How is a promise/defer library implemented?

JavascriptPromise

Javascript Problem Overview


How is a promise/defer library like q implemented? I was trying to read the source code but found it pretty hard to understand, so I thought it'd be great if someone could explain to me, from a high level, what are the techniques used to implement promises in single-thread JS environments like Node and browsers.

Javascript Solutions


Solution 1 - Javascript

I find it harder to explain than to show an example, so here is a very simple implementation of what a defer/promise could be.

Disclaimer: This is not a functional implementation and some parts of the Promise/A specification are missing, This is just to explain the basis of the promises.

tl;dr: Go to the Create classes and example section to see full implementation.

Promise:

First we need to create a promise object with an array of callbacks. I'll start working with objects because it's clearer:

var promise = {
  callbacks: []
}

now add callbacks with the method then:

var promise = {
  callbacks: [],
  then: function (callback) {
    callbacks.push(callback);
  }
}

And we need the error callbacks too:

var promise = {
  okCallbacks: [],
  koCallbacks: [],
  then: function (okCallback, koCallback) {
    okCallbacks.push(okCallback);
    if (koCallback) {
      koCallbacks.push(koCallback);
    }
  }
}

Defer:

Now create the defer object that will have a promise:

var defer = {
  promise: promise
};

The defer needs to be resolved:

var defer = {
  promise: promise,
  resolve: function (data) {
    this.promise.okCallbacks.forEach(function(callback) {
      window.setTimeout(function () {
        callback(data)
      }, 0);
    });
  },
};

And needs to reject:

var defer = {
  promise: promise,
  resolve: function (data) {
    this.promise.okCallbacks.forEach(function(callback) {
      window.setTimeout(function () {
        callback(data)
      }, 0);
    });
  },

  reject: function (error) {
    this.promise.koCallbacks.forEach(function(callback) {
      window.setTimeout(function () {
        callback(error)
      }, 0);
    });
  }
};

Note that the callbacks are called in a timeout to allow the code be always asynchronous.

And that's what a basic defer/promise implementation needs.

Create classes and example:

Now lets convert both objects to classes, first the promise:

var Promise = function () {
  this.okCallbacks = [];
  this.koCallbacks = [];
};

Promise.prototype = {
  okCallbacks: null,
  koCallbacks: null,
  then: function (okCallback, koCallback) {
    okCallbacks.push(okCallback);
    if (koCallback) {
      koCallbacks.push(koCallback);
    }
  }
};

And now the defer:

var Defer = function () {
  this.promise = new Promise();
};

Defer.prototype = {
  promise: null,
  resolve: function (data) {
    this.promise.okCallbacks.forEach(function(callback) {
      window.setTimeout(function () {
        callback(data)
      }, 0);
    });
  },

  reject: function (error) {
    this.promise.koCallbacks.forEach(function(callback) {
      window.setTimeout(function () {
        callback(error)
      }, 0);
    });
  }
};

And here is an example of use:

function test() {
  var defer = new Defer();
  // an example of an async call
  serverCall(function (request) {
    if (request.status === 200) {
      defer.resolve(request.responseText);
    } else {
      defer.reject(new Error("Status code was " + request.status));
    }
  });
  return defer.promise;
}

test().then(function (text) {
  alert(text);
}, function (error) {
  alert(error.message);
});

As you can see the basic parts are simple and small. It will grow when you add other options, for example multiple promise resolution:

Defer.all(promiseA, promiseB, promiseC).then()

or promise chaining:

getUserById(id).then(getFilesByUser).then(deleteFile).then(promptResult);

To read more about the specifications: CommonJS Promise Specification. Note that main libraries (Q, when.js, rsvp.js, node-promise, ...) follow Promises/A specification.

Hope I was clear enough.

Edit:

As asked in the comments, I've added two things in this version:

  • The possibility to call then of a promise, no matter what status it has.
  • The possibility to chain promises.

To be able to call the promise when resolved you need to add the status to the promise, and when the then is called check that status. If the status is resolved or rejected just execute the callback with its data or error.

