iTunes Connect Screenshots Sizes for all iOS (iPhone/iPad/Apple Watch) devices

IphoneApp StoreApp Store-Connect

Iphone Problem Overview


I'm trying to submit a new application to the App Store but now Apple requires screenshots for iPhones of 4.7 inch and 5.5 inch. Anyone has these screenshot specifications (size)?

I tried with:

  • 640 x 1136 (portrait)
  • 640 x 1096 (portrait)
  • 1136 x 640 (landscape)
  • 1136 x 600 (landscape)

I also tried to use iPad's size screenshots, but that didn't work either. I didn't receive any advice or email from Apple with this information and I don't see any help in iTunes Connect.

Iphone Solutions


Solution 1 - Iphone

The following resolutions are acceptable to iTunes connect:

  • iPhone 3+4 (3.5 Inch)
  • 640 x 960
  • iPhone 5, iPhone 5S, iPhone 5C (4 Inch)
  • 640 x 1136
  • iPhone 6, iPhone 6S, iPhone 7, iPhone 8 (4.7 Inch)
  • 750 x 1334
  • iPhone 6 Plus, iPhone 6S Plus, iPhone 7 Plus, iPhone 8 Plus (5.5 Inch)
  • 1242 x 2208
  • You need the screenshot in this resolution, the phone scales them down to 1080 x 1920
  • iPhone X (5.8 Inch)
  • 1125 x 2436
  • iPhone XR (6.1 Inch)
  • 828 x 1792
  • iPhone XS (5.8 Inch)
  • 1125 x 2436
  • iPhone XS Max (6.5 Inch)
  • 1242 x 2688
  • iPad Mini 2, iPad Mini 3, iPad Mini 4 (7.9 Inch)
  • 1536 x 2048
  • iPad 3, iPad 4, iPad Pro, iPad Air, iPad Air 2 (9.7 Inch)
  • 1536 x 2048
  • iPad Pro (10.5 Inch)
  • 1668 x 2224
  • iPad Pro (12.9 Inch)
  • 2048 x 2732
  • Apple Watch Series 1, Apple Watch Series 2, Apple Watch Series 3 - 38mm (1.5 Inch)
  • 272 x 340
  • Apple Watch Series 4 - 40mm (1.57 Inch)
  • 394 x 324
  • Apple Watch Series 1, Apple Watch Series 2, Apple Watch Series 3 - 42mm (1.65 Inch)
  • 312 x 390
  • Apple Watch Series 4 - 44mm (1.78 Inch)
  • 448 x 368

Hope this helps. Even Apple's Documentation on the matter is incomplete.

Update: Apple has introduced a new Media Manager which requires only that you create artwork for the largest iPhone and/or iPad devices. The smaller images will be created for you. Note that if you hadn't been creating iPad Pro images before, you have to now (if you support iPad).

Update: Screenshots and app previews for new devices now supported.

Solution 2 - Iphone

This answer is updated for Xcode 12.

App Store Connect currently asks for images in the following categories:

enter image description here

iPhone 6.5" Display

This is 1242 x 2688 pixels. You can create this size image using the iPhone 11 Pro Max simulator. Newer devices like iPhone 12 and 13 don't seem to use this size.

iPhone 5.5" Display

This is 1242 x 2208 pixels. You can create this size image using the iPhone 8 Plus simulator.

iPad Pro (3rd gen) 12.9" Display

That is 2048 x 2732 pixels. You can create this size image using the iPad Pro (12.9-inch) (5th generation) simulator.

iPad Pro (2nd gen) 12.9" Display

That is 2048 x 2732 pixels. This is the exact same size as the iPad Pro (12.9-inch) (5th generation), so most people can use the same screenshots here. But see this.

Notes

  • Use File > New Screen Shot (Command+S) in the simulator to save a screenshot to the desktop. On a real device press Sleep/Wake+Home on the iPhone/iPad (images available in Photo app)

  • The pixel dimensions above are the full screen portrait orientation sizes. You shouldn't include the status bar, so you can either paste background color over the status bar text and icons or crop them out and scale the image back up.

  • See this link for more details.

  • Compare all of the iPhone screen sizes here.

  • See the official Screenshot specifications page on the Apple site. Thanks to this answer for the link. This answer should be updated to reflect that information. It appears that more simulators will work than I have listed above.

Solution 3 - Iphone

To get screenshots of the proper size without having to create them manually -- run your app in the latest version of Xcode and choose the iPhone you need screenshots for, then hit cmd-s while viewing the simulator. This will save a screenshot to your desktop in the full resolution that you need for submission.

As noted below by @HoffZ, be sure that the scale is set to 100%.

In Xcode select simulator you want:

Xcode simulators

In the Simulator menu set the scale to 100%:

Set Scale to 100%

Press cmd-s to save:

Save Screenshot

Solution 4 - Iphone

In Xcode 9, in addition to setting the Window Scale to 100% (⌘1) it is now necessary to also uncheck Optimize Rendering for Window Scale in the debug menu in order to get a screenshot of the proper resolution.

