UIRefreshControl - beginRefreshing not working when UITableViewController is inside UINavigationController

IosObjective CUitableviewUinavigationcontrollerUirefreshcontrol

Ios Problem Overview


I've setup a UIRefreshControl in my UITableViewController (which is inside a UINavigationController) and it works as expected (i.e. pull down fires the correct event). However, if I programmatically invoke the beginRefreshing instance method on the refresh control like:

[self.refreshControl beginRefreshing];

Nothing happens. It should animate down and show the spinner. The endRefreshing method works properly when I call that after the refresh.

I whipped up a basic prototype project with this behavior and it works properly when my UITableViewController is added directly to application delegate's root view controller, e.g:

self.viewController = tableViewController;
self.window.rootViewController = self.viewController;

But if I add the tableViewController to a UINavigationController first, then add the navigation controller as the rootViewController, the beginRefreshing method no longer works. E.g.

UINavigationController *navController = [[UINavigationController alloc] initWithRootViewController:tableViewController];
self.viewController = navController;
self.window.rootViewController = self.viewController;

My feeling is this has something to do with the nested view hierarchies within the navigation controller not playing nice with the refresher control - any suggestions?

Thanks

Ios Solutions


Solution 1 - Ios

It seems that if you start refreshing programmatically, you have to scroll the table view yourself, say, by changing contentoffset

[self.tableView setContentOffset:CGPointMake(0, -self.refreshControl.frame.size.height) animated:YES];

I would guess the reason for this is that it could be undesirable to scroll to the refresh control when user is in the middle/bottom of the table view?

Swift 2.2 version by @muhasturk

self.tableView.setContentOffset(CGPoint(x: 0, y: -refreshControl.frame.size.height), animated: true)

In a nutshell, to keep this portable add this extension

UIRefreshControl+ProgramaticallyBeginRefresh.swift

extension UIRefreshControl {
    func programaticallyBeginRefreshing(in tableView: UITableView) {
        beginRefreshing()
        let offsetPoint = CGPoint.init(x: 0, y: -frame.size.height)
        tableView.setContentOffset(offsetPoint, animated: true)        
    }
}

Solution 2 - Ios

UITableViewController has automaticallyAdjustsScrollViewInsets property after iOS 7. The table view may already have contentOffset, usually (0, -64).

So the right way to show refreshControl after programmingly begin refreshing is adding refreshControl's height to existing contentOffset.

 [self.refreshControl beginRefreshing];
 [self.tableView setContentOffset:CGPointMake(0, self.tableView.contentOffset.y-self.refreshControl.frame.size.height) animated:YES];

Solution 3 - Ios

Here's a Swift extension using the strategies described above.

extension UIRefreshControl {
    func beginRefreshingManually() {
        if let scrollView = superview as? UIScrollView {
            scrollView.setContentOffset(CGPoint(x: 0, y: scrollView.contentOffset.y - frame.height), animated: true)
        }
        beginRefreshing()
    }
}

Solution 4 - Ios

None of the other answers worked for me. They would cause the spinner to show and spin, but the refresh action itself would never happen. This works:

id target = self;
SEL selector = @selector(example);
// Assuming at some point prior to triggering the refresh, you call the following line:
[self.refreshControl addTarget:target action:selector forControlEvents:UIControlEventValueChanged];

// This line makes the spinner start spinning
[self.refreshControl beginRefreshing];
// This line makes the spinner visible by pushing the table view/collection view down
[self.tableView setContentOffset:CGPointMake(0, -1.0f * self.refreshControl.frame.size.height) animated:YES];
// This line is what actually triggers the refresh action/selector
[self.refreshControl sendActionsForControlEvents:UIControlEventValueChanged];

Note, this example uses a table view, but it could just as well have been a collection view.

Solution 5 - Ios

The already mentioned approach:

[self.refreshControl beginRefreshing];
 [self.tableView setContentOffset:CGPointMake(0, self.tableView.contentOffset.y-self.refreshControl.frame.size.height) animated:YES];

would make the spinner visible. But it wouldn't animate. The one thing I changed is the order of these two methods and everything worked:

[self.tableView setContentOffset:CGPointMake(0, self.tableView.contentOffset.y-self.refreshControl.frame.size.height) animated:YES];
[self.refreshControl beginRefreshing];

Solution 6 - Ios

For Swift 4/4.1

A mix of existing answer do the job for me:

refreshControl.beginRefreshing()
tableView.setContentOffset(CGPoint(x: 0, y: tableView.contentOffset.y - (refreshControl.frame.size.height)), animated: true)

Hope this helps!

