How to generate a random string of a fixed length in Go?

StringRandomGo

String Problem Overview


I want a random string of characters only (uppercase or lowercase), no numbers, in Go. What is the fastest and simplest way to do this?

String Solutions


Solution 1 - String

Paul's solution provides a simple, general solution.

The question asks for the "the fastest and simplest way". Let's address the fastest part too. We'll arrive at our final, fastest code in an iterative manner. Benchmarking each iteration can be found at the end of the answer.

All the solutions and the benchmarking code can be found on the Go Playground. The code on the Playground is a test file, not an executable. You have to save it into a file named XX_test.go and run it with

go test -bench . -benchmem

Foreword:

> The fastest solution is not a go-to solution if you just need a random string. For that, Paul's solution is perfect. This is if performance does matter. Although the first 2 steps (Bytes and Remainder) might be an acceptable compromise: they do improve performance by like 50% (see exact numbers in the II. Benchmark section), and they don't increase complexity significantly.

Having said that, even if you don't need the fastest solution, reading through this answer might be adventurous and educational.

I. Improvements

1. Genesis (Runes)

As a reminder, the original, general solution we're improving is this:

func init() {
	rand.Seed(time.Now().UnixNano())
}

var letterRunes = []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")

func RandStringRunes(n int) string {
	b := make([]rune, n)
	for i := range b {
		b[i] = letterRunes[rand.Intn(len(letterRunes))]
	}
	return string(b)
}
2. Bytes

If the characters to choose from and assemble the random string contains only the uppercase and lowercase letters of the English alphabet, we can work with bytes only because the English alphabet letters map to bytes 1-to-1 in the UTF-8 encoding (which is how Go stores strings).

So instead of:

var letters = []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")

we can use:

var letters = []byte("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")

Or even better:

const letters = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"

Now this is already a big improvement: we could achieve it to be a const (there are string constants but there are no slice constants). As an extra gain, the expression len(letters) will also be a const! (The expression len(s) is constant if s is a string constant.)

And at what cost? Nothing at all. strings can be indexed which indexes its bytes, perfect, exactly what we want.

Our next destination looks like this:

const letterBytes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"

func RandStringBytes(n int) string {
	b := make([]byte, n)
	for i := range b {
		b[i] = letterBytes[rand.Intn(len(letterBytes))]
	}
	return string(b)
}
3. Remainder

Previous solutions get a random number to designate a random letter by calling rand.Intn() which delegates to Rand.Intn() which delegates to Rand.Int31n().

This is much slower compared to rand.Int63() which produces a random number with 63 random bits.

So we could simply call rand.Int63() and use the remainder after dividing by len(letterBytes):

func RandStringBytesRmndr(n int) string {
	b := make([]byte, n)
	for i := range b {
		b[i] = letterBytes[rand.Int63() % int64(len(letterBytes))]
	}
	return string(b)
}

This works and is significantly faster, the disadvantage is that the probability of all the letters will not be exactly the same (assuming rand.Int63() produces all 63-bit numbers with equal probability). Although the distortion is extremely small as the number of letters 52 is much-much smaller than 1<<63 - 1, so in practice this is perfectly fine.

To make this understand easier: let's say you want a random number in the range of 0..5. Using 3 random bits, this would produce the numbers 0..1 with double probability than from the range 2..5. Using 5 random bits, numbers in range 0..1 would occur with 6/32 probability and numbers in range 2..5 with 5/32 probability which is now closer to the desired. Increasing the number of bits makes this less significant, when reaching 63 bits, it is negligible.

4. Masking

Building on the previous solution, we can maintain the equal distribution of letters by using only as many of the lowest bits of the random number as many is required to represent the number of letters. So for example if we have 52 letters, it requires 6 bits to represent it: 52 = 110100b. So we will only use the lowest 6 bits of the number returned by rand.Int63(). And to maintain equal distribution of letters, we only "accept" the number if it falls in the range 0..len(letterBytes)-1. If the lowest bits are greater, we discard it and query a new random number.

Note that the chance of the lowest bits to be greater than or equal to len(letterBytes) is less than 0.5 in general (0.25 on average), which means that even if this would be the case, repeating this "rare" case decreases the chance of not finding a good number. After n repetition, the chance that we still don't have a good index is much less than pow(0.5, n), and this is just an upper estimation. In case of 52 letters the chance that the 6 lowest bits are not good is only (64-52)/64 = 0.19; which means for example that chances to not have a good number after 10 repetition is 1e-8.

