What do I use now that Handler() is deprecated?

JavaAndroidKotlinAndroid Handler

Java Problem Overview


How do I fix the deprecation warning in this code? Alternatively, are there any other options for doing this?

Handler().postDelayed({
    context?.let {
        //code
    }
}, 3000)

Java Solutions


Solution 1 - Java

Only the parameterless constructor is deprecated, it is now preferred that you specify the Looper in the constructor via the Looper.getMainLooper() method.

Use it for Java

new Handler(Looper.getMainLooper()).postDelayed(new Runnable() {
    @Override
    public void run() {
        // Your Code
    }
}, 3000);

Use it for Kotlin

Handler(Looper.getMainLooper()).postDelayed({
    // Your Code
}, 3000)

Solution 2 - Java

If you want to avoid the null check thing in Kotlin (? or !!) you can use Looper.getMainLooper() if your Handler is working with some UI related thing, like this:

Handler(Looper.getMainLooper()).postDelayed({
   Toast.makeText(this@MainActivity, "LOOPER", Toast.LENGTH_SHORT).show()
}, 3000)

Note: use requireContext() instead of this@MainActivity if you are using fragment.

Solution 3 - Java

From API level 30, there are 2 constructors are deprecated.

Google explains the reason below.

> Implicitly choosing a Looper during > Handler construction can lead to bugs where operations are silently > lost (if the Handler is not expecting new tasks and quits), crashes > (if a handler is sometimes created on a thread without a Looper > active), or race conditions, where the thread a handler is associated > with is not what the author anticipated. Instead, use an Executor or > specify the Looper explicitly, using Looper#getMainLooper, {link > android.view.View#getHandler}, or similar. If the implicit thread > local behavior is required for compatibility, use new > Handler(Looper.myLooper(), callback) to make it clear to readers.

Solution 1: Use an Executor

1. Execute code in the main thread.

Java

// Create an executor that executes tasks in the main thread. 
Executor mainExecutor = ContextCompat.getMainExecutor(this);

// Execute a task in the main thread
mainExecutor.execute(new Runnable() {
    @Override
    public void run() {
        // You code logic goes here.
    }
});

Kotlin

// Create an executor that executes tasks in the main thread.
val mainExecutor = ContextCompat.getMainExecutor(this)

// Execute a task in the main thread
mainExecutor.execute {
    // You code logic goes here.
}

2. Execute code in a background thread

Java

// Create an executor that executes tasks in a background thread.
ScheduledExecutorService backgroundExecutor = Executors.newSingleThreadScheduledExecutor();

// Execute a task in the background thread.
backgroundExecutor.execute(new Runnable() {
    @Override
    public void run() {
        // Your code logic goes here.
    }
});

// Execute a task in the background thread after 3 seconds.
backgroundExecutor.schedule(new Runnable() {
    @Override
    public void run() {
        // Your code logic goes here
    }
}, 3, TimeUnit.SECONDS);

Kotlin

// Create an executor that executes tasks in a background thread.
val backgroundExecutor: ScheduledExecutorService = Executors.newSingleThreadScheduledExecutor()

// Execute a task in the background thread.
backgroundExecutor.execute {
    // Your code logic goes here.
}

// Execute a task in the background thread after 3 seconds.
backgroundExecutor.schedule({
    // Your code logic goes here
}, 3, TimeUnit.SECONDS)

Note: Remember to shut down the executor after using.

backgroundExecutor.shutdown(); // or backgroundExecutor.shutdownNow();

3. Execute code in a background thread and update UI on the main thread.

Java

// Create an executor that executes tasks in the main thread. 
Executor mainExecutor = ContextCompat.getMainExecutor(this);

// Create an executor that executes tasks in a background thread.
ScheduledExecutorService backgroundExecutor = Executors.newSingleThreadScheduledExecutor();

// Execute a task in the background thread.
backgroundExecutor.execute(new Runnable() {
    @Override
    public void run() {
        // Your code logic goes here.
        
        // Update UI on the main thread
        mainExecutor.execute(new Runnable() {
            @Override
            public void run() {
                // You code logic goes here.
            }
        });
    }
});

Kotlin

// Create an executor that executes tasks in the main thread. 
val mainExecutor: Executor = ContextCompat.getMainExecutor(this)

// Create an executor that executes tasks in a background thread.
val backgroundExecutor = Executors.newSingleThreadScheduledExecutor()

// Execute a task in the background thread.
backgroundExecutor.execute {
    // Your code logic goes here.

