React hooks - right way to clear timeouts and intervals
JavascriptReactjsSettimeoutReact HooksJavascript Problem Overview
I don't understand why is when I use setTimeout
function my react component start to infinite console.log. Everything is working, but PC start to lag as hell.
Some people saying that function in timeout changing my state and that rerender component, that sets new timer and so on. Now I need to understand how to clear it's right.
export default function Loading() {
// if data fetching is slow, after 1 sec i will show some loading animation
const [showLoading, setShowLoading] = useState(true)
let timer1 = setTimeout(() => setShowLoading(true), 1000)
console.log('this message will render every second')
return 1
}
Clear in different version of code not helping to:
const [showLoading, setShowLoading] = useState(true)
let timer1 = setTimeout(() => setShowLoading(true), 1000)
useEffect(
() => {
return () => {
clearTimeout(timer1)
}
},
[showLoading]
)
Javascript Solutions
Solution 1 - Javascript
Defined return () => { /*code/* }
function inside useEffect
runs every time useEffect
runs (except first render on component mount) and on component unmount (if you don't display component any more).
This is a working way to use and clear timeouts or intervals:
import { useState, useEffect } from "react";
const delay = 5;
export default function App() {
const [show, setShow] = useState(false);
useEffect(
() => {
let timer1 = setTimeout(() => setShow(true), delay * 1000);
// this will clear Timeout
// when component unmount like in willComponentUnmount
// and show will not change to true
return () => {
clearTimeout(timer1);
};
},
// useEffect will run only one time with empty []
// if you pass a value to array,
// like this - [data]
// than clearTimeout will run every time
// this value changes (useEffect re-run)
[]
);
return show ? (
<div>show is true, {delay}seconds passed</div>
) : (
<div>show is false, wait {delay}seconds</div>
);
}
If you need to clear timeouts or intervals in another component:
import { useState, useEffect, useRef } from "react";
const delay = 1;
export default function App() {
const [counter, setCounter] = useState(0);
const timer = useRef(null); // we can save timer in useRef and pass it to child
useEffect(() => {
// useRef value stored in .current property
timer.current = setInterval(() => setCounter((v) => v + 1), delay * 1000);
// clear on component unmount
return () => {
clearInterval(timer.current);
};
}, []);
return (
<div>
<div>Interval is working, counter is: {counter}</div>
<Child counter={counter} currentTimer={timer.current} />
</div>
);
}
function Child({ counter, currentTimer }) {
// this will clearInterval in parent component after counter gets to 5
useEffect(() => {
if (counter < 5) return;
clearInterval(currentTimer);
}, [counter, currentTimer]);
return null;
}
Solution 2 - Javascript
The problem is you are calling setTimeout
outside useEffect
, so you are setting a new timeout every time the component is rendered, which will eventually be invoked again and change the state, forcing the component to re-render again, which will set a new timeout, which...
So, as you have already found out, the way to use setTimeout
or setInterval
with hooks is to wrap them in useEffect
, like so:
React.useEffect(() => {
const timeoutID = window.setTimeout(() => {
...
}, 1000);
return () => window.clearTimeout(timeoutID );
}, []);
As deps = []
, useEffect
's callback will only be called once. Then, the callback you return will be called when the component is unmounted.
Anyway, I would encourage you to create your own useTimeout
hook so that you can DRY and simplify your code by using setTimeout
declaratively, as Dan Abramov suggests for setInterval
in Making setInterval Declarative with React Hooks, which is quite similar:
function useTimeout(callback, delay) {
const timeoutRef = React.useRef();
const callbackRef = React.useRef(callback);
// Remember the latest callback:
//
// Without this, if you change the callback, when setTimeout kicks in, it
// will still call your old callback.
//
// If you add `callback` to useEffect's deps, it will work fine but the
// timeout will be reset.