To take a screenshot of the proper size for use on the app store:

1.) Run app in simulator
2.) Set scale (⌘1)
3.) Uncheck Optimize Rendering for Window Scalein debug menu
4.) Take a Screenshot with ⌘S

enter image description here

Solution 5 - Iphone

(Cross-posting my answer from here: https://stackoverflow.com/a/25775147/798533)

For anybody looking for the resolution of the image to upload (if you want to create some fancy photoshop screenshots), they are:

  • iPhone 6: 750 × 1334
  • iPhone 6 Plus: 1242 × 2208

Good reference guide here: http://www.paintcodeapp.com/news/iphone-6-screens-demystified (talks about resolutions and downsampling of the iPhone 6+).

Solution 6 - Iphone

Now Apple Inc. added a new device screen shots also over iTunesconnect that is iPad Pro. Here are all sizes of screen shots which iTunesconnects requires.

  • iPhone 6 Plus (5.5 inches) - 2208x1242
  • iPhone 6 (4.7 inches) - 1334x750
  • iPhone 5/5s (4 inches) - 1136x640
  • iPhone 4s (3.5 inches) - 960x640
  • iPad - 1024x768
  • iPadPro - 2732x2048

Solution 7 - Iphone

Apple Link

Below is the information about screen sizes. These details are taken from the apple website

Below is the information

Solution 8 - Iphone

Also - please note that you may have transparency set even if you don't actually have any transparency in your images. If you're using photoshop, 'save for web' and de-select 'transparency' or just convert your image to a .jpg. iTunes Connect seems to reject transparencies as well.

Solution 9 - Iphone

This is updated as of 6-14-2017 from the following source: http://help.apple.com/itunes-connect/developer/#/devd274dd925

Screenshot specifications

  • 5.5-Inch Retina Display 1242 x 2208 pixels for portrait 2208 x 1242 pixels for landscape

  • 4.7-Inch Retina Display 750 x 1334 pixels for portrait 1334 x 750 pixels for landscape

  • 4-Inch Retina Display 640 x 1096 pixels for portrait (without status bar) 640 x 1136 pixels for portrait (full screen) 1136 x 600 pixels for landscape (without status bar) 1136 x 640 pixels for landscape (full screen)

  • 3.5-Inch Retina Display 640 x 920 pixels for portrait (without status bar) 640 x 960 pixels for portrait (full screen) 960 x 600 pixels for landscape (without status bar) 960 x 640 pixels for landscape (full screen)

  • 12.9-Inch Retina Display 2048 x 2732 pixels for portrait 2732 x 2048 pixels for landscape

  • 9.7-Inch Retina Display High Resolution: 2048 x 1496 pixels for landscape (without status bar) 2048 x 1536 pixels for landscape (full screen) 1536 x 2008 pixels for portrait (without status bar) 1536 x 2048 pixels for portrait (full screen) Standard resolution: 1024 x 748 pixels for landscape (without status bar) 1024 x 768 pixels for landscape (full screen) 768 x 1004 pixels for portrait (without status bar) 768 x 1024 pixels for portrait (full screen)

  • macOS One of the following, with a 16:10 aspect ratio. 1280 x 800 pixels 1440 x 900 pixels 2560 x 1600 pixels 2880 x 1800 pixels

  • tvOS 1920 x 1080 pixels

  • watchOS 312 x 390 pixels

Solution 10 - Iphone

I know there are bunch of very well crafted answers. I found a correct documentation from apple website where they have specified the specification for screenshot requirements. Here is the link below https://help.apple.com/app-store-connect/#/devd274dd925 App Previews Screenshot Specs

Solution 11 - Iphone

For iPhone 5.5" display you need to change the simulator to "Physical Size" on iPhone 8 Plus

Physical size

Solution 12 - Iphone

For iPhone Devices : Now we need only one size iPhone 6 Plus (5.5 Inch) • 1242 x 2208 Then we have check box there, in all other sizes to : Use 5.5-Inch Display

Solution 13 - Iphone

 1)iPhone X screenshot support in iTunes Connect.October 27, 2017.

 2)You can now upload screenshots for iPhone X. 
  You’ll see a new tab for 5.8-inch displays under Screenshots and App Previews on your iOS app  version information page.

 3)Note that iPhone X screenshots are optional and cannot be used for smaller devices sizes. 
  5.5-inchdisplay screenshots are still required for all apps that run on iPhone.

