Javascript domready?
JavascriptDom EventsJavascript Problem Overview
I know I can use different frameworks like prototype or jQuery to attach a function to the window.onload
, but's not what I'm looking for.
I need something like .readyState
so that I can do something like this:
if(document.isReady){
var id = document.getElem ...
}
is there any other way than using what the frameworks do?
Javascript Solutions
Solution 1 - Javascript
Edit: As the year 2018 comes upon us, I think it's safe to listen for the DOMContentLoaded
event.
function fireOnReady() { /* ... */ }
if (document.readyState === 'complete') {
fireOnReady();
} else {
document.addEventListener("DOMContentLoaded", fireOnReady);
}
> Please note, the event will only fire once when your page loads! If you have to support really old browsers, then check out the super lightweight script I put together below.
For historical reference only:
jQuery has an undocumented property called isReady which is used internally to determine whether the DOM ready event has fired:
if($.isReady) {
// DOM is ready
} else {
// DOM is not yet ready
}
I started at 1.5.2 went back as far as 1.3.2 and the property is there. While undocumented, I would say that you can rely on this property in future versions of jQuery.
Edit: And a year later - v1.7.2, they still use $.isReady
- still undocumented, so please use at your own risk. Be careful when upgrading.
Edit: v1.9, they still use $.isReady
- still undocumented
Edit: v2.0, with all of it's "major" changes, still uses $.isReady
- still undocumented
Edit: v3.x still uses $.isReady
- still undocumented
Edit: As several people have pointed out, the above does not really answer the question. So I have just created a mini DOM ready snippet which was inspired by Dustin Diaz's even smaller DOM ready snippet. Dustin created a neat way to check the document readyState with something similar to this:
if( !/in/.test(document.readyState) ) {
// document is ready
} else {
// document is NOT ready
}
The reason this works is because the browser has 3 loading states: "loading", "interactive", and "complete" (older WebKit also used "loaded", but you don't have to worry about that any more). You will notice that both "loading" and "interactive" contain the text "in"... so if the string "in" is found inside of document.readyState
, then we know we are not ready yet.
Solution 2 - Javascript
While I usually advocate avoiding using frameworks unless necessary, I'd say using one in this case is perfectly fine. Here's jQuery:
$(function () {
// do stuff after DOM has loaded
});
Note that it is NOT the same as an window.onload
event, since onload
executes first after other resources have been loaded (images etc.) The code I used in my example will execute when the DOM has finished loading, i.e., when the full HTML structure is available (not necessarily when images, CSS, etc. is available.)
If you want a checkable variable, you can set one in the ready-function:
var documentIsReady = false;
$(function () { documentIsReady = true; });
Of course you can find even more light-weight libraries than jQuery if all you want to do is to check for DOM-ready. But use a library in cases where different browsers behave very differently (this is one such case.)
Using some code from the DOMAssistant library, making your own "DOM is ready" function shouldn't be too hard:
var domLoaded = function (callback) {
/* Internet Explorer */
/*@cc_on
@if (@_win32 || @_win64)
document.write('<script id="ieScriptLoad" defer src="//:"><\/script>');
document.getElementById('ieScriptLoad').onreadystatechange = function() {
if (this.readyState == 'complete') {
callback();
}
};
@end @*/
/* Mozilla, Chrome, Opera */
if (document.addEventListener) {
document.addEventListener('DOMContentLoaded', callback, false);
}
/* Safari, iCab, Konqueror */
if (/KHTML|WebKit|iCab/i.test(navigator.userAgent)) {
var DOMLoadTimer = setInterval(function () {
if (/loaded|complete/i.test(document.readyState)) {
callback();
clearInterval(DOMLoadTimer);
}
}, 10);
}
/* Other web browsers */
window.onload = callback;
};
Not tested, but it should work. I simplified it from DOMAssistant, because DOMAssistant allows multiple callbacks and has checking to make sure you can't add the same function twice etc.
Solution 3 - Javascript
In the 5 years that have passed since this question was asked DOMContentLoaded has become a universally supported event, and you can just use that.
document.addEventListener('DOMContentLoaded', function() {
//.. do stuff ..
}, false);
Solution 4 - Javascript
Check out this demo from microsoft. -> http://ie.microsoft.com/testdrive/HTML5/DOMContentLoaded/Default.html And here is the gist of the code that allows you to run JS on DOM ready...