Solution 7 - Ios

See also this question

https://stackoverflow.com/questions/16120797/uirefreshcontrol-not-showing-spiny-when-calling-beginrefreshing-and-contentoffse

It looks like a bug to me, because it only occures when the contentOffset property of the tableView is 0

I fixed that with the following code (method for the UITableViewController) :

- (void)beginRefreshingTableView {

    [self.refreshControl beginRefreshing];

    if (self.tableView.contentOffset.y == 0) {

        [UIView animateWithDuration:0.25 delay:0 options:UIViewAnimationOptionBeginFromCurrentState animations:^(void){

            self.tableView.contentOffset = CGPointMake(0, -self.refreshControl.frame.size.height);

        } completion:^(BOOL finished){

        }];

    }
}

Solution 8 - Ios

Here is Swift 3 and later extension that shows spinner as well as animate it.

import UIKit
extension UIRefreshControl {

func beginRefreshingWithAnimation() {
    
    DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) {
        
        if let scrollView = self.superview as? UIScrollView {
            scrollView.setContentOffset(CGPoint(x: 0, y: scrollView.contentOffset.y - self.frame.height), animated: true)
          }
        self.beginRefreshing()
      }
   }
}

Solution 9 - Ios

For Swift 5, for me the only thing missing was to call refreshControl.sendActions(.valueChanged). I made an extension to make it more cleaner.

extension UIRefreshControl {
 
    func beginRefreshingManually() {
        if let scrollView = superview as? UIScrollView {
            scrollView.setContentOffset(CGPoint(x: 0, y: scrollView.contentOffset.y - frame.height), animated: false)
        }
        beginRefreshing()
        sendActions(for: .valueChanged)
    }

}

Solution 10 - Ios

It's works perfect to me:

Swift 3:

self.tableView.setContentOffset(CGPoint(x: 0, y: -self.refreshControl!.frame.size.height - self.topLayoutGuide.length), animated: true)

Solution 11 - Ios

In addition to @Dymitry Shevchenko solution.

I found nice workaround to this issue. You can create extension to UIRefreshControl that overwrites method:

// Adds code forgotten by Apple, that changes content offset of parent scroll view (table view).
- (void)beginRefreshing
{
    [super beginRefreshing];
    
    if ([self.superview isKindOfClass:[UIScrollView class]]) {
        UIScrollView *view = (UIScrollView *)self.superview;
        [view setContentOffset:CGPointMake(0, view.contentOffset.y - self.frame.size.height) animated:YES];
    }
}

You can use new class by setting custom class in Identity Inspector for refresh control in Interface Builder.

Solution 12 - Ios

Fort Swift 2.2+

    self.tableView.setContentOffset(CGPoint(x: 0, y: -refreshControl.frame.size.height), animated: true)

Solution 13 - Ios

If you use Rxswift for swift 3.1, can use below:

func manualRefresh() {
    if let refreshControl = self.tableView.refreshControl {
        self.tableView.setContentOffset(CGPoint(x: 0, y: -refreshControl.height), animated: true)
        self.tableView.refreshControl?.beginRefreshing()
        self.tableView.refreshControl?.sendActions(for: .valueChanged)
    }
}

This work for swift 3.1, iOS 10.

Solution 14 - Ios

tested on Swift 5

use this in viewDidLoad()

fileprivate func showRefreshLoader() {
    DispatchQueue.main.asyncAfter(deadline: .now() + 0.05) {
        self.tableView.setContentOffset(CGPoint(x: 0, y: self.tableView.contentOffset.y - (self.refreshControl.frame.size.height)), animated: true)
        self.refreshControl.beginRefreshing() 
    }
}

Solution 15 - Ios

I use the same technique for show user "data is update" visual sign. A result user bring app from background and feeds/lists will be update with UI like users pull tables to refresh himself. My version contain 3 things

  1. Who send "wake up"

    • (void)applicationDidBecomeActive:(UIApplication *)application { [[NSNotificationCenter defaultCenter] postNotificationName:kNotificationHaveToResetAllPages object:nil]; }
  2. Observer in UIViewController

    • (void)viewDidLoad { [super viewDidLoad];

      [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(forceUpdateData) name:kNotificationHaveToWakeUp:nil]; }

3)The protocol

#pragma mark - ForcedDataUpdateProtocol

- (void)forceUpdateData {
    self.tableView.contentOffset = CGPointZero;

    if (self.refreshControl) {
        [self.refreshControl beginRefreshing];
        [self.tableView setContentOffset:CGPointMake(0, -self.refreshControl.frame.size.height) animated:YES];
        [self.refreshControl performSelector:@selector(endRefreshing) withObject:nil afterDelay:1];
    }
}

result

Attributions

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