() {
super.awakeFromNib()
selectionStyle = .none
}
}
// MARK: - UITextViewDelegate
extension MyTableViewCell: UITextViewDelegate {
func textView(_ textView: UITextView, shouldInteractWith URL: URL, in characterRange: NSRange, interaction: UITextItemInteraction) -> Bool {
DispatchQueue.main.async {
UIApplication.shared.open(URL)
}
// Returning false, to prevent long-press-preview.
return false
}
func textViewDidChangeSelection(_ textView: UITextView) {
if (textView == infoTextView && textView.selectedTextRange != nil) {
// `selectable` is required for tappable links but we do not want
// regular text selection, so clear the selection immediately.
textView.delegate = nil // Disable delegate while we update the selectedTextRange otherwise this method will get called again, circularly, on some architectures (e.g. iPhone7 sim)
textView.selectedTextRange = nil // clear selection, will happen before copy/paste/etc GUI renders
textView.delegate = self // Re-enable delegate
}
}
}
Solution 21 - Ios
My solution is as follows by Cœur solution.
My problem is to add a clickable link for UITableViewCell
with no 3D preview. My solution might help those who are looking for a solution to tableView.
For that, I just need to add delegate to my TextView variable from my tableView which is a UITableViewCell instance variable. Here is my tableView code
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
guard let cell = tableView.dequeueReusableCell(withIdentifier: "TableViewCell", for: indexPath) as? TableViewCell else {
return UITableViewCell()
}
cell.update(text: text)
cell.textView.delegate = self
return cell
}
Here is my custom TaleViewCell
final class TableViewCell: UITableViewCell, UITextViewDelegate {
@IBOutlet weak var textView: UITextView!
func update(text: text) {
textView.isEditable = false
textView.isUserInteractionEnabled = true
}
}
Here is extension
extension UITextView {
// To prevent blue background selection from any situation
open override func gestureRecognizerShouldBegin(_ gestureRecognizer: UIGestureRecognizer) -> Bool {
if let tapGestureRecognizer = gestureRecognizer as? UITapGestureRecognizer,
tapGestureRecognizer.numberOfTapsRequired == 1 {
// required for compatibility with links
return super.gestureRecognizerShouldBegin(gestureRecognizer)
}
return false
}
}