dyld: Library not loaded ... Reason: Image not found
MacosDylibDyldOtoolInstall Name-ToolMacos Problem Overview
When trying to run an executable I've been sent in Mac OS X, I get the following error
dyld: Library not loaded: libboost_atomic.dylib
Referenced from: /Users/"Directory my executable is in"
Reason: image not found
Trace/BPT trap:5
I have installed the boost libraries and they are located in /opt/local/lib
. I think the problem has something to do with the executable only looking in the directory it is in as when I paste the 'libboost_atomic.dylib' in there, it doesn't mind about it anymore. Unfortunately then it complains it can't find the next boost library.
Is there an easy way to fix this?
Macos Solutions
Solution 1 - Macos
Find all the boost libraries (where exefile
is the name of your executable):
$ otool -L exefile
exefile:
@executable_path/libboost_something.dylib (compatibility version 0.7.0, current version 0.7.0)
/usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 65.1.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)
and for each libboost_xxx.dylib
, do:
$ install_name_tool -change @executable_path/libboost_something.dylib /opt/local/lib/libboost_something.dylib exefile
and finally verify using otool
again:
$ otool -L exefile
exefile:
/opt/local/lib/libboost_something.dylib (compatibility version 0.7.0, current version 0.7.0)
/usr/lib/libc++.1.dylib (compatibility version 1.0.0, current version 65.1.0)
/usr/lib/libSystem.B.dylib (compatibility version 1.0.0, current version 169.3.0)
Manpages: otool
install_name_tool
EDIT A while back I wrote a python script (copy_dylibs.py
) to work out all this stuff automatically when building an app. It will package up all libraries from /usr/local
or /opt/local
into the app bundle and fix references to those libraries to use @rpath
. This means you can easily install third-party library using Homebrew and package them just as easily.
I have now made this script public on github.
Solution 2 - Macos
This worked for me:
brew upgrade node
Solution 3 - Macos
In the target's General
tab, there is a section called Frameworks, Libraries, and Embedded Content
Click on the +
sign, add required framework
and the crash is resolved.
Solution 4 - Macos
After upgrade Mac OS to Mojave. I tried to install npm modules via yarn
command I got error:
dyld: Library not loaded: /usr/local/opt/icu4c/lib/libicui18n.60.dylib
Referenced from: /usr/local/bin/node
Reason: image not found
Abort trap: 6
Was fixed with:
brew update
brew upgrade
Solution 5 - Macos
For some, this could be as easy as setting the system path for dynamic libraries. On OS X, this is as simple as setting the DYLD_LIBRARY_PATH
environment variable. See:
Solution 6 - Macos
this should fix the issue
brew update
brew upgrade
brew cleanup
Solution 7 - Macos
I got this error when I tried to install ruby 2.3.1 using rvm. It first told me to run brew update
, which I did, and then when I tried running rvm install ruby-2.3.1
, I received the error in this SO question.
The fix was to first run brew upgrade
, apparently according to this superuser.com question you need to do both brew update
&& brew upgrade
. Once that was done, I could finally install ruby 2.3.1.
Solution 8 - Macos
Now that Xcode has upgraded their IDE, they have changed a little bit how this functions.
It used to be split up into separate section as demonstrated above with 'Embedded Binaries' and 'Linked Frameworks and Libraries' as separate sections.
Now, it is one combined section with drop-downs on the right as to what should be embedded.
This was confusing to me at first, but makes perfect sense now.
Solution 9 - Macos
If you're using Xcode 11 onwards:
Go to General
tab and add the framework in Frameworks, Libraries, and Embedded Content
section.
Important: By default it might be marked as Do Not Embed
, change it to Embed Without Signing
like shown in the image and you are good to go.
For Xcode versions below 11:
Just add the framework in Embedded Binaries
section and you are done.
Cheers!
Solution 10 - Macos
To resolve the error below on my Macbook Catalina 10.15.4:
dyld: Library not loaded: /usr/local/opt/openssl/lib/libssl.1.0.0.dylib
Referenced from: /usr/local/bin/mongoexport
Reason: image not found
Abort trap: 6
I ran the command below and got round the problem above:
brew switch openssl 1.0.2s
Solution 11 - Macos
You can use the otool command with the -L option for the executable, which will display where the executable is expecting those libraries to be.
If the path to those need changing, use the install_name_tool command, which allows you to set the path to the libraries.
Solution 12 - Macos
Making the Frameworks in the Build Phases Optional worked for me.
