How to check the OS version at runtime, e.g. on Windows or Linux, without using a conditional compilation statement

C#WindowsWinformsVisual Studio-2008

C# Problem Overview


How do I determine what platform my C# code is running on? for example whether it is running on Linux or windows so that I can execute different code at runtime.

I have a C# Windows application that I want to build to target Windows and Linux platforms.

So far I have created two project files pointing to the same set of source code files. I then use a conditional compilation statement one of the projects called LINUX.

Where there are difference in the actual code I use conditional statements using the conditional compilation statement, for example,

#if (LINUX)
    ' Do something
#endif

Is there a better way of doing this? I don't really want to have two project files.

C# Solutions


Solution 1 - C#

I found this recommendation on one of Microsoft's blogs:

> We recommend you to use RuntimeInformation.IsOSPlatform() for platform > checks.

Reference: Announcing the Windows Compatibility Pack for .NET Core

IsOSPlatform() takes an argument of types OSPlatform which has three values by default: Windows, Linux and OSX. It can be used as follow:

if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
  // Do something
}

The API is part of .NET Standard 2.0, and therefore available in .NET Core 2.0 and .NET Framework 4.7.1.

Solution 2 - C#

[Editor's Note: This answer was applicable before .NET 4.7.1, or before the Windows Compatibility Pack for .NET Core was released. The current best answer is Alex Sanséau's to Stack Overflow question How to check the OS version at runtime, e.g. on Windows or Linux, without using a conditional compilation statement.]

You can detect the execution platform using System.Environment.OSVersion.Platform:

public static bool IsLinux
{
    get
    {
        int p = (int) Environment.OSVersion.Platform;
        return (p == 4) || (p == 6) || (p == 128);
    }
}

From the Mono FAQ:

> How to detect the execution platform > > The execution platform can be detected by using the System.Environment.OSVersion.Platform value. However correctly detecting Unix platforms, in every cases, requires a little more work. The first versions of the framework (1.0 and 1.1) didn't include any PlatformID value for Unix, so Mono used the value 128. The newer framework 2.0 added Unix to the PlatformID enum but, sadly, with a different value: 4 and newer versions of .NET distinguished between Unix and macOS, introducing yet another value 6 for macOS. > > This means that in order to detect properly code running on Unix platforms you must check the three values (4, 6 and 128). This ensure that the detection code will work as expected when executed on Mono CLR 1.x runtime and with both Mono and Microsoft CLR 2.x runtimes.

Solution 3 - C#

Use:

System.Environment.OSVersion

Solution 4 - C#

There isn't any such method, but you can use this method that checks it conditionally:

    public static OSPlatform GetOperatingSystem()
    {
        if (RuntimeInformation.IsOSPlatform(OSPlatform.OSX))
        {
            return OSPlatform.OSX;
        }

        if (RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
        {
            return OSPlatform.Linux;
        }

        if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
        {
            return OSPlatform.Windows;
        }

        throw new Exception("Cannot determine operating system!");
    }

Solution 5 - C#

You can use System.Environment.OSVersion to check what kind of platform you're on at runtime.

Solution 6 - C#

To expand on other answers, in cases where a Linux and Windows implementation of a feature are not compatible (that is, require references to libraries only available for a specific platform), you can also use an interface and have two separate assemblies, one written and compiled on each platform, with a type that implements this interface.

Then, based on the check, use Assembly.Load() to load only the right assembly (and its platform-specific dependency), reflection to find your type in the assembly, and Activator.CreateInstance() to get an instance of the type that you can then work with normally.

Solution 7 - C#

Built-in static method: System.Runtime.Serialization.OperatingSystem.IsLinux().

Solution 8 - C#

One more option is to use Process to call a shell script to get the uname, as follows:

Process p = new Process {
  StartInfo = {
    UseShellExecute        = false,
    RedirectStandardOutput = true,
    FileName               = "uname",
    Arguments              = "-s"
  }
};
p.Start();
string uname = p.StandardOutput.ReadToEnd().Trim();

if (uname == "Darwin") {
  // OS X
} else {
  // ...
}

Solution 9 - C#

OperatingSystem os = new OperatingSystem(System.Environment.OSVersion.Platform, new Version());
Console.WriteLine(os.ToString());

Attributions

All content for this solution is sourced from the original question on Stackoverflow.

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionBobboView Question on Stackoverflow
Solution 1 - C#Alex SanséauView Answer on Stackoverflow
Solution 2 - C#Martin BuberlView Answer on Stackoverflow
Solution 3 - C#Andreas ÅgrenView Answer on Stackoverflow
Solution 4 - C#Alper EbicogluView Answer on Stackoverflow
Solution 5 - C#Samuel OtterView Answer on Stackoverflow
Solution 6 - C#Joel CoehoornView Answer on Stackoverflow
Solution 7 - C#DixinView Answer on Stackoverflow
Solution 8 - C#Zane ClaesView Answer on Stackoverflow
Solution 9 - C#Ahmed NaeemView Answer on Stackoverflow