How to add two numbers without using ++ or + or another arithmetic operator

C++CAlgorithmBit Manipulation

C++ Problem Overview


How do I add two numbers without using ++ or + or any other arithmetic operator?

It was a question asked a long time ago in some campus interview. Anyway, today someone asked a question regarding some bit-manipulations, and in answers a beautiful quide *Stanford bit twiddling* was referred. I spend some time studying it and thought that there actually might be an answer to the question. I don't know, I could not find one. Does an answer exist?

C++ Solutions


Solution 1 - C++

This is something I have written a while ago for fun. It uses a two's complement representation and implements addition using repeated shifts with a carry bit, implementing other operators mostly in terms of addition.

#include <stdlib.h>	/* atoi() */
#include <stdio.h>	/* (f)printf */
#include <assert.h>	/* assert() */

int add(int x, int y) {
	int carry = 0;
	int result = 0;
	int i;

	for(i = 0; i < 32; ++i) {
		int a = (x >> i) & 1;
		int b = (y >> i) & 1;
		result |= ((a ^ b) ^ carry) << i;
		carry = (a & b) | (b & carry) | (carry & a);
	}

	return result;
}

int negate(int x) {
	return add(~x, 1);
}

int subtract(int x, int y) {
	return add(x, negate(y));
}

int is_even(int n) {
	return !(n & 1);
}

int divide_by_two(int n) {
	return n >> 1;
}

int multiply_by_two(int n) {
	return n << 1;
}

int multiply(int x, int y) {
	int result = 0;

	if(x < 0 && y < 0) {
		return multiply(negate(x), negate(y));
	}

	if(x >= 0 && y < 0) {
		return multiply(y, x);
	}

	while(y > 0) {
		if(is_even(y)) {
			x = multiply_by_two(x);
			y = divide_by_two(y);
		} else {
			result = add(result, x);
			y = add(y, -1);
		}
	}

	return result;
}

int main(int argc, char **argv) {
	int from = -100, to = 100;
	int i, j;

	for(i = from; i <= to; ++i) {
		assert(0 - i == negate(i));
		assert(((i % 2) == 0) == is_even(i));
		assert(i * 2 == multiply_by_two(i));
		if(is_even(i)) {
			assert(i / 2 == divide_by_two(i));
		}
	}

	for(i = from; i <= to; ++i) {
		for(j = from; j <= to; ++j) {
			assert(i + j == add(i, j));
			assert(i - j == subtract(i, j));
			assert(i * j == multiply(i, j));
		}
	}

	return 0;
}

Solution 2 - C++

Or, rather than Jason's bitwise approach, you can calculate many bits in parallel - this should run much faster with large numbers. In each step figure out the carry part and the part that is sum. You attempt to add the carry to the sum, which could cause carry again - hence the loop.

>>> def add(a, b):
    while a != 0:
	    #      v carry portion| v sum portion
        a, b = ((a & b) << 1),  (a ^ b)
        print b, a
    return b

when you add 1 and 3, both numbers have the 1 bit set, so the sum of that 1+1 carries. The next step you add 2 to 2 and that carries into the correct sum four. That causes an exit

>>> add(1,3)
2 2
4 0
4

Or a more complex example

>>> add(45, 291)
66 270
4 332
8 328
16 320
336

Edit: For it to work easily on signed numbers you need to introduce an upper limit on a and b

>>> def add(a, b):
    while a != 0:
        #      v carry portion| v sum portion
        a, b = ((a & b) << 1),  (a ^ b)
        a &= 0xFFFFFFFF
        b &= 0xFFFFFFFF
        print b, a
    return b

Try it on

add(-1, 1)

to see a single bit carry up through the entire range and overflow over 32 iterations

4294967294 2
4294967292 4
4294967288 8
...
4294901760 65536
...
2147483648 2147483648
0 0
0L

Solution 3 - C++

int Add(int a, int b)
{
    while (b)
    {
        int carry = a & b;
        a = a ^ b;
        b = carry << 1;
    }
    return a;
}

Solution 4 - C++

You could transform an adder circuit into an algorithm. They only do bitwise operations =)

Solution 5 - C++

Well, to implement an equivalent with boolean operators is quite simple: you do a bit-by-bit sum (which is an XOR), with carry (which is an AND). Like this:

int sum(int value1, int value2)
{
	int result = 0;
	int carry = 0;
	for (int mask = 1; mask != 0; mask <<= 1)
	{
		int bit1 = value1 & mask;
		int bit2 = value2 & mask;
		result |= mask & (carry ^ bit1 ^ bit2);
		carry = ((bit1 & bit2) | (bit1 & carry) | (bit2 & carry)) << 1;
	}
	return result;
}

Solution 6 - C++

You've already gotten a couple bit manipulation answers. Here's something different.

In C, arr[ind] == *(arr + ind). This lets us do slightly confusing (but legal) things like int arr = { 3, 1, 4, 5 }; int val = 0[arr];.