> In Xcode -> Target -> Build Phases -> Link Binary with Libraries -> > Make sure the newly added frameworks if any are marked as Optional
Solution 13 - Macos
I got here trying to run a program I just compiled using CMake. When I try to run it, it complains saying:
dyld: Library not loaded: libboost_system.dylib
Referenced from: /Users/path/to/my/executable
Reason: image not found
I circumvented the problem telling CMake to use the static version of Boost, instead of letting it use the dynamic one:
set(Boost_USE_STATIC_LIBS ON)
Solution 14 - Macos
I fix it by brew install libpng
Solution 15 - Macos
If you use cmake, add DYLIB_INSTALL_NAME_BASE "@rpath"
to target properties:
set_target_properties(target_dyLib PROPERTIES
# # for FRAMEWORK begin
# FRAMEWORK TRUE
# FRAMEWORK_VERSION C
# MACOSX_FRAMEWORK_IDENTIFIER com.cmake.targetname
# MACOSX_FRAMEWORK_INFO_PLIST ./Info.plist
# PUBLIC_HEADER targetname.h
# # for FRAMEWORK end
IPHONEOS_DEPLOYMENT_TARGET "8.0"
DYLIB_INSTALL_NAME_BASE "@rpath" # this is the key point
XCODE_ATTRIBUTE_CODE_SIGN_IDENTITY "iPhone Developer"
DEVELOPMENT_TEAM "${DEVELOPMENT_TEAM}"
)
or in Xcode dynamic library project Target -> Build Setting set Dynamic Library Install Name Base to @rpath
Solution 16 - Macos
I fixed this issue by using Product > Clean Build Folder
(CommandShiftK), which makes a new clean build, really odd.
Solution 17 - Macos
For my framework I was using an Xcode subproject added as a git submodule.
I believe I was getting this error because I was signing the framework with a different signing Team than my main app. (switched teams for app; forgot to switch for framework)
Solution is to not sign within the framework project. Instead, in the main app's Target > General > Frameworks, Libraries, and Embedded Content
section, sign the framework via Embed & Sign
.
If I select Do not Embed
or Embed Without Signing
I instead get the error:
> FRAMEWORK not valid for use in process using Library Validation: mapped file has no cdhash, completely unsigned? Code has to be at least ad-hoc signed.
Solution 18 - Macos
You can use sudo install_name_tool -change
change dylib path
And
sudo install_name_tool -id
change dylib name
Solution 19 - Macos
Xcode 11.1 & Swift 5.1
Quick Fix
First make sure that external added library has option embed is selected in General Tab, Embbed Binaries.
If still not works..
This happens because you have different, unmatched versions of libraries present.
Update the Pods
pod update
Important: Check all libraries are included in the Build Settings -> libraries and frameworks list and you have given option to embbed in the build
Just working awesome
Solution 20 - Macos
if you use virtualenv just remove the folder of your environment and recreate it with this command
virtualenv --python=/usr/local/bin/python3 the_name_of_my_env
Solution 21 - Macos
In our case, it's an iOS app, built on Xcode 11.5, using cocoapods (and cocoapods-binary if you will).
We were seeing this crash:
dyld: Library not loaded: @rpath/PINOperation.framework/PINOperation
Referenced from: /private/var/containers/Bundle/Application/4C5F5E4C-8B71-4351-A0AB-C20333544569/Tellus.app/Frameworks/PINRemoteImage.framework/PINRemoteImage
Reason: image not found
Turns out that I had to delete the pods cache and re-run pod install, so Xcode would point this diff:
Solution 22 - Macos
For anyone coming to this page because they got this error trying to link a third party framework to their project using Xcode 6.3.1, the problem I ran into was because the library was being created with an older version of the compiler using a different version of swift. The only way to fix this for me was to re-build the framework.
Another reason you might get this is stated in an Apple technical doc..
> If you are building an app that does not use Swift but embeds content such as a framework that does, Xcode will not include these libraries in your app. As a result, your app will crash upon launching with an error message looking as follows:
set the Embedded Content Contains Swift Code (EMBEDDED_CONTENT_CONTAINS_SWIFT) build setting to YES in your app
Here is the link to the full Apple doc that explains it here
Solution 23 - Macos
For anyone experiencing the same thing with a different library or package, @user3835452 is on the right track. I found this message while trying to run composer
:
dyld: Library not loaded: /usr/local/opt/openldap/lib/libldap-2.4.2.dylib
Referenced from: /usr/local/opt/[email protected]/bin/php
Reason: image not found
Abort trap: 6
After trying a lot of different ways I just ran brew install openldap
and it fixed it. Note that I had already ran brew update
and brew upgrade
but only after I manually installed openldap
did it actually work.