 4)iPhone X Screenshot Resolutions
  1125 by 2436 (Portrait)
  2436 by 1125 (Landscape)

Solution 14 - Iphone

Via the simulators for respective devices, we can have screenshots with cmd+S command conveniently. And that gives us the exact resolution for the device we simulate. The review team would have mentioned this, but never did. :)

Solution 15 - Iphone

  1. Run your app on the simulator, and save screen shots.

  2. Rename those screen shots to 4.7.1 (iPhone 6), 5.5.1 (iPhone 6 plus) and so on.

Solution 16 - Iphone

for xcode 11.1which doesn't contain ipad pro iPad Pro (2nd Gen) 12.9" Display run this command in terminal

xcrun simctl create "iPad Pro (12.9-inch) (2nd generation)" "com.apple.CoreSimulator.SimDeviceType.iPad-Pro--12-9-inch---2nd-generation-" "com.apple.CoreSimulator.SimRuntime.iOS-13-1"

look here

Solution 17 - Iphone

I have this page bookmarked and refer back to it frequently, but no one mentions the size for newer 11 inch iPad pro. It's 1668x2388.

Here's a bash script that will resize generic screenshots to the appropriate dimensions. I could not get an iPhone 4 simulator running in the latest xcode as of 2020, so this was necessary for me.

#!/usr/bin/env bash

HERE="$( cd "$( dirname "${BASH_SOURCE[0]}" )" >/dev/null 2>&1 && pwd )"

declare -A sizes
sizes["6-5-inch-iphone-xs-max"]="1242x2688"
sizes["5-8-inch-iphone-x"]="1125x2436"
sizes["5-5-inch-iphone-6"]="1242x2208"
sizes["4-7-inch-iphone-6"]="750x1334"
sizes["4-inch-iphone-6"]="640x1096"
sizes["3-5-inch-iphone-4s"]="640x920"
sizes["12-9-inch-ipad-pro-@3"]="2048x2732"
sizes["12-9-inch-ipad-pro-@2"]="2048x2732"
sizes["11-inch-ipad-pro"]="1668x2388"
sizes["10-5-inch-ipad-pro"]="1668x2224"
sizes["9-7-inch-ipad"]="1536x2008"

for i in "${!sizes[@]}"; do
	if [[ "$i" == *"ipad"* ]]; then
		[ -d "$HERE/ipad" ] || continue
		mkdir -p "$HERE/$i"
		cd "$HERE/ipad"
		for file in *.jpg; do
			[ -e "$file" ] || continue
			convert "$file" -resize "${sizes[$i]}"\! "$HERE/$i/$file"
			echo "scaled $file"
		done
	else
		[ -d "$HERE/iphone" ] || continue
		mkdir -p "$HERE/$i"
		cd "$HERE/iphone"
		for file in *.jpg; do
			[ -e "$file" ] || continue
			convert "$file" -resize "${sizes[$i]}"\! "$HERE/$i/$file"
			echo "scaled $file"
		done
	fi
done

To use it, put it in a new directory, and create a /iphone and an /ipad directory next to it. Put your generic ipad and iphone screenshots in those folders. Run the script, it will generate named folders for all sizes.

ios_screenshots/
├── run.sh
├── iphone/
│   ├── screenshot_1.jpg
│   ├── screenshot_2.jpg
│   ├── screenshot_3.jpg
├── ipad/
│   ├── screenshot_1.jpg
│   ├── screenshot_2.jpg
│   ├── screenshot_3.jpg

Solution 18 - Iphone

You need 6.5 inc(1242 x 2688) - 5.5 inc (1242 x 2208) for iPhone

12.9 inc(2048 x 2732) for iPad

You can get all inc and piksel size from the link

Solution 19 - Iphone

These details Gives By Log...

For iPhone 6 Plus

Screen bounds: {{0, 0}, {414, 736}}, Screen resolution: <UIScreen: 0x7f97fad330b0; bounds = {{0, 0}, {414, 736}}; 
mode = <UIScreenMode: 0x7f97fae1ce00; size = 1242.000000 x 2208.000000>>, scale: 3.000000, nativeScale: 3.000000

For iPhone 6

Screen bounds: {{0, 0}, {375, 667}}, Screen resolution: <UIScreen: 0x7fa01b5182d0; bounds = {{0, 0}, {375, 667}}; 
mode = <UIScreenMode: 0x7fa01b711760; size = 750.000000 x 1334.000000>>, scale: 2.000000, nativeScale: 2.000000

Attributions

All content for this solution is sourced from the original question on Stackoverflow.

The content on this page is licensed under the Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) license.

Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionEO Games and AppsView Question on Stackoverflow
Solution 1 - IphoneKwinnie NavarroView Answer on Stackoverflow
Solution 2 - IphoneSuragchView Answer on Stackoverflow
Solution 3 - IphoneAusten ChongpisonView Answer on Stackoverflow
Solution 4 - IphonefroggomadView Answer on Stackoverflow
Solution 5 - IphonepowersView Answer on Stackoverflow
Solution 6 - IphoneMohammad Kamran UsmaniView Answer on Stackoverflow
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Solution 19 - IphoneVaibhav SharmaView Answer on Stackoverflow