Unmarshal JSON with some known, and some unknown field names
JsonGoJson Problem Overview
I have the following JSON
{"a":1, "b":2, "?":1, "??":1}
I know that it has the "a" and "b" fields, but I don't know the names of other fields. So I want to unmarshal it in the following type:
type Foo struct {
// Known fields
A int `json:"a"`
B int `json:"b"`
// Unknown fields
X map[string]interface{} `json:???` // Rest of the fields should go here.
}
How do I do that?
Json Solutions
Solution 1 - Json
Unmarshal twice
One option is to unmarshal twice: once into a value of type Foo
and once into a value of type map[string]interface{}
and removing the keys "a"
and "b"
:
type Foo struct {
A int `json:"a"`
B int `json:"b"`
X map[string]interface{} `json:"-"` // Rest of the fields should go here.
}
func main() {
s := `{"a":1, "b":2, "x":1, "y":1}`
f := Foo{}
if err := json.Unmarshal([]byte(s), &f); err != nil {
panic(err)
}
if err := json.Unmarshal([]byte(s), &f.X); err != nil {
panic(err)
}
delete(f.X, "a")
delete(f.X, "b")
fmt.Printf("%+v", f)
}
Output (try it on the Go Playground):
{A:1 B:2 X:map[x:1 y:1]}
Unmarshal once and manual handling
Another option is to unmarshal once into an map[string]interface{}
and handle the Foo.A
and Foo.B
fields manually:
type Foo struct {
A int `json:"a"`
B int `json:"b"`
X map[string]interface{} `json:"-"` // Rest of the fields should go here.
}
func main() {
s := `{"a":1, "b":2, "x":1, "y":1}`
f := Foo{}
if err := json.Unmarshal([]byte(s), &f.X); err != nil {
panic(err)
}
if n, ok := f.X["a"].(float64); ok {
f.A = int(n)
}
if n, ok := f.X["b"].(float64); ok {
f.B = int(n)
}
delete(f.X, "a")
delete(f.X, "b")
fmt.Printf("%+v", f)
}
Output is the same (Go Playground):
{A:1 B:2 X:map[x:1 y:1]}
Solution 2 - Json
It's not nice, but you could to it by implementing Unmarshaler
:
type _Foo Foo
func (f *Foo) UnmarshalJSON(bs []byte) (err error) {
foo := _Foo{}
if err = json.Unmarshal(bs, &foo); err == nil {
*f = Foo(foo)
}
m := make(map[string]interface{})
if err = json.Unmarshal(bs, &m); err == nil {
delete(m, "a")
delete(m, "b")
f.X = m
}
return err
}
The type _Foo
is necessary to avoid recursion while decoding.
Solution 3 - Json
Simplest way is to use an interface like this:
var f interface{}
s := `{"a":1, "b":2, "x":1, "y":1}`
if err := json.Unmarshal([]byte(s), &f); err != nil {
panic(err)
}
Solution 4 - Json
I use interface to unmarshal uncertain type json.
bytes := []byte(`{"name":"Liam","gender":1, "salary": 1}`)
var p2 interface{}
json.Unmarshal(bytes, &p2)
m := p2.(map[string]interface{})
fmt.Println(m)
Solution 5 - Json
json.RawMessage
Almost single pass, uses We can unmarshal into map[string]json.RawMessage
, and then unmarshal each field separately.
JSON will be tokenized twice, but that's quite cheap.
The following helper function can be used:
func UnmarshalJsonObject(jsonStr []byte, obj interface{}, otherFields map[string]json.RawMessage) (err error) {
objValue := reflect.ValueOf(obj).Elem()
knownFields := map[string]reflect.Value{}
for i := 0; i != objValue.NumField(); i++ {
jsonName := strings.Split(objValue.Type().Field(i).Tag.Get("json"), ",")[0]
knownFields[jsonName] = objValue.Field(i)
}
err = json.Unmarshal(jsonStr, &otherFields)
if err != nil {
return
}
for key, chunk := range otherFields {
if field, found := knownFields[key]; found {
err = json.Unmarshal(chunk, field.Addr().Interface())
if err != nil {
return
}
delete(otherFields, key)
}
}
return
}
Here is the complete code on Go Playground - http://play.golang.org/p/EtkJUzMmKt
Solution 6 - Json
github.com/ugorji/go/codec
Single pass, use When unmarshaling into a map
, encoding/json
empties the map, but ugorji/go/codec
doesn't. It also attempts to fill existing values, so we can put pointers to foo.A, foo.B into foo.X:
package main
import (
"fmt"
"github.com/ugorji/go/codec"
)
type Foo struct {
A int
B int
X map[string]interface{}
}
func (this *Foo) UnmarshalJSON(jsonStr []byte) (err error) {
this.X = make(map[string]interface{})
this.X["a"] = &this.A
this.X["b"] = &this.B
return codec.NewDecoderBytes(jsonStr, &codec.JsonHandle{}).Decode(&this.X)
}
func main() {
s := `{"a":1, "b":2, "x":3, "y":[]}`
f := &Foo{}
err := codec.NewDecoderBytes([]byte(s), &codec.JsonHandle{}).Decode(f)
fmt.Printf("err = %v\n", err)
fmt.Printf("%+v\n", f)
}
Solution 7 - Json
Use Hashicorp's map-to-struct decoder, which keeps track of unused fields: https://godoc.org/github.com/mitchellh/mapstructure#example-Decode--Metadata
It's two-pass, but you don't have to use known field names anywhere.
func UnmarshalJson(input []byte, result interface{}) (map[string]interface{}, error) {
// unmarshal json to a map
foomap := make(map[string]interface{})
json.Unmarshal(input, &foomap)
// create a mapstructure decoder
var md mapstructure.Metadata
decoder, err := mapstructure.NewDecoder(
&mapstructure.DecoderConfig{
Metadata: &md,
Result: result,
})
if err != nil {
return nil, err
}
// decode the unmarshalled map into the given struct
if err := decoder.Decode(foomap); err != nil {
return nil, err
}
// copy and return unused fields
unused := map[string]interface{}{}
for _, k := range md.Unused {
unused[k] = foomap[k]
}
return unused, nil
}
type Foo struct {
// Known fields
A int
B int
// Unknown fields
X map[string]interface{} // Rest of the fields should go here.
}
func main() {
s := []byte(`{"a":1, "b":2, "?":3, "??":4}`)
var foo Foo
unused, err := UnmarshalJson(s, &foo)
if err != nil {
panic(err)
}
foo.X = unused
fmt.Println(foo) // prints {1 2 map[?:3 ??:4]}
}