What is the best way to get the executing exe's path in .NET?
C#.NetFilesystemsC# Problem Overview
From program a.exe located in c:/dir I need to open text file c:/dir/text.txt. I don't know where a.exe could be located, but text.txt will always be in the same path. How to get the name of the currently executing assembly from within to program itself so that i can access the text file?
EDIT: what if a.exe is a Windows service? It doesn't have Application as it is not a Windows Applicaion.
Thanks in advance.
C# Solutions
Solution 1 - C#
I usually access the directory that contains my application's .exe with:
System.IO.Path.GetDirectoryName(System.Reflection.Assembly.GetEntryAssembly().Location);
Solution 2 - C#
string exePath = Application.ExecutablePath;
string startupPath = Application.StartupPath;
EDIT - Without using application object:
string path = System.IO.Path.GetDirectoryName(
System.Reflection.Assembly.GetExecutingAssembly().GetName().CodeBase );
See here for more info:
Solution 3 - C#
Solution 4 - C#
Get the assembly you are interested in (eg. assigned to a System.Reflection.Assembly a
variable):
System.Reflection.Assembly.GetEntryAssembly()
, ortypeof(X).Assembly
for a classX
that's in the assembly you're interested in (for Windows Forms you could usetypeof(Program)
)
Then get the path of where the file from which that assembly a
was loaded from:
System.IO.Path.GetDirectoryName(a.Location)
The Application
object from a Windows Forms application is also a possibility, as explained in other answers.
Solution 5 - C#
In VB.NET we can get it in following way:
Assembly.GetEntryAssembly.Location
In C#:
Assembly.GetEntryAssembly().Location
Solution 6 - C#
using peSHlr's answer worked well when testing in NUnit as well.
var thisType = typeof(MyCustomClass);
var codeLocation = Path.GetDirectoryName(thisType.Assembly.Location);
var codeLocationPath = Path.GetDirectoryName(codeLocation);
var appConfigPath = Path.Combine(codeLocationPath, "AppConfig");
Solution 7 - C#
MessageBox.Show("This program is located in: " + Environment.CurrentDirectory);