Retrieving files from directory that contains large amount of files

C#FileDirectoryGetfiles

C# Problem Overview


I have directory that contains nearly 14,000,000 audio samples in *.wav format.

All plain storage, no subdirectories.

I want to loop through the files, but when I use DirectoryInfo.GetFiles() on that folder the whole application freezes for minutes!

Can this be done another way? Perhaps read 1000, process them, then take next 1000 and so on?

C# Solutions


Solution 1 - C#

Have you tried EnumerateFiles method of DirectoryInfo class?

As MSDN Says

> The EnumerateFiles and GetFiles methods differ as follows: When you > use EnumerateFiles, you can start enumerating the collection of > FileInfo objects before the whole collection is returned; when you > use GetFiles, you must wait for the whole array of FileInfo objects to > be returned before you can access the array. Therefore, when you are > working with many files and directories, EnumerateFiles can be more > efficient.

Solution 2 - C#

In .NET 4.0, Directory.EnumerateFiles(...) is IEnumerable<string> (rather than the string[] of Directory.GetFiles(...)), so it can stream entries rather than buffer them all; i.e.

foreach(var file in Directory.EnumerateFiles(path)) {
    // ...
}

Solution 3 - C#

you are hitting the limitation of Windows file system itself. When number of files in a directory grows to a large number (and 14M is way beyond that threshold), accessing the directory becomes incredibly slow. It doesn't really matter if you read one file at a time or 1000, it's just directory access.

One way to solve this is to create subdirectories and break apart your files into groups. If each directory has 1000-5000 (guessing but you can experiment with actual numbers), then you should get decent performance opening/creating/deleting files.

This is why if you look at applications like Doxygen, which creates a file for every class, they follow this scheme and put everything into 2 levels of subdirectories which use random names.

Solution 4 - C#

Use Win32 Api FindFile functions to do it without blocking the app.

You can also call Directory.GetFiles in a System.Threading.Task (TPL) to prevent your UI from freezing.

Solution 5 - C#

Enjoy.

    public List<string> LoadPathToAllFiles(string pathToFolder, int numberOfFilesToReturn)
    {
        var dirInfo = new DirectoryInfo(pathToFolder);
        var firstFiles = dirInfo.EnumerateFiles().Take(numberOfFilesToReturn).ToList();
        return firstFiles.Select(l => l.FullName).ToList();
    }

Solution 6 - C#

I hit this issue of accessing large files in a single directory a lot of the time. Sub-directories are a good option, but soon even they don't offer much help sometimes. What I now do is create an Index file - a text file with names of all the files in the directory (provided I am creating files in that directory). I then read the index file and then open then actual file from the directory for processing

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestioneddyukView Question on Stackoverflow
Solution 1 - C#Haris HasanView Answer on Stackoverflow
Solution 2 - C#Marc GravellView Answer on Stackoverflow
Solution 3 - C#DXMView Answer on Stackoverflow
Solution 4 - C#Muhammad Hasan KhanView Answer on Stackoverflow
Solution 5 - C#JarynView Answer on Stackoverflow
Solution 6 - C#Faizul HussainView Answer on Stackoverflow