React.useEffect(() => {
callbackRef.current = callback;
}, [callback]);
// Set up the timeout:
React.useEffect(() => {
if (typeof delay === 'number') {
timeoutRef.current = window.setTimeout(() => callbackRef.current(), delay);
// Clear timeout if the components is unmounted or the delay changes:
return () => window.clearTimeout(timeoutRef.current);
}
}, [delay]);
// In case you want to manually clear the timeout from the consuming component...:
return timeoutRef;
}
const App = () => {
const [isLoading, setLoading] = React.useState(true);
const [showLoader, setShowLoader] = React.useState(false);
// Simulate loading some data:
const fakeNetworkRequest = React.useCallback(() => {
setLoading(true);
setShowLoader(false);
// 50% of the time it will display the loder, and 50% of the time it won't:
window.setTimeout(() => setLoading(false), Math.random() * 4000);
}, []);
// Initial data load:
React.useEffect(fakeNetworkRequest, []);
// After 2 second, we want to show a loader:
useTimeout(() => setShowLoader(true), isLoading ? 2000 : null);
return (<React.Fragment>
<button onClick={ fakeNetworkRequest } disabled={ isLoading }>
{ isLoading ? 'LOADING... π' : 'LOAD MORE π' }
</button>
{ isLoading && showLoader ? <div className="loader"><span className="loaderIcon">π</span></div> : null }
{ isLoading ? null : <p>Loaded! β¨</p> }
</React.Fragment>);
}
ReactDOM.render(<App />, document.querySelector('#app'));
body,
button {
font-family: monospace;
}
body, p {
margin: 0;
}
#app {
display: flex;
flex-direction: column;
align-items: center;
min-height: 100vh;
}
button {
margin: 32px 0;
padding: 8px;
border: 2px solid black;
background: transparent;
cursor: pointer;
border-radius: 2px;
}
.loader {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100vh;
display: flex;
align-items: center;
justify-content: center;
font-size: 128px;
background: white;
}
.loaderIcon {
animation: spin linear infinite .25s;
}
@keyframes spin {
from { transform:rotate(0deg) }
to { transform:rotate(360deg) }
}
<script src="https://unpkg.com/[email protected]/umd/react.development.js"></script>
<script src="https://unpkg.com/[email protected]/umd/react-dom.development.js"></script>
<div id="app"></div>
Apart from producing simpler and cleaner code, this allows you to automatically clear the timeout by passing delay = null
and also returns the timeout ID, in case you want to cancel it yourself manually (that's not covered in Dan's posts).
If you are looking for a similar answer for setInterval
rather than setTimeout
, check this out: https://stackoverflow.com/a/59274004/3723993.
You can also find declarative version of setTimeout
and setInterval
, useTimeout
and useInterval
, a few additional hooks written in TypeScript in https://www.npmjs.com/package/@swyg/corre.
Solution 3 - Javascript
Your computer was lagging because you probably forgot to pass in the empty array as the second argument of useEffect
and was triggering a setState
within the callback. That causes an infinite loop because useEffect
is triggered on renders.
Here's a working way to set a timer on mount and clearing it on unmount:
function App() {
React.useEffect(() => {
const timer = window.setInterval(() => {
console.log('1 second has passed');
}, 1000);
return () => { // Return callback to run on unmount.
window.clearInterval(timer);
};
}, []); // Pass in empty array to run useEffect only on mount.
return (
<div>
Timer Example
</div>
);
}
ReactDOM.render(
<div>
<App />
</div>,
document.querySelector("#app")
);
<script src="https://unpkg.com/[email protected]/umd/react.development.js"></script>
<script src="https://unpkg.com/[email protected]/umd/react-dom.development.js"></script>
<div id="app"></div>
Solution 4 - Javascript
I wrote a react hook to never again have to deal with timeouts. works just like React.useState():
New answer
const [showLoading, setShowLoading] = useTimeoutState(false)
// sets loading to true for 1000ms, then back to false
setShowLoading(true, { timeout: 1000})
export const useTimeoutState = <T>(
defaultState: T
): [T, (action: SetStateAction<T>, opts?: { timeout: number }) => void] => {
const [state, _setState] = useState<T>(defaultState);
const [currentTimeoutId, setCurrentTimeoutId] = useState<
NodeJS.Timeout | undefined
>();
const setState = useCallback(
(action: SetStateAction<T>, opts?: { timeout: number }) => {
if (currentTimeoutId != null) {
clearTimeout(currentTimeoutId);
}
_setState(action);
const id = setTimeout(() => _setState(defaultState), opts?.timeout);
setCurrentTimeoutId(id);
},
[currentTimeoutId, defaultState]
);
return [state, setState];
};
Old answer
const [showLoading, setShowLoading] = useTimeoutState(false, {timeout: 5000})
// will set show loading after 5000ms
setShowLoading(true)
// overriding and timeouts after 1000ms
setShowLoading(true, { timeout: 1000})
Setting multiple states will refresh the timeout and it will timeout after the same ms that the last setState
set.
Vanilla js (not tested, typescript version is):
import React from "react"
// sets itself automatically to default state after timeout MS. good for setting timeouted states for risky requests etc.
export const useTimeoutState = (defaultState, opts) => {
const [state, _setState] = React.useState(defaultState)
const [currentTimeoutId, setCurrentTimeoutId] = React.useState()
const setState = React.useCallback(
(newState: React.SetStateAction, setStateOpts) => {
clearTimeout(currentTimeoutId) // removes old timeouts
newState !== state && _setState(newState)
if (newState === defaultState) return // if already default state, no need to set timeout to set state to default
const id = setTimeout(
() => _setState(defaultState),
setStateOpts?.timeout || opts?.timeout
)
setCurrentTimeoutId(id)
},
[currentTimeoutId, state, opts, defaultState]
)
return [state, setState]
}
Typescript:
import React from "react"
interface IUseTimeoutStateOptions {
timeout?: number
}
// sets itself automatically to default state after timeout MS. good for setting timeouted states for risky requests etc.
