How do I add Dispose functionality to a C# UserControl?
C#User ControlsDisposeC# Problem Overview
I have a class which implements UserControl. In .NET 2005, a Dispose method is automatically created in the MyClass.Designer.cs partial class file that looks like this:
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
If I want to add my own Dispose functionality, where would I put it? Since this file is generated, I don't want to add code here and risk it getting blown away.
C# Solutions
Solution 1 - C#
All Component
classes implement a Disposed
event. You can add an event handler for that event and clean up things in there.
For example, in your UserControl
you could add following method:
private void OnDispose(object sender, EventArgs e)
{
// do stuff on dispose
}
And in constructor (or in Load
event handler) add the following line:
Disposed += OnDispose;
Solution 2 - C#
In such a case I move the generated Dispose
method to the main file and extend it. Visual Studio respects this.
An other approach would be using a partial method (C# 3.0).
Solution 3 - C#
I believe in this case the code-generator honors your code. It should be safe to put it in the codebehind.
Solution 4 - C#
In VS 2005 (and 2008) you can update the Dispose
method and it will not get removed when you edit the control from the designer.
Solution 5 - C#
You can move it out from the .designer.cs file and into the main .cs file if you want. As has been said already, it won't be overwritten.
Solution 6 - C#
You just need to overload the public void Dispose() method in the Component Class that the user control inherits.
make sure you pass the call to the base method as well as doing your dispose functionally or you'll break the functionality unless you fully implement it
Solution 7 - C#
I would think the cleanest way would be to have your control subscribe to its own Disposed() event and do your cleanup in there.
Solution 8 - C#
there is a Unloaded event for the UserControl that you can use to clean up,