    // Update UI on the main thread
    mainExecutor.execute {
        // You code logic goes here.
    }
}

Solution 2: Specify a Looper explicitly by using one of the following constructors.

1. Execute code in the main thread

1.1. Handler with a Looper

Java

Handler mainHandler = new Handler(Looper.getMainLooper());

Kotlin

val mainHandler = Handler(Looper.getMainLooper())

1.2 Handler with a Looper and a Handler.Callback

Java

Handler mainHandler = new Handler(Looper.getMainLooper(), new Handler.Callback() {
    @Override
    public boolean handleMessage(@NonNull Message message) {
        // Your code logic goes here.
        return true;
    }
});

Kotlin

val mainHandler = Handler(Looper.getMainLooper(), Handler.Callback {
    // Your code logic goes here.
    true
})

2. Execute code in a background thread

2.1. Handler with a Looper

Java

// Create a background thread that has a Looper
HandlerThread handlerThread = new HandlerThread("HandlerThread");
handlerThread.start();

// Create a handler to execute tasks in the background thread.
Handler backgroundHandler = new Handler(handlerThread.getLooper()); 

Kotlin

// Create a background thread that has a Looper
val handlerThread = HandlerThread("HandlerThread")
handlerThread.start()


// Create a handler to execute tasks in the background thread.
val backgroundHandler = Handler(handlerThread.looper)

2.2. Handler with a Looper and a Handler.Callback

Java

// Create a background thread that has a Looper
HandlerThread handlerThread = new HandlerThread("HandlerThread");
handlerThread.start();

// Create a handler to execute taks in the background thread.
Handler backgroundHandler = new Handler(handlerThread.getLooper(), new Handler.Callback() {
    @Override
    public boolean handleMessage(@NonNull Message message) {
        // Your code logic goes here.
        return true;
    }
});

Kotlin

// Create a background thread that has a Looper
val handlerThread = HandlerThread("HandlerThread")
handlerThread.start()


// Create a handler to execute taks in the background thread.
val backgroundHandler = Handler(handlerThread.looper, Handler.Callback {
    // Your code logic goes here.
    true
})

Note: Remember to release the thread after using.

handlerThread.quit(); // or handlerThread.quitSafely();

3. Execute code in a background thread and update UI on the main thread.

Java

// Create a handler to execute code in the main thread
Handler mainHandler = new Handler(Looper.getMainLooper());

// Create a background thread that has a Looper
HandlerThread handlerThread = new HandlerThread("HandlerThread");
handlerThread.start();

// Create a handler to execute in the background thread
Handler backgroundHandler = new Handler(handlerThread.getLooper(), new Handler.Callback() {
    @Override
    public boolean handleMessage(@NonNull Message message) {
        // Your code logic goes here.
        
        // Update UI on the main thread.
        mainHandler.post(new Runnable() {
            @Override
            public void run() {
                
            }
        });
        
        return true;
    }
});

Kotlin

// Create a handler to execute code in the main thread
val mainHandler = Handler(Looper.getMainLooper())

// Create a background thread that has a Looper
val handlerThread = HandlerThread("HandlerThread")
handlerThread.start()

// Create a handler to execute in the background thread
val backgroundHandler = Handler(handlerThread.looper, Handler.Callback {
    // Your code logic goes here.

    // Update UI on the main thread.
    mainHandler.post {
        
    }
    true
})

Solution 4 - Java

The deprecated function is that constructor for Handler. Use Handler(Looper.myLooper()) .postDelayed(runnable, delay) instead

Solution 5 - Java

Consider using coroutines

scope.launch {
    delay(3000L)
    // do stuff
}

Solution 6 - Java

Using lifecycle scope this is more easy. Inside activity or fragment.

 lifecycleScope.launch {
     delay(2000)
     // Do your stuff
 }

or use handler

        Handler(Looper.myLooper()!!)

Solution 7 - Java

I have 3 solutions:

  1. Specify the Looper explicitly:
    Handler(Looper.getMainLooper()).postDelayed({
        // code
    }, duration)
    
  2. Specify the implicit thread local behavior:
    Handler(Looper.myLooper()!!).postDelayed({
        // code
    }, duration)
    
  3. using Thread:
    Thread({
        try{
            Thread.sleep(3000)
        } catch (e : Exception) {
            throw e
        }
         // code
    }).start()
    

Solution 8 - Java

use this

Looper.myLooper()?.let {
    Handler(it).postDelayed({
        //Your Code
    },2500)
}

Solution 9 - Java

Handler() and Handler(Handler.Callback callback) constructors are deprecated. Because those can leads to bugs & crashes. Use Executor or Looper explicitly.