So here is the solution:

const letterBytes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
const (
	letterIdxBits = 6                    // 6 bits to represent a letter index
	letterIdxMask = 1<<letterIdxBits - 1 // All 1-bits, as many as letterIdxBits
)

func RandStringBytesMask(n int) string {
	b := make([]byte, n)
	for i := 0; i < n; {
		if idx := int(rand.Int63() & letterIdxMask); idx < len(letterBytes) {
			b[i] = letterBytes[idx]
			i++
		}
	}
	return string(b)
}
5. Masking Improved

The previous solution only uses the lowest 6 bits of the 63 random bits returned by rand.Int63(). This is a waste as getting the random bits is the slowest part of our algorithm.

If we have 52 letters, that means 6 bits code a letter index. So 63 random bits can designate 63/6 = 10 different letter indices. Let's use all those 10:

const letterBytes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ"
const (
	letterIdxBits = 6                    // 6 bits to represent a letter index
	letterIdxMask = 1<<letterIdxBits - 1 // All 1-bits, as many as letterIdxBits
	letterIdxMax  = 63 / letterIdxBits   // # of letter indices fitting in 63 bits
)

func RandStringBytesMaskImpr(n int) string {
	b := make([]byte, n)
	// A rand.Int63() generates 63 random bits, enough for letterIdxMax letters!
	for i, cache, remain := n-1, rand.Int63(), letterIdxMax; i >= 0; {
		if remain == 0 {
			cache, remain = rand.Int63(), letterIdxMax
		}
		if idx := int(cache & letterIdxMask); idx < len(letterBytes) {
			b[i] = letterBytes[idx]
			i--
		}
		cache >>= letterIdxBits
		remain--
	}

	return string(b)
}
6. Source

The Masking Improved is pretty good, not much we can improve on it. We could, but not worth the complexity.

Now let's find something else to improve. The source of random numbers.

There is a crypto/rand package which provides a Read(b []byte) function, so we could use that to get as many bytes with a single call as many we need. This wouldn't help in terms of performance as crypto/rand implements a cryptographically secure pseudorandom number generator so it's much slower.

So let's stick to the math/rand package. The rand.Rand uses a rand.Source as the source of random bits. rand.Source is an interface which specifies a Int63() int64 method: exactly and the only thing we needed and used in our latest solution.

So we don't really need a rand.Rand (either explicit or the global, shared one of the rand package), a rand.Source is perfectly enough for us:

var src = rand.NewSource(time.Now().UnixNano())

func RandStringBytesMaskImprSrc(n int) string {
	b := make([]byte, n)
	// A src.Int63() generates 63 random bits, enough for letterIdxMax characters!
	for i, cache, remain := n-1, src.Int63(), letterIdxMax; i >= 0; {
		if remain == 0 {
			cache, remain = src.Int63(), letterIdxMax
		}
		if idx := int(cache & letterIdxMask); idx < len(letterBytes) {
			b[i] = letterBytes[idx]
			i--
		}
		cache >>= letterIdxBits
		remain--
	}

	return string(b)
}

Also note that this last solution doesn't require you to initialize (seed) the global Rand of the math/rand package as that is not used (and our rand.Source is properly initialized / seeded).

One more thing to note here: package doc of math/rand states:

> The default Source is safe for concurrent use by multiple goroutines.

So the default source is slower than a Source that may be obtained by rand.NewSource(), because the default source has to provide safety under concurrent access / use, while rand.NewSource() does not offer this (and thus the Source returned by it is more likely to be faster).

7. Utilizing strings.Builder

All previous solutions return a string whose content is first built in a slice ([]rune in Genesis, and []byte in subsequent solutions), and then converted to string. This final conversion has to make a copy of the slice's content, because string values are immutable, and if the conversion would not make a copy, it could not be guaranteed that the string's content is not modified via its original slice. For details, see https://stackoverflow.com/questions/41460750/how-to-convert-utf8-string-to-byte/41460993#41460993 and https://stackoverflow.com/questions/43470284/golang-bytestring-vs-bytestring/43470344#43470344.

