Is file empty check
C#C# Problem Overview
How do I check if a file is empty in C#?
I need something like:
if (file is empty)
{
// do stuff
}
else
{
// do other stuff
}
C# Solutions
Solution 1 - C#
Use FileInfo.Length:
if( new FileInfo( "file" ).Length == 0 )
{
// empty
}
Check the Exists property to find out, if the file exists at all.
Solution 2 - C#
FileInfo.Length would not work in all cases, especially for text files. If you have a text file that used to have some content and now is cleared, the length may still not be 0 as the byte order mark may still retain.
You can reproduce the problem by creating a text file, adding some Unicode text to it, saving it, and then clearing the text and saving the file again.
Now FileInfo.Length will show a size that is not zero.
A solution for this is to check for Length < 6, based on the max size possible for byte order mark. If your file can contain single byte or a few bytes, then do the read on the file if Length < 6 and check for read size == 0.
public static bool IsTextFileEmpty(string fileName)
{
var info = new FileInfo(fileName);
if (info.Length == 0)
return true;
// only if your use case can involve files with 1 or a few bytes of content.
if (info.Length < 6)
{
var content = File.ReadAllText(fileName);
return content.Length == 0;
}
return false;
}
Solution 3 - C#
The problem here is that the file system is volatile. Consider:
if (new FileInfo(name).Length > 0)
{ //another process or the user changes or even deletes the file right here
// More code that assumes and existing, empty file
}
else
{
}
This can and does happen. Generally, the way you need to handle file-io scenarios is to re-think the process to use exceptions blocks, and then put your development time into writing good exception handlers.
Solution 4 - C#
if (!File.Exists(FILE_NAME))
{
Console.WriteLine("{0} does not exist.", FILE_NAME);
return;
}
if (new FileInfo(FILE_NAME).Length == 0)
{
Console.WriteLine("{0} is empty", FILE_NAME);
return;
}
Solution 5 - C#
I've found that checking the FileInfo.Length field doesn't always work for certain files. For instance, and empty .pkgdef file has a length of 3. Therefore, I had to actually read all the contents of the file and return whether that was equal to empty string.
Solution 6 - C#
This is how I solved the problem. It will check if the file exists first then check the length. I'd consider a non-existent file to be effectively empty.
var info = new FileInfo(filename);
if ((!info.Exists) || info.Length == 0)
{
// file is empty or non-existant
}
Solution 7 - C#
In addition to answer of @tanascius, you can use
try
{
if (new FileInfo("your.file").Length == 0)
{
//Write into file, i guess
}
}
catch (FileNotFoundException e)
{
//Do anything with exception
}
And it will do it only if file exists, in catch statement you could create file, and run code agin.
Solution 8 - C#
What if file contains space? FileInfo("file").Length
is equal to 2.
But I think that file is also empty (does not have any content except spaces (or line breaks)).
I used something like this, but does anybody have better idea?
May help to someone.
string file = "file.csv";
var fi = new FileInfo(file);
if (fi.Length == 0 ||
(fi.Length < 100000
&& !File.ReadAllLines(file)
.Where(l => !String.IsNullOrEmpty(l.Trim())).Any()))
{
//empty file
}
Solution 9 - C#
You can use this function if your file exists and is always copied to your debug/release directory.
/// <summary>
/// Include a '/' before your filename, and ensure you include the file extension, ex. "/myFile.txt"
/// </summary>
/// <param name="filename"></param>
/// <returns>True if it is empty, false if it is not empty</returns>
private Boolean CheckIfFileIsEmpty(string filename)
{
var fileToTest = new FileInfo(Environment.CurrentDirectory + filename);
return fileToTest.Length == 0;
}