So we can define a custom add function (without explicit use of an arithmetic operator) thusly:

unsigned int add(unsigned int const a, unsigned int const b)
{
    /* this works b/c sizeof(char) == 1, by definition */
    char * const aPtr = (char *)a;
    return (int) &(aPtr[b]);
}

Alternately, if we want to avoid this trick, and if by arithmetic operator they include |, &, and ^ (so direct bit manipulation is not allowed) , we can do it via lookup table:

typedef unsigned char byte;

const byte lut_add_mod_256[256][256] = { 
  { 0, 1, 2, /*...*/, 255 },
  { 1, 2, /*...*/, 255, 0 },
  { 2, /*...*/, 255, 0, 1 },
  /*...*/
  { 254, 255, 0, 1, /*...*/, 253 },
  { 255, 0, 1, /*...*/, 253, 254 },
}; 

const byte lut_add_carry_256[256][256] = {
  { 0, 0, 0, /*...*/, 0 },
  { 0, 0, /*...*/, 0, 1 },
  { 0, /*...*/, 0, 1, 1 },
  /*...*/
  { 0, 0, 1, /*...*/, 1 },
  { 0, 1, 1, /*...*/, 1 },
};

void add_byte(byte const a, byte const b, byte * const sum, byte * const carry)
{
  *sum = lut_add_mod_256[a][b];
  *carry = lut_add_carry_256[a][b];
}

unsigned int add(unsigned int a, unsigned int b)
{
  unsigned int sum;
  unsigned int carry;
  byte * const aBytes = (byte *) &a;
  byte * const bBytes = (byte *) &b;
  byte * const sumBytes = (byte *) &sum;
  byte * const carryBytes = (byte *) &carry;

  byte const test[4] = { 0x12, 0x34, 0x56, 0x78 };
  byte BYTE_0, BYTE_1, BYTE_2, BYTE_3;

  /* figure out endian-ness */
  if (0x12345678 == *(unsigned int *)test)
  {
    BYTE_0 = 3;
    BYTE_1 = 2;
    BYTE_2 = 1;
    BYTE_3 = 0;
  }
  else 
  {
    BYTE_0 = 0;
    BYTE_1 = 1;
    BYTE_2 = 2;
    BYTE_3 = 3;
  }


  /* assume 4 bytes to the unsigned int */
  add_byte(aBytes[BYTE_0], bBytes[BYTE_0], &sumBytes[BYTE_0], &carryBytes[BYTE_0]);

  add_byte(aBytes[BYTE_1], bBytes[BYTE_1], &sumBytes[BYTE_1], &carryBytes[BYTE_1]);
  if (carryBytes[BYTE_0] == 1)
  {
    if (sumBytes[BYTE_1] == 255)
    {
      sumBytes[BYTE_1] = 0;
      carryBytes[BYTE_1] = 1;
    }
    else
    {
      add_byte(sumBytes[BYTE_1], 1, &sumBytes[BYTE_1], &carryBytes[BYTE_0]);
    }
  }
  
  add_byte(aBytes[BYTE_2], bBytes[BYTE_2], &sumBytes[BYTE_2], &carryBytes[BYTE_2]);
  if (carryBytes[BYTE_1] == 1)
  {
    if (sumBytes[BYTE_2] == 255)
    {
      sumBytes[BYTE_2] = 0;
      carryBytes[BYTE_2] = 1;
    }
    else
    {
      add_byte(sumBytes[BYTE_2], 1, &sumBytes[BYTE_2], &carryBytes[BYTE_1]);
    }
  }
  
  add_byte(aBytes[BYTE_3], bBytes[BYTE_3], &sumBytes[BYTE_3], &carryBytes[BYTE_3]);
  if (carryBytes[BYTE_2] == 1)
  {
    if (sumBytes[BYTE_3] == 255)
    {
      sumBytes[BYTE_3] = 0;
      carryBytes[BYTE_3] = 1;
    }
    else
    {
      add_byte(sumBytes[BYTE_3], 1, &sumBytes[BYTE_3], &carryBytes[BYTE_2]);
    }
  }

  return sum;
}

Solution 7 - C++

All arithmetic operations decompose to bitwise operations to be implemented in electronics, using NAND, AND, OR, etc. gates.

Adder composition can be seen here.

Solution 8 - C++

For unsigned numbers, use the same addition algorithm as you learned in first class, but for base 2 instead of base 10. Example for 3+2 (base 10), i.e 11+10 in base 2:

   1--- carry bit
   0 1 1--- first operand (3)
 + 0 1 0--- second operand (2)
 -------
   1 0 1--- total sum (calculated in three steps)

Solution 9 - C++

If you're feeling comedic, there's always this spectacularly awful approach for adding two (relatively small) unsigned integers. No arithmetic operators anywhere in your code.