To be able to chain promises you need to generate a new defer for each call to then and, when the promise is resolved/rejected, resolve/reject the new promise with the result of the callback. So when the promise is done, if the callback returns a new promise it is bound to the promise returned with the then(). If not, the promise is resolved with the result of the callback.

Here is the promise:

var Promise = function () {
  this.okCallbacks = [];
  this.koCallbacks = [];
};

Promise.prototype = {
  okCallbacks: null,
  koCallbacks: null,
  status: 'pending',
  error: null,

  then: function (okCallback, koCallback) {
    var defer = new Defer();

    // Add callbacks to the arrays with the defer binded to these callbacks
    this.okCallbacks.push({
      func: okCallback,
      defer: defer
    });

    if (koCallback) {
      this.koCallbacks.push({
        func: koCallback,
        defer: defer
      });
    }

    // Check if the promise is not pending. If not call the callback
    if (this.status === 'resolved') {
      this.executeCallback({
        func: okCallback,
        defer: defer
      }, this.data)
    } else if(this.status === 'rejected') {
      this.executeCallback({
        func: koCallback,
        defer: defer
      }, this.error)
    }

    return defer.promise;
  },

  executeCallback: function (callbackData, result) {
    window.setTimeout(function () {
      var res = callbackData.func(result);
      if (res instanceof Promise) {
        callbackData.defer.bind(res);
      } else {
        callbackData.defer.resolve(res);
      }
    }, 0);
  }
};

And the defer:

var Defer = function () {
  this.promise = new Promise();
};

Defer.prototype = {
  promise: null,
  resolve: function (data) {
    var promise = this.promise;
    promise.data = data;
    promise.status = 'resolved';
    promise.okCallbacks.forEach(function(callbackData) {
      promise.executeCallback(callbackData, data);
    });
  },

  reject: function (error) {
    var promise = this.promise;
    promise.error = error;
    promise.status = 'rejected';
    promise.koCallbacks.forEach(function(callbackData) {
      promise.executeCallback(callbackData, error);
    });
  },

  // Make this promise behave like another promise:
  // When the other promise is resolved/rejected this is also resolved/rejected
  // with the same data
  bind: function (promise) {
    var that = this;
    promise.then(function (res) {
      that.resolve(res);
    }, function (err) {
      that.reject(err);
    })
  }
};

As you can see, it has grown quite a bit.

Solution 2 - Javascript

Q is a very complex promise library in terms of implementation because it aims to support pipelining and RPC type scenarios. I have my own very bare bones implementation of the Promises/A+ specification here.

In principle it's quite simple. Before the promise is settled/resolved, you keep a record of any callbacks or errbacks by pushing them into an array. When the promise is settled you call the appropriate callbacks or errbacks and record what result the promise was settled with (and whether it was fulfilled or rejected). After it's settled, you just call the callbacks or errbacks with the stored result.

That gives you aproximately the semantics of done. To build then you just have to return a new promise that is resolved with the result of calling the callbacks/errbacks.

If you're interested in a full explenation of the reasonning behind the development of a full on promise implementation with support for RPC and pipelining like Q, you can read kriskowal's reasonning here. It's a really nice graduated approach that I can't recommend highly enough if you are thinking of implementing promises. It's probably worth a read even if you're just going to be using a promise library.

Solution 3 - Javascript

As Forbes mentions in his answer, I chronicled many of the design decisions involved in making a library like Q, here https://github.com/kriskowal/q/tree/v1/design. Suffice it to say, there are levels of a promise library, and lots of libraries that stop at various levels.

At the first level, captured by the Promises/A+ specification, a promise is a proxy for an eventual result and is suitable for managing “local asynchrony”. That is, it is suitable for ensuring that work occurs in the right order, and for ensuring that it is simple and straight-forward to listen for the result of an operation regardless of whether it already settled, or will occur in the future. It also makes it just as simple for one or many parties to subscribe to an eventual result.

