Why can two different enum enumeration-constants have the same integer value?

CEnums

C Problem Overview


I know that if I defined an enum weekday like this:

enum weekday {
	MON,
	TUE,
	WED,
	THU,
	FRI,
};

Then, MON would internally equal to 0, by default, and TUE to 1, WED to 2...

But if I define it this way:

enum weekday {
	MON,
	TUE = 0,
	WED,
	THU,
	FRI,
};

Then both MON and TUE would get the value of 0.

How would a system differentiate MON and TUE internally? I mean, if I declare something like this:

enum weekday today = 0;

Then is today MON or TUE? Or, philosophically speaking, both?

C Solutions


Solution 1 - C

C enums are "really" integers -- not just because they happen to be implemented that way, but because the standard defines enum types to have integer values. So the value of today is "really" 0. All that has happened is that you've created two different names for the value 0.

I suppose then that the answer to "is today MON or TUE" is "yes" ;-)

The language doesn't stop you because occasionally it's useful for an enum to have multiple names for the same value. For example:

enum compression_method {
    COMP_NONE = 0,
    COMP_LOW = 1,
    COMP_HIGH = 2,
    COMP_BEST = 2,
    COMP_FASTEST = 0,
};

Solution 2 - C

Why can two different enumeration-constants have the same integer value?

Because it is explicitly allowed by the N1265 C99 standard draft at 6.7.2.2/3 "Enumeration specifiers":

> The use of enumerators with = may produce enumeration constants with values that duplicate other values in the same enumeration.

How would a system differentiate MON and TUE internally?

I think it is impossible because they are compile time constants (6.6/6 "Constant expressions"). As a consequence they:

GCC simply replaces the usage of enum members with immediate values in assembly at compile time. Consider:

#include <stdio.h>

enum E {
    E0 = 0x1234,
    E1 = 0x1234
};
int i = 0x5678;

int main() {
    printf("%d\n", E0);
    printf("%d\n", E1);
    printf("%d\n", i);
    return 0;
}

Compile and decompile with GCC 4.8 x86_64:

gcc -c -g -O0 -std=c89 main.c
objdump -Sr main.o

The output contains:

    printf("%d\n", E0);
   4:       be 34 12 00 00          mov    $0x1234,%esi
  ...
    printf("%d\n", E1);
  18:       be 34 12 00 00          mov    $0x1234,%esi
  ...
    printf("%d\n", i);
  2c:       8b 05 00 00 00 00       mov    0x0(%rip),%eax        # 32 <main+0x32>
                    2e: R_X86_64_PC32       i-0x4
  32:       89 c6                   mov    %eax,%esi

So we see that:

  • the enum members are used as immediates $0x1234, so it is impossible to know where they came from
  • the variable i however comes from memory 0x0(%rip) (to be relocated), so two variables could be differentiated by address

Solution 3 - C

Just to complement on other answers, I'll give you a practical example of how using the same value for different enumerations on a given enum is widely useful:

enum slots_t {
    SLOT_FIRST = 0,
    SLOT_LEFTARM = SLOT_FIRST,
    SLOT_RIGHTARM = 1,
    SLOT_TORSO = 2,
    SLOT_LEFTLEG = 3,
    SLOT_RIGHTLEG = 4,
    SLOT_LAST = SLOT_RIGHTLEG
};

Then you can do in your code:

for (int i = SLOT_FIRST; i <= SLOT_LAST; ++i) { }

Solution 4 - C

It's as philosophical (or not) as

#define ZILCH 0
#define NADA  0

There are many uses where it makes sense to have different names result in the same number.

Solution 5 - C

The name of the enumeration constant is used to assign the value and not the actual value itself. If you assign the value 0 to today the output value will be 0. And yes, both MON and TUE will have the value 0 and the remaining will assigned the value as WED=1 THU=2 and so on.

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionXu HongView Question on Stackoverflow
Solution 1 - CSteve JessopView Answer on Stackoverflow
Solution 2 - CCiro Santilli Путлер Капут 六四事View Answer on Stackoverflow
Solution 3 - CAlexandre SeverinoView Answer on Stackoverflow
Solution 4 - CJensView Answer on Stackoverflow
Solution 5 - CheretolearnView Answer on Stackoverflow