export const useTimeoutState = <T>(defaultState: T, opts?: IUseTimeoutStateOptions) => {
const [state, _setState] = React.useState<T>(defaultState)
const [currentTimeoutId, setCurrentTimeoutId] = React.useState<number | undefined>()
// todo: change any to React.setStateAction with T
const setState = React.useCallback(
(newState: React.SetStateAction<any>, setStateOpts?: { timeout?: number }) => {
clearTimeout(currentTimeoutId) // removes old timeouts
newState !== state && _setState(newState)
if (newState === defaultState) return // if already default state, no need to set timeout to set state to default
const id = setTimeout(
() => _setState(defaultState),
setStateOpts?.timeout || opts?.timeout
) as number
setCurrentTimeoutId(id)
},
[currentTimeoutId, state, opts, defaultState]
)
return [state, setState] as [
T,
(newState: React.SetStateAction<T>, setStateOpts?: { timeout?: number }) => void
]
}```
Solution 5 - Javascript
export const useTimeout = () => {
const timeout = useRef();
useEffect(
() => () => {
if (timeout.current) {
clearTimeout(timeout.current);
timeout.current = null;
}
},
[],
);
return timeout;
};
You can use simple hook to share timeout logic.
const timeout = useTimeout();
timeout.current = setTimeout(your conditions)
Solution 6 - Javascript
Use setTimeout in your React components to execute a function or block of code after a period of time. Letβs explore how to use setTimeout in React. There is also a similar method called setInterval
useEffect(() => {
const timer = setTimeout(() => {
console.log('This will run after 1 second!')
}, 1000);
return () => clearTimeout(timer);
}, []);
Solution 7 - Javascript
If your timeout is in the "if construction" try this:
useEffect(() => {
let timeout;
if (yourCondition) {
timeout = setTimeout(() => {
// your code
}, 1000);
} else {
// your code
}
return () => {
clearTimeout(timeout);
};
}, [yourDeps]);
Solution 8 - Javascript
const[seconds, setSeconds] = useState(300);
function TimeOut() {
useEffect(() => {
let interval = setInterval(() => {
setSeconds(seconds => seconds -1);
}, 1000);
return() => clearInterval(interval);
}, [])
function reset() {
setSeconds(300);
}
return (
<div>
Count Down: {seconds} left
<button className="button" onClick={reset}>
Reset
</button>
</div>
)
}
Make sure to import useState and useEffect. Also, add the logic to stop the timer at 0.
Solution 9 - Javascript
If you want to make a button like "start" then using "useInterval" hook may not be suitable since react doesn't allow you call hooks other than at the top of component.
export default function Loading() {
// if data fetching is slow, after 1 sec i will show some loading animation
const [showLoading, setShowLoading] = useState(true)
const interval = useRef();
useEffect(() => {
interval.current = () => setShowLoading(true);
}, [showLoading]);
// make a function like "Start"
// const start = setInterval(interval.current(), 1000)
setInterval(() => interval.current(), 1000);
console.log('this message will render every second')
return 1
}
Solution 10 - Javascript
In case of Intervals to avoid continual attaching (mounting) and detaching (un-mounting) the setInterval
method to the event-loop by the use of useEffect
hook in the examples given by others, you may instead benefit the use of useReducer
.
Imagine a scenario where given seconds
and minutes
you shall count the time down...
Below we got a reducer
function that does the count-down logic.
const reducer = (state, action) => {
switch (action.type) {
case "cycle":
if (state.seconds > 0) {
return { ...state, seconds: state.seconds - 1 };
}
if (state.minutes > 0) {
return { ...state, minutes: state.minutes - 1, seconds: 60 };
}
case "newState":
return action.payload;
default:
throw new Error();
}
}
Now all we have to do is dispatch the cycle
action in every interval:
const [time, dispatch] = useReducer(reducer, { minutes: 0, seconds: 0 });
const { minutes, seconds } = time;
const interval = useRef(null);
//Notice the [] provided, we are setting the interval only once (during mount) here.
useEffect(() => {
interval.current = setInterval(() => {
dispatch({ type: "cycle" });
}, 1000);
// Just in case, clear interval on component un-mount, to be safe.
return () => clearInterval(interval.current);
}, []);
//Now as soon as the time in given two states is zero, remove the interval.
useEffect(() => {
if (!minutes && !seconds) {
clearInterval(interval.current);
}
}, [minutes, seconds]);
// We could have avoided the above state check too, providing the `clearInterval()`
// inside our reducer function, but that would delay it until the next interval.
Solution 11 - Javascript
Trigger api every 10 seconds:
useEffect(() => {
const timer = window.setInterval(() => {
// function of api call
}, 10_000);
return () => {
window.clearInterval(timer);
}
}, [])
if any state change:
useEffect(() => {
// add condition to state if needed
const timer = window.setInterval(() => {
// function of api call
}, 10000);
return () => {
window.clearInterval(timer);
}
}, [state])