when do you use Object.defineProperty()

JavascriptEcmascript 5

Javascript Problem Overview


I'm wondering when I should use

Object.defineProperty

to create new properties for an object. I'm aware that I'm able to set things like

enumerable: false

but when do you need this really? If you just set a property like

myObject.myprop = 5;

its descriptors are all set to true, right? I'm actually more curious when you guys use that rather verbose call to .defineProperty() and for what reasons.

Javascript Solutions


Solution 1 - Javascript

Object.defineProperty is mainly used to set properties with specific property descriptors (e.g. read-only (constants), enumerability (to not show a property in a for (.. in ..) loop, getters, setters).

"use strict";
var myObj = {}; // Create object
// Set property (+descriptor)
Object.defineProperty(myObj, 'myprop', {
    value: 5,
    writable: false
});
console.log(myObj.myprop);// 5
myObj.myprop = 1;         // In strict mode: TypeError: myObj.myprop is read-only

##Example This method extends the Object prototype with a property. Only the getter is defined, and the enumerability is set to false.

Object.defineProperty(Object.prototype, '__CLASS__', {
    get: function() {
        return Object.prototype.toString.call(this);
    },
    enumerable: false // = Default
});
Object.keys({});           // []
console.log([].__CLASS__); // "[object Array]"

Solution 2 - Javascript

Features like 'enumerable' are rarely used in my experience. The major use case is computed properties:

var myObj = {};

myObj.width = 20;
myObj.height = 20;

Object.defineProperty(myObj, 'area', {
    get: function() {
        return this.width*this.height;
    }
});
console.log(myObj.area);

Solution 3 - Javascript

A really good reason for using Object.defineProperty is that it lets you loop through a function in an object as a computed property, which executes the function instead of returning the function's body.

For example:

var myObj = {};

myObj.width = 20;
myObj.height = 20;

Object.defineProperty(myObj, 'area', {
    get: function() {
        return this.width*this.height;
    },
    enumerable: true
});

for (var key in myObj) {
  if (myObj.hasOwnProperty(key)) {
    console.log(key + " -> " + myObj[key]);
  }
}
//width -> 20, height -> 20, area -> 400

Versus adding the function as a property to an object literal:

var myObj = {};

myObj.width = 20;
myObj.height = 20;

myObj.area = function() {
       return this.width*this.height;
    };

for (var key in myObj) {
  if (myObj.hasOwnProperty(key)) {
    console.log(key + " -> " + myObj[key]);
  }
}
// width -> 20, height -> 20, area -> function() { return this.width*this.height;}

Make sure you set the enumerable property to true in order to loop through it.

Solution 4 - Javascript

For example, that's how Vue.js keeps track of changes in the data object:

> When you pass a plain JavaScript object to a Vue instance as its data option, Vue will walk through all of its properties and convert them to getter/setters using Object.defineProperty. This is an ES5-only and un-shimmable feature, which is why Vue doesn’t support IE8 and below. > > The getter/setters are invisible to the user, but under the hood they enable Vue to perform dependency-tracking and change-notification when properties are accessed or modified. > > [...]

Keep in mind that even a super slim and basic version of Vue.js would use something more than just Object.defineProperty, but the main functionality comes from it:

Vue.js's Reactivity Cycle

Here you can see an article where the author implements a minimal PoC version of something like Vue.js: https://medium.com/js-dojo/understand-vue-reactivity-implementation-step-by-step-599c3d51cd6c

And here a talk (in Spanish) where the speaker builds something similar while explaining reactivity in Vue.js: https://www.youtube.com/watch?v=axXwWU-L7RM

Solution 5 - Javascript

Summary:

In Javascript Objects are collections of key-value pairs. Object.defineProperty() is a function which can define a new property on an object and can set the following attributes of a property:

  • value <any>: The value associated with the key
  • writable <boolean>: if writable is set to true The property can be updated by assigning a new value to it. If set to false you can't change the value.
  • enumerable <boolean>: if enumerable is set to true Property can be accessed via a for..in loop. Furthermore are the only the enumerable property keys returned with Object.keys()
  • configurable <boolean>: If configurable is set to false you cannot change change the property attributes (value/writable/enumerable/configurable), also since you cannot change the value you cannot delete it using the delete operator.

