How to resolve SmartFoxServer connection error in unity

C#Unity3dSmartfoxserver

C# Problem Overview


I'm using SmartFoxServer API on Unity3d. It was working fine before I recovered my MacBook, but now gives a connection error as below:

Http error creating http connection: System.Net.Sockets.SocketException: Connection refused
  at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP, Boolean requireSocketPolicy) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.Socket.Connect (System.Net.EndPoint remoteEP) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.TcpClient.Connect (System.Net.IPEndPoint remote_end_point) [0x00000] in <filename unknown>:0 
  at System.Net.Sockets.TcpClient.Connect (System.Net.IPAddress[] ipAddresses, Int32 port) [0x00000] in <filename unknown>:0 
UnityEngine.Debug:Log(Object)
SFS2X_Connect:OnConnection(BaseEvent) (at Assets/SFS2X_Connect.cs:2758)
Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
Sfs2X.SmartFox:ProcessEvents()
SFS2X_Connect:Update() (at Assets/SFS2X_Connect.cs:2764)

Here is the connection code:

using UnityEngine;
using UnityEngine.Networking;
using UnityEngine.UI;
using System.Collections;
using Sfs2X;
using Sfs2X.Core;

    public class SFS2X_Connect : MonoBehaviour {
    
        public string Host = "127.0.0.1";
        
    	[Tooltip("TCP port listened by the SmartFoxServer 2X instance; used for regular socket connection in all builds except WebGL")]
    	public int TcpPort = 9933;
    
    	[Tooltip("WebSocket port listened by the SmartFoxServer 2X instance; used for in WebGL build only")]
    	public int WSPort = 8888;
    
    	[Tooltip("Name of the SmartFoxServer 2X Zone to join")]
    	public string Zone = "examplezone";
    
    
    SmartFox sfs;
    
          sfs = new SmartFox ();
    
          sfs.ThreadSafeMode = false;
    
         sfs.AddEventListener (SFSEvent.CONNECTION, OnConnection);
    
        ConfigData cfg = new ConfigData();
    
    	cfg.Host = Host;
    	cfg.Port = TcpPort;
    	cfg.Zone = Zone;
    
    	sfs.Connect (cfg);
    }

I've removed and re-imported smartfox.dll but still encounter the same error.

What can I do?

Note: I create a new project and imported SnartFoxServer. It's connected to the server.

C# Solutions


Solution 1 - C#

is the zone name really exists and forceBlueBoxOverHttps make true because apple doesn't accept HTTP connections.

cfg.forceBlueBoxOverHttps = true;

Attributions

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionMuhammet DemirView Question on Stackoverflow
Solution 1 - C#Onur GelmezView Answer on Stackoverflow