Portable way to check if directory exists [Windows/Linux, C]
CFileDirectoryFile ExistsC Problem Overview
I would like to check if a given directory exists. I know how to do this on Windows:
BOOL DirectoryExists(LPCTSTR szPath)
{
DWORD dwAttrib = GetFileAttributes(szPath);
return (dwAttrib != INVALID_FILE_ATTRIBUTES &&
(dwAttrib & FILE_ATTRIBUTE_DIRECTORY));
}
and Linux:
DIR* dir = opendir("mydir");
if (dir)
{
/* Directory exists. */
closedir(dir);
}
else if (ENOENT == errno)
{
/* Directory does not exist. */
}
else
{
/* opendir() failed for some other reason. */
}
But I need a portable way of doing this .. Is there any way to check if a directory exists no matter what OS Im using? Maybe C standard library way?
I know that I can use preprocessors directives and call those functions on different OSes but thats not the solution Im asking for.
I END UP WITH THIS, AT LEAST FOR NOW:
#include <sys/types.h>
#include <sys/stat.h>
#include <stdio.h>
#include <stdlib.h>
int dirExists(const char *path)
{
struct stat info;
if(stat( path, &info ) != 0)
return 0;
else if(info.st_mode & S_IFDIR)
return 1;
else
return 0;
}
int main(int argc, char **argv)
{
const char *path = "./TEST/";
printf("%d\n", dirExists(path));
return 0;
}
C Solutions
Solution 1 - C
stat() works on Linux., UNIX and Windows as well:
#include <sys/types.h>
#include <sys/stat.h>
struct stat info;
if( stat( pathname, &info ) != 0 )
printf( "cannot access %s\n", pathname );
else if( info.st_mode & S_IFDIR ) // S_ISDIR() doesn't exist on my windows
printf( "%s is a directory\n", pathname );
else
printf( "%s is no directory\n", pathname );
Solution 2 - C
With C++17 you can use std::filesystem::is_directory
function (https://en.cppreference.com/w/cpp/filesystem/is_directory). It accepts a std::filesystem::path
object which can be constructed with a unicode path.
Solution 3 - C
Since I found that the above approved answer lacks some clarity and the op provides an incorrect solution that he/she will use. I therefore hope that the below example will help others. The solution is more or less portable as well.
/******************************************************************************
* Checks to see if a directory exists. Note: This method only checks the
* existence of the full path AND if path leaf is a dir.
*
* @return >0 if dir exists AND is a dir,
* 0 if dir does not exist OR exists but not a dir,
* <0 if an error occurred (errno is also set)
*****************************************************************************/
int dirExists(const char* const path)
{
struct stat info;
int statRC = stat( path, &info );
if( statRC != 0 )
{
if (errno == ENOENT) { return 0; } // something along the path does not exist
if (errno == ENOTDIR) { return 0; } // something in path prefix is not a dir
return -1;
}
return ( info.st_mode & S_IFDIR ) ? 1 : 0;
}
Solution 4 - C
Use boost::filesystem, that will give you a portable way of doing those kinds of things and abstract away all ugly details for you.
Solution 5 - C
You can use the GTK glib to abstract from OS stuff.
glib provides a g_dir_open() function which should do the trick.
Solution 6 - C
The above examples does not use [_access]1 which can be used for both Windows and Linux. Code sample (Windows) to test with [stat]2, _access() and latest filesystem's [exists]3.
#include <iostream>
#include <Windows.h>
#include <io.h>
#include <filesystem>
#include <vector>
#include <string>
using namespace std;
namespace fs = std::filesystem;
std::vector<std::string> DirPaths
{
"G:\\My-Shcool-2021-22",
"\\\\192.168.111.8\\Oaco\\RotData\\VV-VA",
"\\\\192.168.111.15\\5500\\C-drive\\Oaco\\RotateEarthProject", "\\\\192.168.111.18\\d$\\Mercurial\\Workspace\\HideMoon\\Win32\\Debug",
"Z:\\SuperSaver" //mapped network drive; symbolic link
};
/* test if the path is a directory
*/
void TestDirExists ()
{
int erno =-1;
struct stat info {};
auto ErrorMsg = [&](std::string path)
{
_get_errno(&erno);
if (erno == EACCES)
cout << "access denied " << path << endl;
else if (erno == ENOENT)
cout << "dir path not found " << path << endl;
else if (erno == EINVAL)
cout << "invalid parameter " << path << endl;
};
for (const auto &dp : DirPaths)
{
erno = -1;
if (stat(dp.c_str(), &info) != 0)
ErrorMsg(dp);
if (_access(dp.c_str(), 0) != 0)
ErrorMsg(dp);
if (fs::exists(dp)==0)
ErrorMsg(dp);
if(erno < 0)
cout << "#Dir Found: " << dp << endl;
}
} [1]: https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/access-waccess?view=msvc-170 [2]: https://docs.microsoft.com/en-us/cpp/c-runtime-library/reference/stat-functions?view=msvc-170 [3]: https://en.cppreference.com/w/cpp/filesystem/exists