Playing mp3 song on python

PythonAudioMp3

Python Problem Overview


I want to play my song (mp3) from python, can you give me a simplest command to do that?

This is not correct:

import wave
w = wave.open("e:/LOCAL/Betrayer/Metalik Klinik1-Anak Sekolah.mp3","r")

Python Solutions


Solution 1 - Python

Grab the VLC Python module, vlc.py, which provides full support for libVLC and pop that in site-packages. Then:

>>> import vlc
>>> p = vlc.MediaPlayer("file:///path/to/track.mp3")
>>> p.play()

And you can stop it with:

>>> p.stop()

That module offers plenty beyond that (like pretty much anything the VLC media player can do), but that's the simplest and most effective means of playing one MP3.

You could play with os.path a bit to get it to find the path to the MP3 for you, given the filename and possibly limiting the search directories.

Full documentation and pre-prepared modules are available here. Current versions are Python 3 compatible.

Solution 2 - Python

Try this. It's simplistic, but probably not the best method.

from pygame import mixer  # Load the popular external library

mixer.init()
mixer.music.load('e:/LOCAL/Betrayer/Metalik Klinik1-Anak Sekolah.mp3')
mixer.music.play()

Please note that pygame's support for MP3 is limited. Also, as pointed out by Samy Bencherif, there won't be any silly pygame window popup when you run the above code.

Installation is simple -

$pip install pygame

Update:

Above code will only play the music if ran interactively, since the play() call will execute instantaneously and the script will exit. To avoid this, you could instead use the following to wait for the music to finish playing and then exit the program, when running the code as a script.

import time
from pygame import mixer


mixer.init()
mixer.music.load("/file/path/mymusic.ogg")
mixer.music.play()
while mixer.music.get_busy():  # wait for music to finish playing
    time.sleep(1)

Solution 3 - Python

See also playsound

pip install playsound

import playsound
playsound.playsound('/path/to/filename.mp3', True)

Solution 4 - Python

As it wasn't already suggested here, but is probably one of the easiest solutions:

import subprocess

def play_mp3(path):
    subprocess.Popen(['mpg123', '-q', path]).wait()

It depends on any mpg123 compliant player, which you get e.g. for Debian using:

apt-get install mpg123

or

apt-get install mpg321

Solution 5 - Python

I have tried most of the listed options here and found the following:

for windows 10: similar to @Shuge Lee answer;

from playsound import playsound
playsound('/path/file.mp3')

you need to run:

$ pip install playsound

for Mac: simply just try the following, which runs the os command,

import os
os.system("afplay file.mp3") 

Solution 6 - Python

You are trying to play a .mp3 as if it were a .wav.

You could try using pydub to convert it to .wav format, and then feed that into pyAudio.

Example:

from pydub import AudioSegment

song = AudioSegment.from_mp3("original.mp3")
song.export("final.wav", format="wav")

Alternatively, use pygame, as mentioned in the other answer.

Solution 7 - Python

If you're working in the Jupyter (formerly IPython) notebook, you can

import IPython.display as ipd
ipd.Audio(filename='path/to/file.mp3')

Solution 8 - Python

A simple solution:

import webbrowser
webbrowser.open("C:\Users\Public\Music\Sample Music\Kalimba.mp3")

cheers...

Solution 9 - Python

Another quick and simple option...

import os

os.system('start path/to/player/executable path/to/file.mp3')

Now you might need to make some slight changes to make it work. For example, if the player needs extra arguments or you don't need to specify the full path. But this is a simple way of doing it.

Solution 10 - Python

I had this problem and did not find any solution which I liked, so I created a python wrapper for mpg321: mpyg321.

You would need to have mpg123 or mpg321 installed on your computer, and then do pip install mpyg321.

The usage is pretty simple:

from mpyg321.mpyg321 import MPyg321Player
from time import sleep

player = MPyg321Player()       # instanciate the player
player.play_song("sample.mp3") # play a song
sleep(5)
player.pause()                 # pause playing
sleep(3)
player.resume()                # resume playing
sleep(5)
player.stop()                  # stop playing
player.quit()                  # quit the player

You can also define callbacks for several events (music paused by user, end of song...).

Solution 11 - Python

At this point, why not mentioning python-audio-tools:

It's the best solution I found.