Solution 24 - Macos
>Is there an easy way to fix this?
I just used brew upgrade <the tool>
. In my case, brew upgrade tmux
.
Solution 25 - Macos
In my case it was node that was out of date, you need to upgrade it after goin up to BigSur - brew upgrade node
Solution 26 - Macos
As said in https://gist.github.com/berkedel/d1fc6d13651c16002f64653096d1fded, you could try
brew uninstall --ignore-dependencies node icu4c
brew install node
brew link --overwrite node
Solution 27 - Macos
Quick Fix
- Remove the pod (whose name is in the error) by commenting it in your Podfile, like #Podname
- Run
pod install
- Uncomment the pod that you commented earlier
- Run
pod install
again.
It worked for me and is easy to do so sharing it.
Solution 28 - Macos
I faced the app crash issue quoting SIGABRT error in thread.Overview of the crash is dyld library not loaded and image not found something like that.
This was seen in Xcode 9.3. The reason I found out was Xcode is not picking up libraries dynamically so I had to do it manually which solved my crash issue.
Follow the below steps:
- Go to Build Phases
- Hit the '+' button at the top and select "New Copy File Phase"
- Select Destination as Frameworks and Hit the '+' button below to add files.
- Select Add Other at below, click CMD+SHIFT+G and paste the below path,
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/swift/iphoneos
Now you will be able to see some swift dylibs, Select all the swift libraries with .dylib extension and click on open.
These will get added to the embedded binaries in the general tab of app.
Create a new group in project folder and add all these libraries.
Now run your app.
Solution 29 - Macos
If you are using Conda environment in the terminal, update the samtools to solve it. >> conda install -c bioconda samtools
Solution 30 - Macos
Best one is answered above first check what is the output of
otool -L
And then do the following if incorrect
set_target_properties(
MyTarget
PROPERTIES
XCODE_ATTRIBUTE_LD_RUNPATH_SEARCH_PATHS
"@executable_path/Frameworks @loader_path/Frameworks"
)
And
set_target_properties(
MyTarget
PROPERTIES
XCODE_ATTRIBUTE_DYLIB_INSTALL_NAME_BASE
"@rpath"
Solution 31 - Macos
I got this error after using asdf to switch my python version. When you activate the virtualenv it gets confused.
Instead recreate the virtualenv like so
$ rm -rf venv
$ python -m venv venv
This time when you activate the virtualenv it will find the correct python.
Solution 32 - Macos
It is an dynamic linker error which links binary in load or runtime
Solution 33 - Macos
- Select your project
- Go To Targets
- Go To Frameworks, Libraries, and Embedded Content
- Click at the + icon
- You should get a prompt => Search for your missed library; -in my case was OpenSSL-.
- Select it and add it.
- clean your project.
- Re-build.
Solution 34 - Macos
FIXED: This approach cleared this up for me with ease ...
My particular CLI tool that triggered the same issue (i.e., netdiscover), was looking for:
/usr/local/opt/libnet/lib/libnet.1.dylib
When I searched that path for, libnet.1.dylib, ls returned a file, but a newer version: libnet.9.dylib
Following the approach presented in this article, How to Fix ‘Dyld: Library not Loaded’ Error on MacOS, I was able to fix the issue by simply creating a symlink pointer to the file that the tool was looking for (i.e., libnet.1.dylib), to that of the new file version listed on my system (i.e., libnet.9.dylib), ...
ln -s /usr/local/opt/libnet/lib/libnet.9.dylib /usr/local/opt/libnet/lib/libnet.1.dylib
... now when I run the tool, it finds the dependancies it needs without complaint!, : )
--AA
Reference:
Solution 35 - Macos
I fixed this by reinstalling Homebrew
Uninstall
ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/uninstall)"
Install
/usr/bin/ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)"
Solution 36 - Macos
For anyone that might still be having this problem:
This is an ongoing problem on Apple's side, and what worked for me is upgrading to ios 13.4(beta). Installed that and worked like a charm.
Solution 37 - Macos
I forgot to add use_frameworks! in my podfile. I added it back and it worked.
Solution 38 - Macos
None of the above worked for me, but brew reinstall icu4c
did.