When to use dequeueReusableCellWithIdentifier vs dequeueReusableCellWithIdentifier : forIndexPath

IosObjective CSwift

Ios Problem Overview


There are two overloads for dequeueReusableCellWithIdentifier and I'm trying to determine when should I use one vs the other?

The apple docs regarding the forIndexPath function states, "This method uses the index path to perform additional configuration based on the cell’s position in the table view."

I'm not sure how to interpret that though?

Ios Solutions


Solution 1 - Ios

The most important difference is that the forIndexPath: version asserts (crashes) if you didn't register a class or nib for the identifier. The older (non-forIndexPath:) version returns nil in that case.

You register a class for an identifier by sending registerClass:forCellReuseIdentifier: to the table view. You register a nib for an identifier by sending registerNib:forCellReuseIdentifier: to the table view.

If you create your table view and your cell prototypes in a storyboard, the storyboard loader takes care of registering the cell prototypes that you defined in the storyboard.

Session 200 - What's New in Cocoa Touch from WWDC 2012 discusses the (then-new) forIndexPath: version starting around 8m30s. It says that “you will always get an initialized cell” (without mentioning that it will crash if you didn't register a class or nib).

The video also says that “it will be the right size for that index path”. Presumably this means that it will set the cell's size before returning it, by looking at the table view's own width and calling your delegate's tableView:heightForRowAtIndexPath: method (if defined). This is why it needs the index path.

Solution 2 - Ios

dequeueReusableCellWithIdentifier:forIndexPath: will always return a cell. It either re uses existing cells or creates a new one and returns if there are no cells.

While, the traditional dequeueReusableCellWithIdentifier: will return a cell if it exists i.e if there is a cell which can be reused it returns that else it returns nil. So you would have to write a condition to check for nil value as well.

To answer your question use dequeueReusableCellWithIdentifier: when you want to support iOS 5 and lower versions since dequeueReusableCellWithIdentifier:forIndexPath is only available on iOS 6+

Reference : https://developer.apple.com/library/ios/documentation/uikit/reference/UITableView_Class/Reference/Reference.html#//apple_ref/occ/instm/UITableView/dequeueReusableCellWithIdentifier:forIndexPath:

Solution 3 - Ios

I have never understood why Apple created the newer method, dequeueReusableCellWithIdentifier:forIndexPath:. Their documentation on them is not complete, and is somewhat misleading. The only difference I've been able to discern between the two methods, is that that older method can return nil, if it doesn't find a cell with the identifier passed in, while the newer method crashes, if it can't return a cell. Both methods are guaranteed to return a cell, if you have set the identifier correctly, and make the cell in a storyboard. Both methods are also guaranteed to return a cell if you register a class or xib, and make your cell in code or a xib file.

Solution 4 - Ios

For short:

> dequeueReusableCell(withIdentifier, for) only works with prototype > cells. If you tried to use it when the prototype cell is absence, it would crash the app.

Hollemans M. 2016, Chapter 2 Checklist, IOS Apprentice (5th Edition). pp: 156.

Solution 5 - Ios

The main difference is you can not register two cells for the same indexPath while only using the reuse identifier you can do it, and both can return nil if the cells are not registered against that table view

Solution 6 - Ios

I would recommend to use both if you are using dynamic generated content. Otherwise your app might crash unexpectedly. You could implement your own function to retrieve an optional reusable cell. If it is nil you should return an empty cell that is not visible:

Swift 3

// Extensions to UITableView
extension UITableView
{
    // returns nil, if identifier does not exist. 
    // Otherwise it returns a configured cell for the given index path
    open func tryDequeueReusableCell (
        withIdentifier identifier: String, 
        for indexPath: IndexPath) -> UITableViewCell?
    {
        let cell = self.dequeueReusableCell(withIdentifier: identifier)
        if cell != nil {
            return self.dequeueReusableCell(withIdentifier: identifier, for: indexPath)
        }  
        return nil
    }
}

And the extension to return an empty cell:

// Extension to UITableViewCell
extension UITableViewCell
{
    // Generates an empty table cell that is not visible
    class func empty() -> UITableViewCell
    {
        let emptyCell = UITableViewCell(frame:CGRect(x:0, y:0, width:0, height:0))
        emptyCell.backgroundColor = UIColor.clear
        return emptyCell
    }
}

A complete example of how to use it:

import Foundation
import UIKit

// A protocol is used to identify if we can configure
// a cell with CellData
protocol ConfigureAbleWithCellData
{
    func configure(_ data: CellData)
}

class MyCustomTableViewCell :
    UITableViewCell,
    ConfigureAbleWithCellData
{
    @IBOutlet weak var title:UILabel! = nil
    func configure(_ data: CellData)
    {
        self.title.text = data.title
    }
}

// This actually holds the data for one cell
struct CellData
{
    var title:String = ""
    var reusableId:String = ""
}

class CosmoConverterUnitTableViewController:
    UIViewController,
    UITableViewDelegate,
    UITableViewDataSource
{
    // Storage
    var data = Array<Array<CellData>>()
    
    func loadData()
    {
        var section1:[CellData] = []
        var section2:[CellData] = []
        
        section1.append(CellData(title:"Foo", reusableId:"cellType1"))
        section2.append(CellData(title:"Bar", reusableId:"cellType2"))
        
        data.append(section1)
        data.append(section2)
    }
    
    func tableView(_ tableView: UITableView,
                   numberOfRowsInSection section: Int) -> Int
    {
        return data[section].count
    }
    
    public func numberOfSections(in tableView: UITableView) -> Int
    {
        return data.count
    }
    
    func tableView(
        _ tableView: UITableView,
        cellForRowAt indexPath: IndexPath) -> UITableViewCell {
        
        guard
            indexPath.row < data[indexPath.section].count
            else
        {
            fatalError("this can't be")
        }
        
        let cellData = data[indexPath.section][indexPath.row]
        
        if let cell = tableView.tryDequeueReusableCell(
            withIdentifier: cellData.reusableId,
            for: indexPath)
        {
            if let configurableCell = cell as? ConfigureAbleWithCellData
            {
                configurableCell.configure(cellData)
            }
            else
            {
                // cell is not of type ConfigureAbleWithCellData
                // so we cant configure it.
            }
            return cell
        }
        // id does not exist
        return UITableViewCell.empty()
    }
}

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionJaja HarrisView Question on Stackoverflow
Solution 1 - Iosrob mayoffView Answer on Stackoverflow
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Solution 3 - IosrdelmarView Answer on Stackoverflow
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