How to Write OS X Finder plugin

Objective CCocoaMacosPluginsFinder

Objective C Problem Overview


I'm looking for a guide or sample code for writing Mac OS X Finder plugins? It would like to know how to do some simple actions:

  1. adding image overlayers to icons
  2. adding context menu items
  3. listen to file changes

I found the following two resources:

I am tempted to review the SCPlugin code, but was hoping to find an easier sample to digest.

Objective C Solutions


Solution 1 - Objective C

The Finder Icon Overlay example project represents a small and very basic but actually working example of the answer below.

https://github.com/lesnie/Finder-Icon-Overlay

I know this is so old, but some may be still interested in topic (?)

Here is what I have it done under Leopard (10.6). At first proper Finder's headers are needed. Use class-dump tool to get it. Then write your code as a SIMBL plugin (refer to documentation how to do it), swizzling some methods. For instance to draw something over icon in ListView, drawIconWithFrame: method of TIconAndTextCell method must be overriden.

Here's the code for method swizzling:

+ (void) Plugin_load
{
	Method old, new;
	Class self_class = [self class];
    Class finder_class = [objc_getClass("TIconAndTextCell") class];
	
	class_addMethod(finder_class, @selector(FT_drawIconWithFrame:),
                    class_getMethodImplementation(self_class, @selector(FT_drawIconWithFrame:)),"v@:{CGRect={CGPoint=dd}{CGSize=dd}}");
	
	old = class_getInstanceMethod(finder_class, @selector(drawIconWithFrame:));
	new = class_getInstanceMethod(finder_class, @selector(FT_drawIconWithFrame:));
	method_exchangeImplementations(old, new);
	
}

I am overriding "drawIconWithFrame:" method with my method "FT_drawIconWithFrame:". Below is sample implementation for this method.

- (void) FT_drawIconWithFrame:(struct CGRect)arg1
{
    [self FT_drawIconWithFrame:arg1];
    if ([self respondsToSelector:@selector(node)]) {
        if ([[[[NSClassFromString(@"FINode") nodeWithFENode:[(TNodeIconAndNameCell *)self node]] fullPath] lastPathComponent] hasPrefix:@"A"])
            [myPrettyIconOverlayImage drawInRect:NSMakeRect(arg1.origin.x, arg1.origin.y, arg1.size.height, arg1.size.height) fromRect:NSZeroRect operation:NSCompositeSourceOver fraction:1.0];
    }
}

Essentially it draws "myPrettyIconOverlayImage" over every icon for file with filename starts with letter "A". This logic is up to you.

Pay attention to this line: [self FT_drawIconWithFrame:arg1]; this is how to call 'super' in order to get normal icon and name etc. I know, looks weird, like loop, but actually it isn't. Then wrap in into SIMBL plugin, install SIMBL and ...run.

Due to changes in Lion some work have to be done from scratch (make new "Finder.h" file with all declarations needed in it, find proper classess and methods to override), but this technique still works.

Happy hacking!

Solution 2 - Objective C

For Yosemite (MacOS 10.10 & newer), you can use Apple's FinderSync framework, which allows Finder extensions to:

  • Express interest in specific folder hierarchies
  • Provide "badges" to indicate the status of items inside those hierarchies
  • Provide dynamic menu items in Finder contextual menus, when the selected items (or the window target) are in those hierarchies
  • Provide a Toolbar Item that displays a menu with dynamic items (even if the selection is unrelated)

Solution 3 - Objective C

Sadly, programming a Finder plugin actually does still require getting your hands dirty with COM. If you look at the SCFinderPlugin subproject of the SCPlugin project, you will find that it follows exactly the same techniques outlined in your first link, including setting up a vtable for COM, writing AddRef/ReleaseRef functions, and so on. Writing a plugin, where you're simultaneously managing old-school Carbon memory management, COM-style memory management, and Cocoa/new-style Carbon memory management, can be an incredible pain—and that totally ignores the fact that you'll be interacting in three or more radically different APIs, with different naming conventions and calling semantics. Calling the situation hysterically poor would be a vast understatement.

On the bright side, the Finder in Mac OS X 10.6 Snow Leopard has been fully rewritten in Cocoa--and with that come vastly superior plugin interfaces. If you are lucky enough to be in a situation where you can actually only target Snow Leopard, you probably should grab an ADC Premier or higher membership, download the prerelease builds, and code against that. Besides, your plugin may not work on 10.6 anyway without a Cocoa rewrite, so it might make good sense to take a look at Snow Leopard before it gets released, regardless.

Solution 4 - Objective C

There is no official or supported plugin system for the Finder. Starting with OS X 10.6, you will need to inject code into the Finder process and override objective C methods in the Finder process.

I've done this for a proprietary project. I can tell you that the reason that there are no examples or tutorials for this is because it is a significantly difficult and time consuming development task. For this reason, there's plenty of incentive for individuals or organizations who have accomplished this to guard the specifics of their process closely.

If there's any way at all that you can accomplish your goal using the Services API, do it. Writing a Finder plugin will take you 1-2 solid months of painstaking development and reasonably deep knowledge of C and Objective-C internals.

If you're still convinced that you want do to this, grab mach_star. Good luck.

Solution 5 - Objective C

As far as I know, there's no official plugin architecture for the Finder. You may be able to add image overlays to icons through an external application without having to hook into the Finder, although it wouldn't be on the fly. I don't think there is a way to add contextual menu items aside from Folder Actions and Automator. You can also look into writing an external application to monitor File System changes using the FSEvents API.

Solution 6 - Objective C

Here's a completed solution for Finder icon badges and contextual menus in Lion and Mountain Lion using the techniques described by Les Nie.

Liferay Nativity provides a scripting bundle that will swizzle the relevant Finder methods and a Java client for setting the icons and context menus. It also includes equivalent projects for Windows and Linux.

The project is open source under LGPL, so feel free to contribute any bug fixes or improvements!

Solution 7 - Objective C

The pickings are slim; it's never been really clear to me whether Finder Plugins are actually supported. A few more leads, though:

  • SampleCMPlugIn - Carbon-based of course, since so is Finder. Note that almost any Finder plugin is probably going to stop working with 10.6.

  • Automator can save things as a "Finder plugin." It's a more supported version of what you're discussing, but of course less flexible.

Solution 8 - Objective C

To add Finder/File browser icon overlays and context menus, in a cross-platform manner, from Java, take a look at the Liferay Nativity library.

I also make mention of this in another SO post, which also contains links to Apple's 'Finder Sync' docs and API.

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionnotnoopView Question on Stackoverflow
Solution 1 - Objective CLes NieView Answer on Stackoverflow
Solution 2 - Objective CMichael DautermannView Answer on Stackoverflow
Solution 3 - Objective CBenjamin PollackView Answer on Stackoverflow
Solution 4 - Objective CanthonyView Answer on Stackoverflow
Solution 5 - Objective CMartin GordonView Answer on Stackoverflow
Solution 6 - Objective CdejuknowView Answer on Stackoverflow
Solution 7 - Objective CRob NapierView Answer on Stackoverflow
Solution 8 - Objective CBig RichView Answer on Stackoverflow