Go 1.10 introduced strings.Builder. strings.Builder is a new type we can use to build contents of a string similar to bytes.Buffer. Internally it uses a []byte to build the content, and when we're done, we can obtain the final string value using its Builder.String() method. But what's cool in it is that it does this without performing the copy we just talked about above. It dares to do so because the byte slice used to build the string's content is not exposed, so it is guaranteed that no one can modify it unintentionally or maliciously to alter the produced "immutable" string.

So our next idea is to not build the random string in a slice, but with the help of a strings.Builder, so once we're done, we can obtain and return the result without having to make a copy of it. This may help in terms of speed, and it will definitely help in terms of memory usage and allocations.

func RandStringBytesMaskImprSrcSB(n int) string {
	sb := strings.Builder{}
	sb.Grow(n)
	// A src.Int63() generates 63 random bits, enough for letterIdxMax characters!
	for i, cache, remain := n-1, src.Int63(), letterIdxMax; i >= 0; {
		if remain == 0 {
			cache, remain = src.Int63(), letterIdxMax
		}
		if idx := int(cache & letterIdxMask); idx < len(letterBytes) {
			sb.WriteByte(letterBytes[idx])
			i--
		}
		cache >>= letterIdxBits
		remain--
	}

	return sb.String()
}

Do note that after creating a new strings.Buidler, we called its Builder.Grow() method, making sure it allocates a big-enough internal slice (to avoid reallocations as we add the random letters).

8. "Mimicing" strings.Builder with package unsafe

strings.Builder builds the string in an internal []byte, the same as we did ourselves. So basically doing it via a strings.Builder has some overhead, the only thing we switched to strings.Builder for is to avoid the final copying of the slice.

strings.Builder avoids the final copy by using package unsafe:

// String returns the accumulated string.
func (b *Builder) String() string {
	return *(*string)(unsafe.Pointer(&b.buf))
}

The thing is, we can also do this ourselves, too. So the idea here is to switch back to building the random string in a []byte, but when we're done, don't convert it to string to return, but do an unsafe conversion: obtain a string which points to our byte slice as the string data.

This is how it can be done:

func RandStringBytesMaskImprSrcUnsafe(n int) string {
	b := make([]byte, n)
	// A src.Int63() generates 63 random bits, enough for letterIdxMax characters!
	for i, cache, remain := n-1, src.Int63(), letterIdxMax; i >= 0; {
		if remain == 0 {
			cache, remain = src.Int63(), letterIdxMax
		}
		if idx := int(cache & letterIdxMask); idx < len(letterBytes) {
			b[i] = letterBytes[idx]
			i--
		}
		cache >>= letterIdxBits
		remain--
	}

	return *(*string)(unsafe.Pointer(&b))
}
(9. Using rand.Read())

Go 1.7 added a rand.Read() function and a Rand.Read() method. We should be tempted to use these to read as many bytes as we need in one step, in order to achieve better performance.

There is one small "problem" with this: how many bytes do we need? We could say: as many as the number of output letters. We would think this is an upper estimation, as a letter index uses less than 8 bits (1 byte). But at this point we are already doing worse (as getting the random bits is the "hard part"), and we're getting more than needed.

Also note that to maintain equal distribution of all letter indices, there might be some "garbage" random data that we won't be able to use, so we would end up skipping some data, and thus end up short when we go through all the byte slice. We would need to further get more random bytes, "recursively". And now we're even losing the "single call to rand package" advantage...

We could "somewhat" optimize the usage of the random data we acquire from math.Rand(). We may estimate how many bytes (bits) we'll need. 1 letter requires letterIdxBits bits, and we need n letters, so we need n * letterIdxBits / 8.0 bytes rounding up. We can calculate the probability of a random index not being usable (see above), so we could request more that will "more likely" be enough (if it turns out it's not, we repeat the process). We can process the byte slice as a "bit stream" for example, for which we have a nice 3rd party lib: github.com/icza/bitio (disclosure: I'm the author).

But Benchmark code still shows we're not winning. Why is it so?

The answer to the last question is because rand.Read() uses a loop and keeps calling Source.Int63() until it fills the passed slice. Exactly what the RandStringBytesMaskImprSrc() solution does, without the intermediate buffer, and without the added complexity. That's why RandStringBytesMaskImprSrc() remains on the throne. Yes, RandStringBytesMaskImprSrc() uses an unsynchronized rand.Source unlike rand.Read(). But the reasoning still applies; and which is proven if we use Rand.Read() instead of rand.Read() (the former is also unsynchronzed).