For Java

Handler handler = new Handler(Looper.getMainLooper());
handler.postDelayed(new Runnable() {
  @Override
  public void run() {
    //do your work here
   }
}, 1000);

Solution 10 - Java

Use Executor instead of handler for more info Executor.
To achieve post delay use ScheduledExecutorService:

ScheduledExecutorService worker = Executors.newSingleThreadScheduledExecutor();
Runnable runnable = () -> {
    public void run() {
        // Do something
    }
};
worker.schedule(runnable, 2000, TimeUnit.MILLISECONDS);

Solution 11 - Java

Provide a looper in the Handler Constructor

Handler(Looper.getMainLooper())

Solution 12 - Java

If you are using Variable for Handler and Runnable then use it like this.

private Handler handler;
private Runnable runnable;

handler = new Handler(Looper.getMainLooper());
    handler.postDelayed(runnable = () -> {
        // Do delayed stuff here
         handler.postDelayed(runnable, 1000);
    }, delay);

Also You need to remove callbacks in onDestroy()

@Override
public void onDestroy() {
    super.onDestroy();
    if (handler != null) {
        handler.removeCallbacks(runnable);
    }
}

Solution 13 - Java

import android.os.Looper
import android.os.Handler

inline fun delay(delay: Long, crossinline completion: () -> Unit) {
    Handler(Looper.getMainLooper()).postDelayed({
        completion()
    }, delay)
}

Example:

delay(1000) {
    view.refreshButton.visibility = View.GONE
}

Solution 14 - Java

Coroutines Kotlin

private val SPLASH_SCREEN_TIME_OUT_CONST: Long = 3000

override fun onCreate(savedInstanceState: Bundle?) {
    super.onCreate(savedInstanceState)
    setContentView(R.layout.activity_splash)
    window.setFlags(
        WindowManager.LayoutParams.FLAG_FULLSCREEN,
        WindowManager.LayoutParams.FLAG_FULLSCREEN
    )
    GlobalScope.launch {
        delay(SPLASH_SCREEN_TIME_OUT_CONST)
        goToIntro()
    }

}

private fun goToIntro(){
    startActivity(Intent(this, IntroActivity::class.java))
    finish()
}

Solution 15 - Java

It's a good idea use this structure in Kotlin

companion object Run {
   fun after(delay: Long, process: () -> Unit) {
      Handler(Looper.getMainLooper()).postDelayed({
          process()
      }, delay)
   }
}

Later call as

Run.after(SPLASH_TIME_OUT) {
   val action = SplashFragmentDirections.actionSplashFragmentToLogin()
   v.findNavController().navigate(action)
}

Solution 16 - Java

According to the document (https://developer.android.com/reference/android/os/Handler#Handler()):

> Implicitly choosing a Looper during Handler construction can lead to bugs where operations are silently lost (if the Handler is not expecting new tasks and quits), crashes (if a handler is sometimes created on a thread without a Looper active), or race conditions, where the thread a handler is associated with is not what the author anticipated. Instead, use an Executor or specify the Looper explicitly, using Looper#getMainLooper, {link android.view.View#getHandler}, or similar. If the implicit thread local behavior is required for compatibility, use new Handler(Looper.myLooper()) to make it clear to readers.

We should stop using the constructor without a Looper, and specify a Looper instead.

Solution 17 - Java

Java Answer

I wrote a method to use easily. You can use this method directly in your project. delayTimeMillis can be 2000, it means that this code will run after 2 seconds.

private void runJobWithDelay(int delayTimeMillis){
    new Handler(Looper.getMainLooper()).postDelayed(new Runnable() {
        @Override
        public void run() {
            //todo: you can call your method what you want.
        }
    }, delayTimeMillis);
}

Solution 18 - Java

The handler() etc code is generated by the Android Studio 4.0.1 when a Fullscreen Activity, for example, is created from scratch. I know that we are being encouraged to use Kotlin, which I do, but from time to time I use sample projects to get an idea going. It seems strange that we are chastised by AS when AS actually generates the code. It might be a useful academic activity to go through the errors and fix them but maybe AS could generate new clean code for us enthusiasts...

Solution 19 - Java

I usually use this one

Code:

Handler(Looper.myLooper() ?: return).postDelayed({
           // Code what do you want
        }, 3000)

Screenshot:

enter image description here

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