Visual Studio warning about copies of files with different contents

C++Visual Studio

C++ Problem Overview


When I go to debug my C++ project in Visual Studio, up pops a little warning dialogue box that tells me:

A copy of datum.h was found in
c:/users/brad/desktop/source/binary/datum.h, but the current
source code is different from the version built into
c:/users/brad/desktop/source/binary/datum.h.

I'm having trouble understanding what this is even trying to tell me, let alone how to fix it. At first I thought it might be complaining that I'd accidentally duplicated a file in the directory, which I checked, and found nothing of the sort, which leaves me pretty stumped. I also tried excluding the file from the solution and adding it again, which didn't fix the problem either.

The warning doesn't appear to actually hinder the development of my project, but I suppose warnings exist for a reason, so if anyone knows what's gone wrong, any advice would be greatly appreciated. To my knowledge, I didn't change anything to cause the message to appear, it just popped up one time I went to debug the solution and has kept on appearing ever since.

Also, more copies of the same warning have started popping up, pertaining to other header files in my solution (I haven't recieved any about .cpp files yet, but it could be a coincidence, because it's only been going on for about 20 minutes).

C++ Solutions


Solution 1 - C++

Try removing breakpoints from the file in question. This worked for me when it occurred with Visual Studio 2013 for a header file in debug build. Source: Release mode file sync issue - current source code different from the version built

Additional notes: Clean / Rebuild also works, but that is painful for regularly changing code. Enabling the break point after starting debugger merely delays the message.

Solution 2 - C++

I solved it:

  1. Close the window of the .h file in Visual Studio if it's open.
  2. Close Visual Studio.
  3. CUT the .h file from its normal location and paste it into a temporary folder that VS doesn't know about.
  4. Restart VS and compile. It'll complain about the missing .h file. Good -- Make the bastard beg for it!
  5. Paste the .h file back into its original location.
  6. Compile. VS will gratefully accept the missing file. (Damn I hate Microsoft!)

Solution 3 - C++

This occurs if you rename an implementation file (*.c, *.cpp, etc.) to a header file.

This is because the Item Type still remains as C/C++ Source File, making it get compiled as a separate translation unit rather than as an actual header, preventing Visual Studio from recognizing its inclusion as a header elsewhere.

It took me quite a while to figure this out.

To fix this:

  1. Right-click your header file in Solution Explorer and select Properties.

  2. Select All Configurations, All Platforms.

  3. Under General, change Item Type to C/C++ Header.

  4. Press OK.

  5. Force-recompile any file that #includes your header (or just Rebuild the solution).

Solution 4 - C++

The problem is that the debugger thinks that the checksum of the source file is different from what the compiler calculated and put in there. The debugger will then refuse to apply breakpoints in the files that mis-match, to prevent you from seeing data it can't guarantee is correct.

I have had this keep happening even after a clean rebuild. This is with VS 2015. My guess is perhaps the debugger and the compiler disagree on how to hash newlines or something like that? The fix is to turn off "require source files to exactly match the original version" in Debug -> Options -> Debugging -> General

Solution 5 - C++

Could you by any chance be debugging another executable (not the one actually built?). This is a common issue in scenarios where Visual Studio builds the binaries in one directory but then they are copied over to some other directory for debugging. I'd suggest you compare the target path under the debugging settings and the output directory under the general settings in Visual Studio.

TargetPath

This would explain the issue, since you are actually debugging some older version of the binary (not the one built currently) and thus the warning, since Visual Studio can't find the version of the source files for that version of the binary.

Solution 6 - C++

The reason may be circular header dependencies. datum.h may includes another_header.h (directly or indirectly), which includes datum.h.

Solution 7 - C++

I see the real reason of this question is not answered. So for someone still looking, here it goes... The most common reason of this problem is that the source files used to build the existing obj files are different than the existing ones. In other words the particular project did not build after new modifications to source. The solution to this problem is to rebuild the project after modifying. This happened to me in situation where I had modified my static library projects files and then without building that project I started my application project which was using this static library project.

Solution 8 - C++

this worked for me:

  • close VS
  • delete *.vcxproj.filters file
  • restart VS

problem should be gone.

Solution 9 - C++

this worked for me:

  1. clean project
  2. debug/delete all breakpoints :)

Solution 10 - C++

This worked for me (as of March 2019):

  1. Click the 'Build' drop-down menu in the top left of your Visual Studio window
  2. Select 'Rebuild Solution'

Solution 11 - C++

I've changed the file name and it works now.

Solution 12 - C++

Just encountered this. In my case, one of my .h files contained implementation (a class with static methods), which was #included by one of my .cpp files, but the Project Settings were also telling Visual Studio to compile the .h file.

I manually edited both the .vcxproj and .vcxproj.filters project files, moving the .h file from the <ClCompile> ItemGroup to the <ClInclude> ItemGroup.

This did the trick for me; I never saw the "A copy of...is different from..." pop-up again.
(Note that this was after I had thoroughly failed in attempts to get <DependentUpon> to work.)

Solution 13 - C++

My solutiion:

  1. Build -> Configuration manager
  2. Switch to another configuration (any, example Releas or Debug)
  3. Switch to previous configuration

Solution 14 - C++

It is possible to have multiple projects, each with their own entry point within a solution. Make sure that the correct project is being run.

The source code is different message can appear in a project A's source when you are running project B. In this case, the message can mean This breakpoint won't be hit because you're running a project that doesn't include it

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