II. Benchmark

All right, it's time for benchmarking the different solutions.

Moment of truth:

BenchmarkRunes-4                     2000000    723 ns/op   96 B/op   2 allocs/op
BenchmarkBytes-4                     3000000    550 ns/op   32 B/op   2 allocs/op
BenchmarkBytesRmndr-4                3000000    438 ns/op   32 B/op   2 allocs/op
BenchmarkBytesMask-4                 3000000    534 ns/op   32 B/op   2 allocs/op
BenchmarkBytesMaskImpr-4            10000000    176 ns/op   32 B/op   2 allocs/op
BenchmarkBytesMaskImprSrc-4         10000000    139 ns/op   32 B/op   2 allocs/op
BenchmarkBytesMaskImprSrcSB-4       10000000    134 ns/op   16 B/op   1 allocs/op
BenchmarkBytesMaskImprSrcUnsafe-4   10000000    115 ns/op   16 B/op   1 allocs/op

Just by switching from runes to bytes, we immediately have 24% performance gain, and memory requirement drops to one third.

Getting rid of rand.Intn() and using rand.Int63() instead gives another 20% boost.

Masking (and repeating in case of big indices) slows down a little (due to repetition calls): -22%...

But when we make use of all (or most) of the 63 random bits (10 indices from one rand.Int63() call): that speeds up big time: 3 times.

If we settle with a (non-default, new) rand.Source instead of rand.Rand, we again gain 21%.

If we utilize strings.Builder, we gain a tiny 3.5% in speed, but we also achieved 50% reduction in memory usage and allocations! That's nice!

Finally if we dare to use package unsafe instead of strings.Builder, we again gain a nice 14%.

Comparing the final to the initial solution: RandStringBytesMaskImprSrcUnsafe() is 6.3 times faster than RandStringRunes(), uses one sixth memory and half as few allocations. Mission accomplished.

Solution 2 - String

You can just write code for it. This code can be a little simpler if you want to rely on the letters all being single bytes when encoded in UTF-8.

package main

import (
	"fmt"
    "time"
	"math/rand"
)

var letters = []rune("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")

func randSeq(n int) string {
    b := make([]rune, n)
    for i := range b {
        b[i] = letters[rand.Intn(len(letters))]
    }
    return string(b)
}

func main() {
	rand.Seed(time.Now().UnixNano())

	fmt.Println(randSeq(10))
}

Solution 3 - String

Use package uniuri, which generates cryptographically secure uniform (unbiased) strings.

Disclaimer: I'm the author of the package

Solution 4 - String

Two possible options (there might be more of course):

  1. You can use the crypto/rand package that supports reading random byte arrays (from /dev/urandom) and is geared towards cryptographic random generation. see http://golang.org/pkg/crypto/rand/#example_Read . It might be slower than normal pseudo-random number generation though.

  2. Take a random number and hash it using md5 or something like this.

Solution 5 - String

Simple solution for you, with least duplicate result:

import (
	"fmt"
	"math/rand"
    "time"
)

func randomString(length int) string {
    rand.Seed(time.Now().UnixNano())
    b := make([]byte, length)
    rand.Read(b)
    return fmt.Sprintf("%x", b)[:length]
}

Check it out in the PlayGround

Solution 6 - String

If you want cryptographically secure random numbers, and the exact charset is flexible (say, base64 is fine), you can calculate exactly what the length of random characters you need from the desired output size.

Base 64 text is 1/3 longer than base 256. (2^8 vs 2^6; 8bits/6bits = 1.333 ratio)

import (
	"crypto/rand"
	"encoding/base64"
	"math"
)

func randomBase64String(l int) string {
	buff := make([]byte, int(math.Ceil(float64(l)/float64(1.33333333333))))
	rand.Read(buff)
	str := base64.RawURLEncoding.EncodeToString(buff)
	return str[:l] // strip 1 extra character we get from odd length results
}

Note: you can also use RawStdEncoding if you prefer + and / characters to - and _

If you want hex, base 16 is 2x longer than base 256. (2^8 vs 2^4; 8bits/4bits = 2x ratio)

import (
	"crypto/rand"
	"encoding/hex"
	"math"
)


func randomBase16String(l int) string {
	buff := make([]byte, int(math.Ceil(float64(l)/2)))
	rand.Read(buff)
	str := hex.EncodeToString(buff)
	return str[:l] // strip 1 extra character we get from odd length results
}

However, you could extend this to any arbitrary character set if you have a base256 to baseN encoder for your character set. You can do the same size calculation with how many bits are needed to represent your character set. The ratio calculation for any arbitrary charset is: ratio = 8 / log2(len(charset))).

