How do you prevent Xcode 7 Playgrounds from automatically running?

IosXcodeSwiftRefreshSwift Playground

Ios Problem Overview


I'm working on an Xcode 7 Playground that has many things running at once. Whenever I make an edit, it refreshes, restarts what was running and runs through the entire code again. That crashes my playground around every 15 minutes. Is there a way to prevent playgrounds from automatically running whenever I make an edit?

Ios Solutions


Solution 1 - Ios

In the lower-left part of the Playground there's a right-facing blue arrow, looking like a "play" button.

Do a long click on this button and you will get two options: "Automatically Run" and "Manually Run".

Choose the latter to put the Playground is manual mode and start/stop its execution yourself by clicking on this button.

enter image description here


You can also trigger the code execution by making a custom shortcut to the "Execute Playground" Editor menu command.

Go to Xcode > Preferences... then go to Key Bindings, scroll down to Editor Menu for Playground and add a new shortcut of your choice by double-clicking in the right column in front of the Execute Playground command.

enter image description here

Solution 2 - Ios

Actually, you CAN map a shortcut for "Execute Playground" to Cmd+R.

Use macOS keyboard shortcuts, instead of Xcode's keybindings.

Go to System Preferences > Keyboard > Shortcuts,

and in App shortcuts, click on +.

Choose Xcode.app, and add a new shortcut for "Execute Playground" (you have to type precisely this!). Shortcuts 1

Then click on Add. Shortcuts 2

Now you can use this shortcut in Xcode. Xcode menu shortcut

And don't worry for conflicts (at least up to Xcode 9): Execute Playground is not available for standard Xcode projects, and Run is not active for Playgrounds.

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionBK15View Question on Stackoverflow
Solution 1 - IosEric AyaView Answer on Stackoverflow
Solution 2 - IosFrédéric AddaView Answer on Stackoverflow