Q, as I have implemented it, provides promises that are proxies for eventual, remote, or eventual+remote results. To that end, it’s design is inverted, with different implementations for promises—deferred promises, fulfilled promises, rejected promises, and promises for remote objects (the last being implemented in Q-Connection). They all share the same interface and work by sending and receiving messages like "then" (which is sufficient for Promises/A+) but also "get" and "invoke". So, Q is about “distributed asynchrony”, and exists on another layer.

However, Q was actually taken down from a higher layer, where promises are used for managing distributed asynchrony among mutually suspicious parties like you, a merchant, a bank, Facebook, the government—not enemies, maybe even friends, but sometimes with conflicts of interest. The Q that I implemented is designed to be API compatible with hardened security promises (which is the reason for separating promise and resolve), with the hope that it would introduce people to promises, train them in using this API, and allow them to take their code with them if they need to use promises in secure mashups in the future.

Of course, there are trade-offs as you move up the layers, usually in speed. So, promises implementations can also be designed to co-exist. This is where the concept of a “thenable” enters. Promise libraries at each layer can be designed to consume promises from any other layer, so multiple implementations can coexist, and users can buy only what they need.

All this said, there is no excuse for being difficult to read. Domenic and I are working on a version of Q that will be more modular and approachable, with some of its distracting dependencies and work-arounds moved into other modules and packages. Thankfully folks like Forbes, Crockford, and others have filled in the educational gap by making simpler libraries.

Solution 4 - Javascript

First make sure you're understanding how Promises are supposed to work. Have a look at the CommonJs Promises proposals and the Promises/A+ specification for that.

There are two basic concepts that can be implemented each in a few simple lines:

  • A Promise does asynchronously get resolved with the result. Adding callbacks is a transparent action - independent from whether the promise is resolved already or not, they will get called with the result once it is available.

      function Deferred() {
          var callbacks = [], // list of callbacks
              result; // the resolve arguments or undefined until they're available
          this.resolve = function() {
              if (result) return; // if already settled, abort
              result = arguments; // settle the result
              for (var c;c=callbacks.shift();) // execute stored callbacks
                  c.apply(null, result);
          });
          // create Promise interface with a function to add callbacks:
          this.promise = new Promise(function add(c) {
              if (result) // when results are available
                  c.apply(null, result); // call it immediately
              else
                  callbacks.push(c); // put it on the list to be executed later
          });
      }
      // just an interface for inheritance
      function Promise(add) {
          this.addCallback = add;
      }
    
  • Promises have a then method that allows chaining them. I takes a callback and returns a new Promise which will get resolved with the result of that callback after it was invoked with the first promise's result. If the callback returns a Promise, it will get assimilated instead of getting nested.

      Promise.prototype.then = function(fn) {
          var dfd = new Deferred(); // create a new result Deferred
          this.addCallback(function() { // when `this` resolves…
              // execute the callback with the results
              var result = fn.apply(null, arguments);
              // check whether it returned a promise
              if (result instanceof Promise)
                  result.addCallback(dfd.resolve); // then hook the resolution on it
              else
                  dfd.resolve(result); // resolve the new promise immediately 
              });
          });
          // and return the new Promise
          return dfd.promise;
      };
    

Further concepts would be maintaining a separate error state (with an extra callback for it) and catching exceptions in the handlers, or guaranteeing asynchronity for the callbacks. Once you add those, you've got a fully functional Promise implementation.

