Resize Google Maps marker icon image
JavascriptGoogle MapsGoogle Maps-MarkersImage ResizingJavascript Problem Overview
When I load an image into the icon property of a marker it displays with its original size, which is a lot bigger than it should be.
I want to resize to the standard to a smaller size. What is the best way to do this?
Code:
function addMyPos(latitude,longitude){
position = new google.maps.LatLng(latitude,longitude)
marker = new google.maps.Marker({
position: position,
map: map,
icon: "../res/sit_marron.png"
});
}
Javascript Solutions
Solution 1 - Javascript
If the original size is 100 x 100 and you want to scale it to 50 x 50, use scaledSize instead of Size.
const icon = {
url: "../res/sit_marron.png", // url
scaledSize: new google.maps.Size(50, 50), // scaled size
origin: new google.maps.Point(0,0), // origin
anchor: new google.maps.Point(0, 0) // anchor
};
const marker = new google.maps.Marker({
position: new google.maps.LatLng(lat, lng),
map: map,
icon: icon
});
Solution 2 - Javascript
As mentionned in comments, this is the updated solution in favor of Icon object with documentation.
Use Icon object
var icon = {
url: "../res/sit_marron.png", // url
scaledSize: new google.maps.Size(50, 50), // scaled size
origin: new google.maps.Point(0,0), // origin
anchor: new google.maps.Point(0, 0) // anchor
};
posicion = new google.maps.LatLng(latitud,longitud)
marker = new google.maps.Marker({
position: posicion,
map: map,
icon: icon
});
Solution 3 - Javascript
MarkerImage has been deprecated for Icon
> Until version 3.10 of the Google Maps JavaScript API, complex icons > were defined as MarkerImage objects. The Icon object literal was added > in 3.10, and replaces MarkerImage from version 3.11 onwards. Icon > object literals support the same parameters as MarkerImage, allowing > you to easily convert a MarkerImage to an Icon by removing the > constructor, wrapping the previous parameters in {}'s, and adding the > names of each parameter.
Phillippe's code would now be:
var icon = {
url: "../res/sit_marron.png", // url
scaledSize: new google.maps.Size(width, height), // size
origin: new google.maps.Point(0,0), // origin
anchor: new google.maps.Point(anchor_left, anchor_top) // anchor
};
position = new google.maps.LatLng(latitud,longitud)
marker = new google.maps.Marker({
position: position,
map: map,
icon: icon
});
Solution 4 - Javascript
Delete origin and anchor will be more regular picture
var icon = {
url: "image path", // url
scaledSize: new google.maps.Size(50, 50), // size
};
marker = new google.maps.Marker({
position: new google.maps.LatLng(lat, long),
map: map,
icon: icon
});
Solution 5 - Javascript
If you are using vue2-google-maps like me, the code to set the size looks like this:
<gmap-marker
..
:icon="{
..
anchor: { x: iconSize, y: iconSize },
scaledSize: { height: iconSize, width: iconSize },
}"
>
Solution 6 - Javascript
So I just had this same issue, but a little different. I already had the icon as an object as Philippe Boissonneault suggests, but I was using an SVG image.
What solved it for me was:
Switch from an SVG image to a PNG and following Catherine Nyo on having an image that is double the size of what you will use.
Solution 7 - Javascript
A complete beginner like myself to the topic may find it harder to implement one of these answers than, if within your control, to resize the image yourself with an online editor or a photo editor like Photoshop.
A 500x500 image will appear larger on the map than a 50x50 image.
No programming required.