(function () {
function load2(){
// put whatever you need to load on DOM ready in here
document.getElementById("but3").addEventListener("click", doMore, false);
}
if (window.addEventListener) {
window.addEventListener('DOMContentLoaded', load2, false);
} else {
window.attachEvent('onload', load2);
}
} ());
Here is the some of the javascript source for the demo.. http://ie.microsoft.com/testdrive/Includes/Script/ReturnAndShareControls.js
It works well. Nice!!.. on google Chrome and IE 9.
Solution 5 - Javascript
i've updated the code of DOMAssistant library it works fine with me
var domReady = (function (){
var arrDomReadyCallBacks = [] ;
function excuteDomReadyCallBacks(){
for (var i=0; i < arrDomReadyCallBacks.length; i++) {
arrDomReadyCallBacks[i]();
}
arrDomReadyCallBacks = [] ;
}
return function (callback){
arrDomReadyCallBacks.push(callback);
/* Mozilla, Chrome, Opera */
if (document.addEventListener ) {
document.addEventListener('DOMContentLoaded', excuteDomReadyCallBacks, false);
}
/* Safari, iCab, Konqueror */
if (/KHTML|WebKit|iCab/i.test(navigator.userAgent)) {
browserTypeSet = true ;
var DOMLoadTimer = setInterval(function () {
if (/loaded|complete/i.test(document.readyState)) {
//callback();
excuteDomReadyCallBacks();
clearInterval(DOMLoadTimer);
}
}, 10);
}
/* Other web browsers */
window.onload = excuteDomReadyCallBacks;
}
})()
Solution 6 - Javascript
document.addEventListener("DOMContentLoaded", function(e){
console.log("dom ready");//output to web browser console
});
no JQuery needed for this. There is no need to pass the 3rd parameter on a DOMContentLoaded as this event has no parent to traverse the event. Also no need to get all fancy with what everyone else is saying. This will tell you when the DOM is fully loaded and ready to use. I LOLed when i noticed the DOM assistant lib. That lib is absolutely useless.
The DOMContentLoaded event is fired when the document has been completely loaded and parsed, without waiting for stylesheets, images, and subframes to finish loading
addEventListener()
is a great function for checking any event including DOM ready status. When using "DOMContentLoaded" the 3rd parameter in addEventListener()
is not needed as this trigger has no parent item to pass the event too. In my above example you will notice the 2nd parameter is an anonymous function. You can also pass the name of a function into the 2nd parameter.
document.addEventListener([(string)event trigger], [function],[(boolean)traverse DOM tree]);
Another benefit to using this over JQuery is this will not break when you update JQuery.
Solution 7 - Javascript
jQuery doesn't use window.onload
.
$(document).ready()
waits until the DOM has loaded and can be traversed (the rest of the content may or may not be loaded by that point).
If you pull up the source for jQuery and sort through the mess, you'll find the work is done by the bindReady()
method which has several different implementations for different browsers and only when all of those implementations fail does it fall back on listening for the load event for the window.
Solution 8 - Javascript
This is actually one of the biggest reasons most people use frameworks like jQuery because the solution to this is not consistent across browsers.
Solution 9 - Javascript
Try this:
Link: [onDomReady at GitHub](https://github.com/dsrdakota/onDomReady "Yes, this is mine...")
or the source below:
if(document.ondomready == undefined) {
document.ondomready = {};
document.ondomready = null;
} else {
document.ondomready=document.ondomready;
}
var oldonload=document.onload;
var isLaunched = 0;
document.onload = function() {
if(oldonload !== null) {
oldonload.call();
}
};
document.addEventListener("DOMContentLoaded", function onDom(evt) {
var olddomready = document.ondomready;
if(olddomready !== null) {
if(isLaunched == 0) {
olddomready.call(evt);
isLaunched == 1;
//We now launched the mapped DOMContentLoaded Event
} else {
//We already launched DOMContentLoaded Event
}
}
}, false);
I've already tested this on Opera 11.x/12.x. Not yet tested on others. Let me know if they do.
Note: I haven't yet uploaded the repository, but I will soon in my spare time.
Solution 10 - Javascript
If you want smaller libs which does only particular things, you could use libs in microjs. For the question at hand DOMStatic libs ready method can be used.