Example:

let obj = {};


Object.defineProperty(obj, 'prop1', {
      value: 1,
      writable: false,
      enumerable: false,
      configurable: false
});   // create a new property (key=prop1, value=1)


Object.defineProperty(obj, 'prop2', {
      value: 2,
      writable: true,
      enumerable: true,
      configurable: true
});  // create a new property (key=prop2, value=2)


console.log(obj.prop1, obj.prop2); // both props exists

for(const props in obj) {
  console.log(props);
  // only logs prop2 because writable is true in prop2 and false in prop1
}


obj.prop1 = 100;
obj.prop2 = 100;
console.log(obj.prop1, obj.prop2);
// only prop2 is changed because prop2 is writable, prop1 is not


delete obj.prop1;
delete obj.prop2;

console.log(obj.prop1, obj.prop2);
// only prop2 is deleted because prop2 is configurable and prop1 is not

Solution 6 - Javascript

Object.defineProperty prevents you from accidentally assigning values to some key in its prototype chain. With this method you assign only to that particular object level(not to any key in prototype chain).

For example: There is an object like {key1: value1, key2: value2} and you don't know exactly its prototype chain or by mistake you miss it and there is some property 'color' somewhere in prototype chain then-

using dot(.) assignment-

this operation will assign value to key 'color' in prototype chain(if key exist somewhere) and you will find the object with no change as . obj.color= 'blue'; // obj remain same as {key1: value1, key2: value2}

using Object.defineProperty method-

Object.defineProperty(obj, 'color', {
  value: 'blue'
});

// now obj looks like {key1: value1, key2: value2, color: 'blue'}. it adds property to the same level.Then you can iterate safely with method Object.hasOwnProperty().

Solution 7 - Javascript

One neat use case I have seen for defineProperty is for libraries to provide an error property to the user which, if it's not accessed within a certain interval you would log the error yourself. For example:

let logErrorTimeoutId = setTimeout(() => {
  if (error) {
    console.error('Unhandled (in <your library>)', error.stack || error);
  }
}, 10);

Object.defineProperty(data, 'error', {
    configurable: true,
    enumerable: true,
    get: () => {
      clearTimeout(logErrorTimeoutId);
      return error;
    },
  });

Source for this code: https://github.com/apollographql/react-apollo/blob/ddd3d8faabf135dca691d20ce8ab0bc24ccc414e/src/graphql.tsx#L510

Solution 8 - Javascript

A good use is when you need to do some interception or apply a classical Observer/Observable pattern in a elegant way:

https://www.monterail.com/blog/2016/how-to-build-a-reactive-engine-in-javascript-part-1-observable-objects

Solution 9 - Javascript

A very useful case is to monitor changes to something and act on them. It's easy because you can have callback functions fire whenever the value gets set. Here's a basic example.

You have an object Player that can be playing or not playing. You want something to happen right when it starts playing, and right when it stops playing.

function Player(){}
Object.defineProperty(Player.prototype, 'is_playing', {
  get(){
    return this.stored_is_playing;  // note: this.is_playing would result in an endless loop
  },
  set(newVal){
    this.stored_is_playing = newVal;
    if (newVal === true) {
      showPauseButton();
    } else {
      showPlayButton();
    }
  }
});
const cdplayer = new Player();
cdplayer.is_playing = true; // showPauseButton fires 

This answer is related to a couple other answers here, which are good stepping points for more information, but with no need to follow external links to read about libraries or programming paradigms.

Solution 10 - Javascript

@Gerard Simpson

If 'area' should be enumerable it can be written without Object.defineProperty, too.

var myObj = {
	get area() { return this.width * this.height }
};

myObj.width = 20;
myObj.height = 20;

for (var key in myObj) {
  if (myObj.hasOwnProperty(key)) {
    console.log(key + " -> " + myObj[key]);
  }
}

//area -> 400, width -> 20, height -> 20

Attributions

All content for this solution is sourced from the original question on Stackoverflow.

The content on this page is licensed under the Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) license.

Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionAndre MeinholdView Question on Stackoverflow
Solution 1 - JavascriptRob WView Answer on Stackoverflow
Solution 2 - JavascriptPascaliusView Answer on Stackoverflow
Solution 3 - JavascriptGerard SimpsonView Answer on Stackoverflow
Solution 4 - JavascriptDanzigerView Answer on Stackoverflow
Solution 5 - JavascriptWillem van der VeenView Answer on Stackoverflow
Solution 6 - JavascriptAnish ChoudharyView Answer on Stackoverflow
Solution 7 - JavascriptAlfonso Embid-DesmetView Answer on Stackoverflow
Solution 8 - JavascriptDavidView Answer on Stackoverflow
Solution 9 - JavascriptAFOCView Answer on Stackoverflow
Solution 10 - JavascriptSammieFoxView Answer on Stackoverflow