Why Tuple's items are ReadOnly?

.Net.Net 4.0ReadonlyTuples

.Net Problem Overview


I was thinking to use Tuple class to store 2 integer information (StartAddress, EndAddress) I need in my program.

But I discover that Tuple items are ReadOnly, so if I need to set a value for an item, I need to re-instantiate a Tuple.

What is the reason behind this design decision?

.Net Solutions


Solution 1 - .Net

Tuples originated in functional programming. In (purely) functional programming, everything is immutable by design - a certain variable only has a single definition at all times, as in mathematics. The .NET designers wisely followed the same principle when integrating the functional style into C#/.NET, despite it ultimately being a primarily imperative (hybrid?) language.

Note: Though I suspect the fact that tuples are immutable doesn't really make your task much harder, there are also anonymous types (or perhaps just a simple struct) you might want to use.

Solution 2 - .Net

I wonder why there is not such thing like this. However, it is what I prefer to use.

namespace System
{
    /// <summary>
    /// Helper so we can call some tuple methods recursively without knowing the underlying types.
    /// </summary>
    internal interface IWTuple
    {
        string ToString(StringBuilder sb);
        int GetHashCode(IEqualityComparer comparer);
        int Size { get; }
    }

    /// <summary>
    /// Represents a writable 2-tuple, or pair.
    /// </summary>
    /// <typeparam name="T1">The type of the tuple's first component.</typeparam>
    /// <typeparam name="T2">The type of the tuple's second component.</typeparam>
    public class WTuple<T1, T2> : IStructuralEquatable, IStructuralComparable, IComparable, IWTuple
    {
        private T1 _item1;
        private T2 _item2;

        #region ImplementedInterfaces
        Int32 IStructuralEquatable.GetHashCode(IEqualityComparer comparer)
        {
            return comparer.GetHashCode(_item1);
        }
        Boolean IStructuralEquatable.Equals(Object other, IEqualityComparer comparer) {
            if (other == null) return false;
            WTuple<T1, T2> objTuple = other as WTuple<T1, T2>;//Tuple<t1, t2=""> objTuple = other as Tuple<t1, t2="">;
            if (objTuple == null) {
                return false;
            }
            return comparer.Equals(_item1, objTuple._item1) && comparer.Equals(_item2, objTuple._item2);
        }
        Int32 IStructuralComparable.CompareTo(Object other, IComparer comparer)
        {
            if (other == null) return 1;
            WTuple<T1, T2> objTuple = other as WTuple<T1, T2>;//Tuple<t1, t2=""> objTuple = other as Tuple<t1, t2="">;
            if (objTuple == null)
            {
                throw new ArgumentException("ArgumentException_TupleIncorrectType", "other");//ArgumentException(Environment.GetResourceString("ArgumentException_TupleIncorrectType", this.GetType().ToString()), "other");
            }
            int c = 0;
            c = comparer.Compare(_item1, objTuple._item1);
            if (c != 0) return c;
            return comparer.Compare(_item2, objTuple._item2);
        }
        Int32 IComparable.CompareTo(Object obj)
        {
            return ((IStructuralComparable)this).CompareTo(obj, Comparer<object>.Default);
        }
        Int32 IWTuple.GetHashCode(IEqualityComparer comparer)
        {
            return ((IStructuralEquatable)this).GetHashCode(comparer);
        }
        string IWTuple.ToString(StringBuilder sb)
        {
            sb.Append(_item1);
            sb.Append(", ");
            sb.Append(_item2);
            sb.Append(")");
            return sb.ToString();
        }
        int IWTuple.Size
        {
            get { return 2; }
        }
        #endregion

        #region WTuple
        /// <summary>
        /// Initializes a new instance of the System.WTuple&lt;T1,T2&gt; class.
        /// </summary>
        /// <param name="item1">The value of the tuple's first component.</param>
        /// <param name="item2">The value of the tuple's second component.</param>
        public WTuple(T1 item1, T2 item2)
        {
            _item1 = item1;
            _item2 = item2;
        }
        /// <summary>
        /// Gets or sets the value of the current System.WTuple&lt;T1,T2&gt; object's first component.
        /// </summary>
        public T1 Item1
        {
            get { return _item1; }
            set { _item1 = value; }
        }
        /// <summary>
        /// Gets or sets the value of the current System.WTuple&lt;T1,T2&gt; object's second component.
        /// </summary>
        public T2 Item2
        {
            get { return _item2; }
            set { _item2 = value; }
        }
        /// <summary>
        /// Returns a value that indicates whether the current System.WTuple&lt;T1,T2&gt; object
        /// is equal to a specified object.
        /// </summary>
        /// <param name="obj">The object to compare with this instance.</param>
        /// <returns>true if the current instance is equal to the specified object; otherwise,
        /// false.</returns>
        public override Boolean Equals(Object obj)
        {
            return ((IStructuralEquatable)this).Equals(obj, EqualityComparer<object>.Default);
        }
        /// <summary>
        /// Returns the hash code for the current System.WTuple&lt;T1,T2&gt; object.
        /// </summary>
        /// <returns>A 32-bit signed integer hash code.</returns>
        public override int GetHashCode()
        {
            return ((IStructuralEquatable)this).GetHashCode(EqualityComparer<object>.Default);
        }
        /// <summary>
        /// Returns a string that represents the value of this System.WTuple&lt;T1,T2&gt; instance.
        /// </summary>
        /// <returns>The string representation of this System.WTuple&lt;T1,T2&gt; object.</returns>
        public override string ToString()
        {
            StringBuilder sb = new StringBuilder();
            sb.Append("(");
            return ((IWTuple)this).ToString(sb);
        }
        #endregion
    }
}

Solution 3 - .Net

You might want to try upgrading, as C# 7.0 introduces new language support for Tuples which (among other things) makes them mutable. (Under the hood, it uses ValueTuple, whose members are mutable.)

Solution 4 - .Net

You got only the getters of the ItemX properties, that's right, but I found a way to first instanciate a tupple with empty values and fill them afterwords.

If you do something like this :

Dictionary <string, Tuple<string, string>> mydic = new  Dictionary<string,Tuple<string,string>>(); 
Tuple<string, string> tplTemp = new Tuple<string, string>("", "");
 mydic.TryGetValue("akey", out tplTemp);

The tplTemp passed as an out parameter will have it's 2 items values from the collection. So that's a way of doing in case this can help's someone.

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionDrakeView Question on Stackoverflow
Solution 1 - .NetNoldorinView Answer on Stackoverflow
Solution 2 - .NetxamidView Answer on Stackoverflow
Solution 3 - .NetJonathanView Answer on Stackoverflow
Solution 4 - .NetGregView Answer on Stackoverflow