Xcode - There are no dSYMs available for download
IosXcodeXcode7DsymIos Problem Overview
Ios Solutions
Solution 1 - Ios
> NON-BITCODE
Here's a GIF on how to get DSYMS, compress and upload to crashlytics/fabric
- Press Window > Organizer
- Right-click on your app> Show in Finder
- Right-click on first .xcarchive file > Show package contents
> BITCODE ENABLED
You'll need to download dsyms from App Store Connect. The easiest would be to use fastlane
lane :refresh_dsyms do
download_dsyms # Download dSYM files from App Store Connect
upload_symbols_to_crashlytics # Optional for uploading to Crashlytics
end
Solution 2 - Ios
I think @Jordan is correct--it seems that iTunes Connect is recompiling apps with bitcode so that the UUID changes, and the dSYM inside the .xcarchive can't actually be used to symbolicate the app (this appears to be a new development).
You can download the correct dSYM from iTunes Connect. Login, go to My Apps, select your app, then tap on the Activity tab at the top. Tap on the relevant build, and, assuming the app was submitted with symbols in the first place, you should see the option to "Download dSYM."
The file you get is called dSYMs (without an extension) but it is in fact a zip file. Add the .zip extension, unzip, and you'll find your dSYM(s) inside.
(I needed to do this this week since Crashlytics was complaining about a missing dSYM.)
Solution 3 - Ios
Actually you can't download dSYM file from iTunesConnect now. There is another way to get that file.
Xcode -> Window -> Organizer -> Show xcarchive file in Finder -> Right Click Your xcarchive file -> Select "Show Package Contents"
You can see your dSYM file now.
Solution 4 - Ios
bitcode must be enabled
if you want to get your dSYM
from iTunesConnect
- Build Settings > Build Options >
Enable Bitcode
> YES - Select device "Generic iOS Device" (or anything that works)
Archive
When exporting from archive
- CHECK "include app symbols for your application to receive symbolicated crash logs from Apple"
- CHECK "include bitcode"
Upload using Application Loader
Once your app has been successfully uploaded to iTunesConnect you can go to iTunesConnect.com > MyApps > [YOUR APP] > Activity > All Builds > [YOUR BUILD] > General Information > Includes Symbols > Download dSYM
#xcode8.2.1 #osx10.12.6
Solution 5 - Ios
I've found a solution from https://twittercommunity.com/t/not-matching-uuid-bitcode/61000/2
"Crashlytics was reporting missing dSYMs with UUID looking like this: 83889b11dedd363c8e5ee56233bcc90c. As I said, I followed the guide7 but I couldn't find that UUID. So I went in the iTunesConnect and I did the following:
- Select the app
- Choose the Activity tab on top
- Select the build version Crashlytics is complaining about
- Click the Download dSYM blue link
The downloaded file is called dSYM has no extension but it is actually a zip. So I added the zip extension and unzipped it. Inside the unzipped folder I found many dSYM files, one on which has called 83889B11-DEDD-363C-8E5E-E56233BCC90C.dSYM which matched the UUID Crashlytics was reporting as missing (even if formatted in a different way). Note also that this file is not inside the xcarchive.
Hope it can help!"
in my case, it works like charms
Solution 6 - Ios
In my case, I could not find a dSYM file of my app in the Archives folder. If you face this, go to your Project Build Settings > Build Options > Debug Information Format and make sure it is set to DWARF with dSYM file
Solution 7 - Ios
If dSYMs folder in package contents is empty (Ted's answer), try to check:
- Build Settings > Build Options > Enable Bitcode is set to YES (Jacksonkr's answer)
- Build Settings > Build Options > Debug Information Format is set to DWARF with dSYM file (daisura99's answer)
Please check them both.
Then in show package contents -> dSYMs folder, this time, you should find something.
In my case, it worked.
Solution 8 - Ios
Form latest updates you no need to upload dSYM files manually, automatic upload is done with below process.
Step-1: Goto Target-> Build Settings -> Search for "debug information format". Set Debug Information Format to DWARF with dSYM File for all your build types.
Step-2: Goto Build Phases -> Expand Run Script and add script & input files
In Script:
"${PODS_ROOT}/FirebaseCrashlytics/run"
In input files:
${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}/Contents/Resources/DWARF/${TARGET_NAME}
$(SRCROOT)/$(BUILT_PRODUCTS_DIR)/$(INFOPLIST_PATH)
Example Screenshot:
Step-3: Finally add one more script to upload dSYM files
${PODS_ROOT}/FirebaseCrashlytics/upload-symbols -gsp
${PROJECT_DIR}/Your_path/GoogleService-Info.plist -p ios
${DWARF_DSYM_FOLDER_PATH}/${DWARF_DSYM_FILE_NAME}
Here, in the 2nd line of the script ${PROJECT_DIR}/Your_path/GoogleService-Info.plist -p ios update with your project path means your app schema name
If you got error while running the app follow my answer https://stackoverflow.com/questions/53289524/xcode-10-2-1-command-phasescriptexecution-failed-with-a-nonzero-exit-code/69883902#69883902
Error:
Command PhaseScriptExecution failed with a nonzero exit code