How to use dimens.xml in Android?

AndroidAndroid Layout

Android Problem Overview


When I design a layout, I centralize all dimensions in dimens.xml because of topics of maintainability. My question is if this is correct or not. What would it be the best good practice? There is very little information about this, nothing. I know it's good idea to centralize all strings of a layout on strings.xml, colors on colors.xml. But about dimensions?

For example:

<TableLayout
    android:id="@+id/history_detail_rows_submitted"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:background="@color/cebroker_history_detail_rows_border"
    android:collapseColumns="*">

    <TableRow
        android:layout_width="match_parent"
        android:layout_height="wrap_content"
        android:layout_marginTop="@dimen/history_detail_rows_margin_vertical"
        android:background="@color/cebroker_history_detail_rows_background"
        android:gravity="center"
        android:paddingBottom="@dimen/history_detail_rows_padding_vertical"
        android:paddingLeft="@dimen/history_detail_rows_padding_horizontal"
        android:paddingRight="@dimen/history_detail_rows_padding_horizontal"
        android:paddingTop="@dimen/history_detail_rows_padding_vertical">

        <TextView
            android:layout_width="match_parent"
            android:drawableLeft="@mipmap/ic_history_detail_submitted_by"
            android:drawablePadding="@dimen/history_detail_rows_textviews_padding_drawable"
            android:gravity="left|center"
            android:paddingRight="@dimen/history_detail_rows_textviews_padding"
            android:text="@string/history_detail_textview_submitted_by"
            android:textColor="@color/cebroker_history_detail_rows_textviews"
            android:textSize="@dimen/history_detail_rows_textviews_text_size" />

Android Solutions


Solution 1 - Android

How to use dimens.xml

  1. Create a new dimens.xml file by right clicking the values folder and choosing New > Values resource file. Write dimens for the name. (You could also call it dimen or dimensions. The name doesn't really matter, only the dimen resource type that it will include.)

  2. Add a dimen name and value.

     <?xml version="1.0" encoding="utf-8"?>
     <resources>
         <dimen name="my_value">16dp</dimen>
     </resources>
    

    Values can be in dp, px, or sp.

  3. Use the value in xml

     <TextView
         android:padding="@dimen/my_value"
         ... />
    

    or in code

     float sizeInPixels = getResources().getDimension(R.dimen.my_value);
    

When to use dimens.xml

Thanks to this answer for more ideas.

  1. Reusing values - If you need to use the same dimension multiple places throughout your app (for example, Activity layout padding or a TextView textSize), then using a single dimen value will make it much easier to adjust later. This is the same idea as using styles and themes.

  2. Supporting Multiple Screens - A padding of 8dp might look fine on a phone but terrible on a 10" tablet. You can create multiple dimens.xml to be used with different screens. That way you could do something like set 8dp for the phone and 64dp for the tablet. To create another dimens.xml file, right click your res folder and choose New > Value resource file. (see this answer for details)

  3. Convenient dp to px code conversion - In code you usually need to work with pixel values. However you still have to think about the device density and the conversion is annoying to do programmatically. If you have a constant dp value, you can get it in pixels easy like this for float:

     float sizeInPixels = getResources().getDimension(R.dimen.my_value);
    

    or this for int :

     int sizeInPixels = getResources().getDimensionPixelSize(R.dimen.my_value);
    

I give many more details of how to do these things in my fuller answer.

When not to use dimens.xml

  • Don't put your values in dimens.xml if it is going to make them more difficult to maintain. Generally that will be whenever it doesn't fall into the categories I listed above. Using dimens.xml makes the code harder to read because you have to flip back and forth between two files to see what the actual values are. It's not worth it (in my opinion) for individual Views.

  • Strings are different. All strings should go in a resource file like strings.xml because almost all strings need to be translated when internationalizing your app. Most dimension values, on the other hand, do not need to change for a different locality. Android Studio seems to support this reasoning. Defining a string directly in the layout xml will give a warning but defining a dp value won't.

Solution 2 - Android

add an xml file dimens.xml this is use for support multiple devices.

 <resources>
 <!-- Default screen margins, per the Android Design guidelines. -->
  <dimen name="iconarrow">1dp</dimen>
  <item name="text_view_padding" type="integer">100</item>
</resources>

then you can use it in your code like this in java code

textview.setPadding(0, 0, 0, getResources().getInteger(R.integer.text_view_padding));

You can also use in other layout(xml file).

android:padding="@dimen/text_view_padding"

Solution 3 - Android

you don't need to mention dimen value in value folder file. this library auto manage all the things you just call like that

<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:id="@+id/activity_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:paddingBottom="@dimen/_20sdp"
android:paddingLeft="@dimen/_20sdp"
android:paddingRight="@dimen/_20sdp"
android:paddingTop="@dimen/_20sdp"
android:background="@color/colorPrimary"
android:orientation="vertical"
 >

whole code click here for that

Solution 4 - Android

But about dimensions?

According to the official Android docs "A dimension is a simple resource that is referenced using the value provided in the name attribute (not the name of the XML file). As such, you can combine dimension resources with other simple resources in the one XML file, under one <resources> element"

For more details refer to http://developer.android.com/guide/topics/resources/more-resources.html

In this post, Devunwired gives three great reasons as to why use dimens.xml https://stackoverflow.com/questions/7508493/when-should-the-dimens-xml-file-be-used-in-android

Solution 5 - Android

@Jesús Castro You are doing it right. Maintaining values in the dimens.xml file is better than littering hardcoded values around in all your layout files.

For example, imagine the case where you to increase the left and right margins in all your view. If you used a single value maintained in dimens.xml, this would be a quick change - a single value in a single file. However, if you had put the margin values as a literal values such as "16dp" in your layout files (instead of using a dimens value like "@dimen/leftright_margin"), you have to go edit each layout file which is error prone and just plain time consuming.

Solution 6 - Android

I have a novel method I use which I thought is in keeping with the question. I have been avoiding Xml alot to avoid the cost of parsing xml code.

Rather than using xml dimens ,I use java constants. either...

public interface DimenConstants { ... }

or...

public class DimenConstants
{
    public static void init(Activity activity){...}
}

Then in the case of supporting different screen, you can actually do this yourself in Java at runtime. One way is:

public class TestScreenSizes extends Activity
{
    public static final ViewGroup.LayoutParams MAIN_VIEW_SPEC = new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT,ViewGroup.LayoutParams.WRAP_CONTENT);

    @Override protected void onCreate(Bundle savedState)
    {
     super.onCreate(savedState);
     setContentView(newTextView(),MAIN_VIEW_SPEC);
    }

    protected TextView newTextView()
    {
     TextView tv = new TextView(this);
     DisplayMetrics display = getResources().getDisplayMetrics();

     int resolution = display.widthPixels * display.heightPixels;

     if(resolution == 1024) tv.setText("You are using an iphone");
     else if(resolution == 4096) tv.setText("You are using a Samsung Galexy");

     return rv;
    }
}

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionJes&#250;s CastroView Question on Stackoverflow
Solution 1 - AndroidSuragchView Answer on Stackoverflow
Solution 2 - AndroidGopal SinghView Answer on Stackoverflow
Solution 3 - AndroidVinod MakodeView Answer on Stackoverflow
Solution 4 - AndroidFareyaView Answer on Stackoverflow
Solution 5 - AndroidMichael PetersonView Answer on Stackoverflow
Solution 6 - Androiduser9599745View Answer on Stackoverflow