Though both of these solutions are secure, simple, should be fast, and don't waste your crypto entropy pool.

Here's the playground showing it works for any size. https://play.golang.org/p/_yF_xxXer0Z

Solution 7 - String

Another version, inspired from generate password in JavaScript crypto:

package main

import (
	"crypto/rand"
	"fmt"
)

var chars = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890-"

func shortID(length int) string {
	ll := len(chars)
	b := make([]byte, length)
	rand.Read(b) // generates len(b) random bytes
	for i := 0; i < length; i++ {
		b[i] = chars[int(b[i])%ll]
	}
	return string(b)
}

func main() {
	fmt.Println(shortID(18))
	fmt.Println(shortID(18))
	fmt.Println(shortID(18))
}

Solution 8 - String

Following icza's wonderfully explained solution, here is a modification of it that uses crypto/rand instead of math/rand.

const (
	letterBytes = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ" // 52 possibilities
	letterIdxBits = 6                    // 6 bits to represent 64 possibilities / indexes
	letterIdxMask = 1<<letterIdxBits - 1 // All 1-bits, as many as letterIdxBits
)

func SecureRandomAlphaString(length int) string {

	result := make([]byte, length)
	bufferSize := int(float64(length)*1.3)
	for i, j, randomBytes := 0, 0, []byte{}; i < length; j++ {
		if j%bufferSize == 0 {
			randomBytes = SecureRandomBytes(bufferSize)
		}
		if idx := int(randomBytes[j%length] & letterIdxMask); idx < len(letterBytes) {
			result[i] = letterBytes[idx]
			i++
		}
	}

	return string(result)
}

// SecureRandomBytes returns the requested number of bytes using crypto/rand
func SecureRandomBytes(length int) []byte {
	var randomBytes = make([]byte, length)
	_, err := rand.Read(randomBytes)
	if err != nil {
		log.Fatal("Unable to generate random bytes")
	}
	return randomBytes
}

If you want a more generic solution, that allows you to pass in the slice of character bytes to create the string out of, you can try using this:

// SecureRandomString returns a string of the requested length,
// made from the byte characters provided (only ASCII allowed).
// Uses crypto/rand for security. Will panic if len(availableCharBytes) > 256.
func SecureRandomString(availableCharBytes string, length int) string {

	// Compute bitMask
	availableCharLength := len(availableCharBytes)
	if availableCharLength == 0 || availableCharLength > 256 {
		panic("availableCharBytes length must be greater than 0 and less than or equal to 256")
	}
	var bitLength byte
	var bitMask byte
	for bits := availableCharLength - 1; bits != 0; {
		bits = bits >> 1
		bitLength++
	}
	bitMask = 1<<bitLength - 1

	// Compute bufferSize
	bufferSize := length + length / 3

	// Create random string
	result := make([]byte, length)
	for i, j, randomBytes := 0, 0, []byte{}; i < length; j++ {
		if j%bufferSize == 0 {
			// Random byte buffer is empty, get a new one
			randomBytes = SecureRandomBytes(bufferSize)
		}
		// Mask bytes to get an index into the character slice
		if idx := int(randomBytes[j%length] & bitMask); idx < availableCharLength {
			result[i] = availableCharBytes[idx]
			i++
		}
	}

	return string(result)
}

If you want to pass in your own source of randomness, it would be trivial to modify the above to accept an io.Reader instead of using crypto/rand.