(I needed to install libasound2-dev, on Raspbian)

Code excerpt loosely based on:
https://github.com/tuffy/python-audio-tools/blob/master/trackplay

#!/usr/bin/python

import os
import re
import audiotools.player


START = 0
INDEX = 0

PATH = '/path/to/your/mp3/folder'

class TracklistPlayer:
    def __init__(self,
                 tr_list,
                 audio_output=audiotools.player.open_output('ALSA'),  
                 replay_gain=audiotools.player.RG_NO_REPLAYGAIN,
                 skip=False):

        if skip:
            return

        self.track_index = INDEX + START - 1
        if self.track_index < -1:
            print('--> [track index was negative]')
            self.track_index = self.track_index + len(tr_list)

        self.track_list = tr_list

        self.player = audiotools.player.Player(
                audio_output,
                replay_gain,
                self.play_track)

        self.play_track(True, False)

    def play_track(self, forward=True, not_1st_track=True):
        try:
            if forward:
                self.track_index += 1
            else:
                self.track_index -= 1

            current_track = self.track_list[self.track_index]
            audio_file = audiotools.open(current_track)
            self.player.open(audio_file)
            self.player.play()

            print('--> index:   ' + str(self.track_index))
            print('--> PLAYING: ' + audio_file.filename)

            if not_1st_track:
                pass  # here I needed to do something :)

            if forward:
                pass  # ... and also here

        except IndexError:
            print('\n--> playing finished\n')

    def toggle_play_pause(self):
        self.player.toggle_play_pause()

    def stop(self):
        self.player.stop()

    def close(self):
        self.player.stop()
        self.player.close()


def natural_key(el):
    """See http://www.codinghorror.com/blog/archives/001018.html"""
    return [int(s) if s.isdigit() else s for s in re.split(r'(\d+)', el)]


def natural_cmp(a, b):
    return cmp(natural_key(a), natural_key(b))


if __name__ == "__main__":

    print('--> path:    ' + PATH)

    # remove hidden files (i.e. ".thumb")
    raw_list = filter(lambda element: not element.startswith('.'), os.listdir(PATH))

    # mp3 and wav files only list
    file_list = filter(lambda element: element.endswith('.mp3') | element.endswith('.wav'), raw_list)

    # natural order sorting
    file_list.sort(key=natural_key, reverse=False)

    track_list = []
    for f in file_list:
        track_list.append(os.path.join(PATH, f))


    TracklistPlayer(track_list)

Solution 12 - Python

from win32com.client import Dispatch

wmp = Dispatch('WMPlayer.OCX')

liste = [r"F:\Mp3\rep\6.Evinden Uzakta.mp3",
         r"F:\Mp3\rep\07___SAGOPA_KAJMER___BIR__I.MP3",
         r"F:\Mp3\rep\7.Terzi.mp3",
         r"F:\Mp3\rep\08. Rüya.mp3",
         r"F:\Mp3\rep\8.Battle Edebiyatı.mp3",
         r"F:\Mp3\rep\09_AUDIOTRACK_09.MP3",
         r"F:\Mp3\rep\02. Sagopa Kajmer - Uzun Yollara Devam.mp3",
         r"F:\Mp3\rep\2Pac_-_CHANGE.mp3",
         r"F:\Mp3\rep\03. Herkes.mp3",
         r"F:\Mp3\rep\06. Sagopa Kajmer - Istakoz.mp3"]


for x in liste:
    mp3 = wmp.newMedia(x)
    wmp.currentPlaylist.appendItem(mp3)

wmp.controls.play()

Solution 13 - Python

So Far, pydub worked best for me. Modules like playsound will also do the job, But It has only one single feature. pydub has many features like slicing the song(file), Adjusting the volume etc...

It is as simple as slicing the lists in python.

So, When it comes to just playing, It is as shown as below.

from pydub import AudioSegment
from pydub.playback import play

path_to_file = r"Music/Harry Potter Theme Song.mp3"
song = AudioSegment.from_mp3(path_to_file)
play(song)

Solution 14 - Python

For anyone still finding this in 2020: after a search longer than I expected, I just found the simpleaudio library, which appears well-maintained, is MIT licensed, works on Linux, macOS, and Windows, and only has very few dependencies (only python3-dev and libasound2-dev on Linux).

It supports playing data directly from buffers (e.g. Numpy arrays) in-memory, has a convenient audio test function:

import simpleaudio.functionchecks as fc
fc.LeftRightCheck.run()

and you can play a file from disk as follows:

import simpleaudio as sa

wave_obj = sa.WaveObject.from_wave_file("path/to/file.wav")
play_obj = wave_obj.play()
play_obj.wait_done()

Installation instructions are basically pip install simpleaudio.

Solution 15 - Python

You should use pygame like this:

from pygame import mixer

mixer.init()
mixer.music.load("path/to/music/file.mp3") # Music file can only be MP3
mixer.music.play()
# Then start a infinite loop
while True:
    print("")

Solution 16 - Python

As suggested by Ben, you can use the pyvlc module. But even if you don't have that module, you can play mp3 and mkv files with VLC from Terminal in Linux:

import os
os.system('nvlc /home/Italiano/dwhelper/"Bella Ciao Originale.mkv"')

More information here: https://linuxhint.com/play_mp3_files_commandline/

Solution 17 - Python

import os
os.system('file_path/filename.mp3')

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