Here is the error thing written out. It unfortunately is pretty repetitive; you can do better by using extra closures but then it get's really really hard to understand.

function Deferred() {
    var callbacks = [], // list of callbacks
        errbacks = [], // list of errbacks
        value, // the fulfill arguments or undefined until they're available
        reason; // the error arguments or undefined until they're available
    this.fulfill = function() {
        if (reason || value) return false; // can't change state
        value = arguments; // settle the result
        for (var c;c=callbacks.shift();)
            c.apply(null, value);
        errbacks.length = 0; // clear stored errbacks
    });
    this.reject = function() {
        if (value || reason) return false; // can't change state
        reason = arguments; // settle the errror
        for (var c;c=errbacks.shift();)
            c.apply(null, reason);
        callbacks.length = 0; // clear stored callbacks
    });
    this.promise = new Promise(function add(c) {
        if (reason) return; // nothing to do
        if (value)
            c.apply(null, value);
        else
            callbacks.push(c);
    }, function add(c) {
        if (value) return; // nothing to do
        if (reason)
            c.apply(null, reason);
        else
            errbacks.push(c);
    });
}
function Promise(addC, addE) {
    this.addCallback = addC;
    this.addErrback = addE;
}
Promise.prototype.then = function(fn, err) {
    var dfd = new Deferred();
    this.addCallback(function() { // when `this` is fulfilled…
        try {
            var result = fn.apply(null, arguments);
            if (result instanceof Promise) {
                result.addCallback(dfd.fulfill);
                result.addErrback(dfd.reject);
            } else
                dfd.fulfill(result);
        } catch(e) { // when an exception was thrown
            dfd.reject(e);
        }
    });
    this.addErrback(err ? function() { // when `this` is rejected…
        try {
            var result = err.apply(null, arguments);
            if (result instanceof Promise) {
                result.addCallback(dfd.fulfill);
                result.addErrback(dfd.reject);
            } else
                dfd.fulfill(result);
        } catch(e) { // when an exception was re-thrown
            dfd.reject(e);
        }
    } : dfd.reject); // when no `err` handler is passed then just propagate
    return dfd.promise;
};

Solution 5 - Javascript

You might want to check out the blog post on Adehun.

Adehun is an extremely lightweight implementation (about 166 LOC) and very useful for learning how to implement the Promise/A+ spec.

Disclaimer: I wrote the blog post but the blog post does explain all about Adehun.

The Transition function – Gatekeeper for State Transition

Gatekeeper function; ensures that state transitions occur when all required conditions are met.

If conditions are met, this function updates the promise’s state and value. It then triggers the process function for further processing.

The process function carries out the right action based on the transition (e.g. pending to fulfilled) and is explained later.

function transition (state, value) {
  if (this.state === state ||
    this.state !== validStates.PENDING ||
    !isValidState(state)) {
      return;
    }
 
  this.value = value;
  this.state = state;
  this.process();
}

The Then function

The then function takes in two optional arguments (onFulfill and onReject handlers) and must return a new promise. Two major requirements:

  1. The base promise (the one on which then is called) needs to create a new promise using the passed in handlers; the base also stores an internal reference to this created promise so it can be invoked once the base promise is fulfilled/rejected.

  2. If the base promise is settled (i.e. fulfilled or rejected), then the appropriate handler should be called immediately. Adehun.js handles this scenario by calling process in the then function.

``

function then(onFulfilled, onRejected) {
    var queuedPromise = new Adehun();
    if (Utils.isFunction(onFulfilled)) {
        queuedPromise.handlers.fulfill = onFulfilled;
    }

    if (Utils.isFunction(onRejected)) {
        queuedPromise.handlers.reject = onRejected;
    }

    this.queue.push(queuedPromise);
    this.process();

    return queuedPromise;
}`

The Process function – Processing Transitions

This is called after state transitions or when the then function is invoked. Thus it needs to check for pending promises since it might have been invoked from the then function.

Process runs the Promise Resolution procedure on all internally stored promises (i.e. those that were attached to the base promise through the then function) and enforces the following Promise/A+ requirements:

  1. Invoking the handlers asynchronously using the Utils.runAsync helper (a thin wrapper around setTimeout (setImmediate will also work)).

  2. Creating fallback handlers for the onSuccess and onReject handlers if they are missing.

  3. Selecting the correct handler function based on the promise state e.g. fulfilled or rejected.

  4. Applying the handler to the base promise’s value. The value of this operation is passed to the Resolve function to complete the promise processing cycle.