Solution 9 - String

Here is my way ) Use math rand or crypto rand as you wish.

func randStr(len int) string {
	buff := make([]byte, len)
	rand.Read(buff)
	str := base64.StdEncoding.EncodeToString(buff)
	// Base 64 can be longer than len
	return str[:len]
}

Solution 10 - String

func Rand(n int) (str string) {
    b := make([]byte, n)
    rand.Read(b)
    str = fmt.Sprintf("%x", b)
    return
}

Solution 11 - String

Here is a simple and performant solution for a cryptographically secure random string.

package main

import (
	"crypto/rand"
    "unsafe"
    "fmt"
)

var alphabet = []byte("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ")

func main() {
    fmt.Println(generate(16))
}

func generate(size int) string {
    b := make([]byte, size)
    rand.Read(b)
    for i := 0; i < size; i++ {
	    b[i] = alphabet[b[i] / 5]
    }
    return *(*string)(unsafe.Pointer(&b))
}

Benchmark

Benchmark  95.2 ns/op	   16 B/op	    1 allocs/op

Solution 12 - String

I usually do it like this if it takes an option to capitalize or not

func randomString(length int, upperCase bool) string {
	rand.Seed(time.Now().UnixNano())

	var alphabet string

	if upperCase {
		alphabet = "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
	} else {
		alphabet = "abcdefghijklmnopqrstuvwxyz"
	}

	var sb strings.Builder

	l := len(alphabet)

	for i := 0; i < length; i++ {
		c := alphabet[rand.Intn(l)]
		sb.WriteByte(c)
	}

	return sb.String()
}

and like this if you don't need capital letters

func randomString(length int) string {
        rand.Seed(time.Now().UnixNano())

        var alphabet string = "abcdefghijklmnopqrstuvwxyz"
        var sb strings.Builder

        l := len(alphabet)

        for i := 0; i < length; i++ {
                c := alphabet[rand.Intn(l)]
                sb.WriteByte(c)
        }

        return sb.String()
}

Solution 13 - String

If you are willing to add a few characters to your pool of allowed characters, you can make the code work with anything which provides random bytes through a io.Reader. Here we are using crypto/rand.

// len(encodeURL) == 64. This allows (x <= 265) x % 64 to have an even
// distribution.
const encodeURL = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789-_"

// A helper function create and fill a slice of length n with characters from
// a-zA-Z0-9_-. It panics if there are any problems getting random bytes.
func RandAsciiBytes(n int) []byte {
	output := make([]byte, n)

	// We will take n bytes, one byte for each character of output.
	randomness := make([]byte, n)

	// read all random
	_, err := rand.Read(randomness)
	if err != nil {
		panic(err)
	}

	// fill output
	for pos := range output {
		// get random item
		random := uint8(randomness[pos])

		// random % 64
		randomPos := random % uint8(len(encodeURL))

		// put into output
		output[pos] = encodeURL[randomPos]
	}

	return output
}

Solution 14 - String

This is a sample code which I used to generate certificate number in my app.

func GenerateCertificateNumber() string {
	CertificateLength := 7
	t := time.Now().String()
	CertificateHash, err := bcrypt.GenerateFromPassword([]byte(t), bcrypt.DefaultCost)
	if err != nil {
		fmt.Println(err)
	}
	// Make a Regex we only want letters and numbers
	reg, err := regexp.Compile("[^a-zA-Z0-9]+")
	if err != nil {
		log.Fatal(err)
	}
	processedString := reg.ReplaceAllString(string(CertificateHash), "")
	fmt.Println(string(processedString))

	CertificateNumber := strings.ToUpper(string(processedString[len(processedString)-CertificateLength:]))
	fmt.Println(CertificateNumber)
	return CertificateNumber
}

Solution 15 - String

/*
	korzhao
*/

package rand

import (
	crand "crypto/rand"
	"math/rand"
	"sync"
	"time"
	"unsafe"
)

// Doesn't share the rand library globally, reducing lock contention
type Rand struct {
	Seed int64
	Pool *sync.Pool
}

var (
	MRand    = NewRand()
	randlist = []byte("abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890")
)

// init random number generator
func NewRand() *Rand {
	p := &sync.Pool{New: func() interface{} {
		return rand.New(rand.NewSource(getSeed()))
	},
	}
	mrand := &Rand{
		Pool: p,
	}
	return mrand
}

// get the seed
func getSeed() int64 {
	return time.Now().UnixNano()
}

func (s *Rand) getrand() *rand.Rand {
	return s.Pool.Get().(*rand.Rand)
}
func (s *Rand) putrand(r *rand.Rand) {
	s.Pool.Put(r)
}