In C#:

static uint JokeAdder(uint a, uint b)
{
    string result = string.Format(string.Format("{{0,{0}}}{{1,{1}}}", a, b), null, null);
    return result.Length;
}

In C, using stdio (replace snprintf with _snprintf on Microsoft compilers):

#include <stdio.h>
unsigned int JokeAdder(unsigned int a, unsigned int b)
{
    return snprintf(NULL, 0, "%*.*s%*.*s", a, a, "", b, b, "");
}

Solution 10 - C++

Here is a compact C solution. Sometimes recursion is more readable than loops.

int add(int a, int b){
    if (b == 0) return a;
    return add(a ^ b, (a & b) << 1);
}

Solution 11 - C++

short int ripple_adder(short int a, short int b)
{
    short int i, c, s, ai, bi;

    c = s = 0;

    for (i=0; i<16; i++)
    {
        ai = a & 1;
        bi = b & 1;

        s |= (((ai ^ bi)^c) << i);
        c = (ai & bi) | (c & (ai ^ bi));

        a >>= 1;
        b >>= 1;
    }
    s |= (c << i);
    return s;
}

Solution 12 - C++

#include<stdio.h>

int add(int x, int y) {
    int a, b;
    do {
        a = x & y;
        b = x ^ y;
        x = a << 1;
        y = b;
    } while (a);
    return b;
}


int main( void ){
    printf( "2 + 3 = %d", add(2,3));
    return 0;
}

Solution 13 - C++

## to add or subtract without using '+' and '-' ## 
#include<stdio.h>
#include<conio.h>
#include<process.h>

void main()
{
	int sub,a,b,carry,temp,c,d;

	clrscr();

	printf("enter a and b:");
	scanf("%d%d",&a,&b);

	c=a;
	d=b;
	while(b)
	{
		carry=a&b;
		a=a^b;
		b=carry<<1;
	}
	printf("add(%d,%d):%d\n",c,d,a);

	temp=~d+1;  //take 2's complement of b and add it with a
	sub=c+temp;
	printf("diff(%d,%d):%d\n",c,d,temp);
	getch();
}

Solution 14 - C++

The following would work.

x - (-y)

Solution 15 - C++

Code to implement add,multiplication without using +,* operator; for subtraction pass 1's complement +1 of number to add function

#include<stdio.h>

unsigned int add(unsigned int x,unsigned int y)
{
         int carry=0;
    while (y != 0)
    {
         
        carry = x & y;  
        x = x ^ y; 
        y = carry << 1;
    }
    return x;
}
int multiply(int a,int b)
{
    int res=0;
    int i=0;
    int large= a>b ? a :b ;
    int small= a<b ? a :b ;
    for(i=0;i<small;i++)
    {
           res = add(large,res);                    
    }
    return res;
}
int main()
{
    printf("Sum :: %u,Multiply is :: %d",add(7,15),multiply(111,111));
    return 0;
}

Solution 16 - C++

This can be done recursively:

int add_without_arithm_recursively(int a, int b)
{
	if (b == 0) 
		return a;

	int sum = a ^ b; // add without carrying
	int carry = (a & b) << 1; // carry, but don’t add
	return add_without_arithm_recursively(sum, carry); // recurse
}

or iteratively:

int add_without_arithm_iteratively(int a, int b)
{
	int sum, carry;

	do 
	{
		sum = a ^ b; // add without carrying
		carry = (a & b) << 1; // carry, but don’t add

		a = sum;
		b = carry;
	} while (b != 0);

	return a;
}

Solution 17 - C++

The question asks how to add two numbers so I don't understand why all the solutions offers the addition of two integers? What if the two numbers were floats i.e. 2.3 + 1.8 are they also not considered numbers? Either the question needs to be revised or the answers.

For floats I believe the numbers should be broken into their components i.e. 2.3 = 2 + 0.3 then the 0.3 should be converted to an integer representation by multiplying with its exponent factor i.e 0.3 = 3 * 10^-1 do the same for the other number and then add the integer segment using one of the bit shift methods given as a solution above handling situations for carry over to the unit digits location i.e. 2.7 + 3.3 = 6.0 = 2+3+0.7+0.3 = 2 + 3 + 7x10^-1 + 3x10^-1 = 2 + 3 + 10^10^-1 (this can be handled as two separate additions 2+3=5 and then 5+1=6)

Solution 18 - C++

With given answers above, it can be done in single line code:

int add(int a, int b) {
    return (b == 0) ? a : add(a ^ b, (a & b) << 1);
}

Solution 19 - C++

You can use double negetive to add two integers for example:

int sum2(int a, int b){
    return -(-a-b);
}

Solution 20 - C++

Without using any operators adding two integers can be done in different ways as follows:

int sum_of_2 (int a, int b){
   int sum=0, carry=sum;
   sum =a^b;
   carry = (a&b)<<1;
   return (b==0)? a: sum_of_2(sum, carry);
}
// Or you can just do it in one line as follows:
int sum_of_2 (int a, int b){
   return (b==0)? a: sum_of_2(a^b, (a&b)<<1);
}
// OR you can use the while loop instead of recursion function as follows
int sum_of_2 (int a, int b){
    if(b==0){
       return a;
   }
   while(b!=0){
     int sum = a^b;
     int carry = (a&b)<<1;
     a= sum;
     b=carry;
  }
  return a;
}

Solution 21 - C++

int add_without_arithmatic(int a, int b)
{
    int sum;
    char *p;
    p = (char *)a;
    sum = (int)&p[b];
    printf("\nSum : %d",sum);
}

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