  5. If an error occurs, then the attached promise is immediately rejected.

    function process() { var that = this, fulfillFallBack = function(value) { return value; }, rejectFallBack = function(reason) { throw reason; };

     if (this.state === validStates.PENDING) {
         return;
     }
    
     Utils.runAsync(function() {
         while (that.queue.length) {
             var queuedP = that.queue.shift(),
                 handler = null,
                 value;
    
             if (that.state === validStates.FULFILLED) {
                 handler = queuedP.handlers.fulfill ||
                     fulfillFallBack;
             }
             if (that.state === validStates.REJECTED) {
                 handler = queuedP.handlers.reject ||
                     rejectFallBack;
             }
    
             try {
                 value = handler(that.value);
             } catch (e) {
                 queuedP.reject(e);
                 continue;
             }
    
             Resolve(queuedP, value);
         }
     });
    

    }

The Resolve function – Resolving Promises

This is probably the most important part of the promise implementation since it handles promise resolution. It accepts two parameters – the promise and its resolution value.

While there are lots of checks for various possible resolution values; the interesting resolution scenarios are two – those involving a promise being passed in and a thenable (an object with a then value).

  1. Passing in a Promise value

If the resolution value is another promise, then the promise must adopt this resolution value’s state. Since this resolution value can be pending or settled, the easiest way to do this is to attach a new then handler to the resolution value and handle the original promise therein. Whenever it settles, then the original promise will be resolved or rejected.

  1. Passing in a thenable value

The catch here is that the thenable value’s then function must be invoked only once (a good use for the once wrapper from functional programming). Likewise, if the retrieval of the then function throws an Exception, the promise is to be rejected immediately.

Like before, the then function is invoked with functions that ultimately resolve or reject the promise but the difference here is the called flag which is set on the first call and turns subsequent calls are no ops.

function Resolve(promise, x) {
  if (promise === x) {
    var msg = "Promise can't be value";
    promise.reject(new TypeError(msg));
  }
  else if (Utils.isPromise(x)) {
    if (x.state === validStates.PENDING){
      x.then(function (val) {
        Resolve(promise, val);
      }, function (reason) {
        promise.reject(reason);
      });
    } else {
      promise.transition(x.state, x.value);
    }
  }
  else if (Utils.isObject(x) ||
           Utils.isFunction(x)) {
    var called = false,
        thenHandler;
 
    try {
      thenHandler = x.then;
 
      if (Utils.isFunction(thenHandler)){
        thenHandler.call(x,
          function (y) {
            if (!called) {
              Resolve(promise, y);
              called = true;
            }
          }, function (r) {
            if (!called) {
              promise.reject(r);
              called = true;
            }
       });
     } else {
       promise.fulfill(x);
       called = true;
     }
   } catch (e) {
     if (!called) {
       promise.reject(e);
       called = true;
     }
   }
 }
 else {
   promise.fulfill(x);
 }
}

The Promise Constructor

And this is the one that puts it all together. The fulfill and reject functions are syntactic sugar that pass no-op functions to resolve and reject.

var Adehun = function (fn) {
 var that = this;
 
 this.value = null;
 this.state = validStates.PENDING;
 this.queue = [];
 this.handlers = {
   fulfill : null,
   reject : null
 };
 
 if (fn) {
   fn(function (value) {
     Resolve(that, value);
   }, function (reason) {
     that.reject(reason);
   });
 }
};

I hope this helped shed more light into the way promises work.

Attributions

All content for this solution is sourced from the original question on Stackoverflow.

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionDerek ChiangView Question on Stackoverflow
Solution 1 - JavascriptKaizoView Answer on Stackoverflow
Solution 2 - JavascriptForbesLindesayView Answer on Stackoverflow
Solution 3 - JavascriptKris KowalView Answer on Stackoverflow
Solution 4 - JavascriptBergiView Answer on Stackoverflow
Solution 5 - JavascriptAbdulFattah PopoolaView Answer on Stackoverflow