// get a random number
func (s *Rand) Intn(n int) int {
	r := s.getrand()
	defer s.putrand(r)

	return r.Intn(n)
}

//  bulk get random numbers
func (s *Rand) Read(p []byte) (int, error) {
	r := s.getrand()
	defer s.putrand(r)

	return r.Read(p)
}

func CreateRandomString(len int) string {
	b := make([]byte, len)
	_, err := MRand.Read(b)
	if err != nil {
		return ""
	}
	for i := 0; i < len; i++ {
		b[i] = randlist[b[i]%(62)]
	}
	return *(*string)(unsafe.Pointer(&b))
}

24.0 ns/op 16 B/op 1 allocs/

Solution 16 - String

As a follow-up to icza's brilliant solution, below I am using rand.Reader

func RandStringBytesMaskImprRandReaderUnsafe(length uint) (string, error) {
	const (
		charset     = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ0123456789"
		charIdxBits = 6                  // 6 bits to represent a letter index
		charIdxMask = 1<<charIdxBits - 1 // All 1-bits, as many as charIdxBits
		charIdxMax  = 63 / charIdxBits   // # of letter indices fitting in 63 bits
	)

	buffer := make([]byte, length)
	charsetLength := len(charset)
	max := big.NewInt(int64(1 << uint64(charsetLength)))

	limit, err := rand.Int(rand.Reader, max)
	if err != nil {
		return "", err
	}

	for index, cache, remain := int(length-1), limit.Int64(), charIdxMax; index >= 0; {
		if remain == 0 {
			limit, err = rand.Int(rand.Reader, max)
			if err != nil {
				return "", err
			}

			cache, remain = limit.Int64(), charIdxMax
		}

		if idx := int(cache & charIdxMask); idx < charsetLength {
			buffer[index] = charset[idx]
			index--
		}

		cache >>= charIdxBits
		remain--
	}

	return *(*string)(unsafe.Pointer(&buffer)), nil
}


func BenchmarkBytesMaskImprRandReaderUnsafe(b *testing.B) {
	b.ReportAllocs()
	b.ResetTimer()

	const length = 16

	b.RunParallel(func(pb *testing.PB) {
		for pb.Next() {
			RandStringBytesMaskImprRandReaderUnsafe(length)
		}
	})
}

Solution 17 - String

const (
	chars       = "0123456789_abcdefghijkl-mnopqrstuvwxyz" //ABCDEFGHIJKLMNOPQRSTUVWXYZ
	charsLen    = len(chars)
	mask        = 1<<6 - 1
)

var rng = rand.NewSource(time.Now().UnixNano())

// RandStr 返回指定长度的随机字符串
func RandStr(ln int) string {
	/* chars 38个字符
	 * rng.Int63() 每次产出64bit的随机数,每次我们使用6bit(2^6=64) 可以使用10次
	 */
	buf := make([]byte, ln)
	for idx, cache, remain := ln-1, rng.Int63(), 10; idx >= 0; {
		if remain == 0 {
			cache, remain = rng.Int63(), 10
		}
		buf[idx] = chars[int(cache&mask)%charsLen]
		cache >>= 6
		remain--
		idx--
	}
	return *(*string)(unsafe.Pointer(&buf))
}

BenchmarkRandStr16-8 20000000 68.1 ns/op 16 B/op 1 allocs/op

Attributions

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionAnish ShahView Question on Stackoverflow
Solution 1 - StringiczaView Answer on Stackoverflow
Solution 2 - StringPaul HankinView Answer on Stackoverflow
Solution 3 - StringdchestView Answer on Stackoverflow
Solution 4 - StringNot_a_GolferView Answer on Stackoverflow
Solution 5 - StringAmin ShojaeiView Answer on Stackoverflow
Solution 6 - StringSteven SorokaView Answer on Stackoverflow
Solution 7 - StringNinh PhamView Answer on Stackoverflow
Solution 8 - StringChrisView Answer on Stackoverflow
Solution 9 - StringDimaView Answer on Stackoverflow
Solution 10 - StringkevinView Answer on Stackoverflow
Solution 11 - StringtwharmonView Answer on Stackoverflow
Solution 12 - Stringkhilmi aminudinView Answer on Stackoverflow
Solution 13 - String0xcaffView Answer on Stackoverflow
Solution 14 - StringKrishnadas PCView Answer on Stackoverflow
Solution 15 - StringkorzhaoView Answer on Stackoverflow
Solution 16 - StringAhmed KamalView Answer on Stackoverflow
Solution 17 - Stringuser10987909View Answer on Stackoverflow