Functional, Declarative, and Imperative Programming

TerminologyParadigms

Terminology Problem Overview


What do the terms functional, declarative, and imperative programming mean?

Terminology Solutions


Solution 1 - Terminology

At the time of writing this, the top voted answers on this page are imprecise and muddled on the declarative vs. imperative definition, including the answer that quotes Wikipedia. Some answers are conflating the terms in different ways.

Refer also to my explanation of why spreadsheet programming is declarative, regardless that the formulas mutate the cells.

Also, several answers claim that functional programming must be a subset of declarative. On that point it depends if we differentiate "function" from "procedure". Lets handle imperative vs. declarative first.

Definition of declarative expression

The only attribute that can possibly differentiate a declarative expression from an imperative expression is the referential transparency (RT) of its sub-expressions. All other attributes are either shared between both types of expressions, or derived from the RT.

A 100% declarative language (i.e. one in which every possible expression is RT) does not (among other RT requirements) allow the mutation of stored values, e.g. HTML and most of Haskell.

Definition of RT expression

RT is often referred to as having "no side-effects". The term effects does not have a precise definition, so some people don't agree that "no side-effects" is the same as RT. RT has a precise definition:

> An expression e is referentially transparent if for all programs p every occurrence of e in p can be replaced with the result of evaluating e, without affecting the observable result of p.

Since every sub-expression is conceptually a function call, RT requires that the implementation of a function (i.e. the expression(s) inside the called function) may not access the mutable state that is external to the function (accessing the mutable local state is allowed). Put simply, the function (implementation) should be pure.

Definition of pure function

A pure function is often said to have "no side-effects". The term effects does not have a precise definition, so some people don't agree.

Pure functions have the following attributes.

  • the only observable output is the return value.
  • the only output dependency is the arguments.
  • arguments are fully determined before any output is generated.

Remember that RT applies to expressions (which includes function calls) and purity applies to (implementations of) functions.

An obscure example of impure functions that make RT expressions is concurrency, but this is because the purity is broken at the interrupt abstraction layer. You don't really need to know this. To make RT expressions, you call pure functions.

Derivative attributes of RT

Any other attribute cited for declarative programming, e.g. the citation from 1999 used by Wikipedia, either derives from RT, or is shared with imperative programming. Thus proving that my precise definition is correct.

Note, immutability of external values is a subset of the requirements for RT.

  • Declarative languages don't have looping control structures, e.g. for and while, because due to immutability, the loop condition would never change.

  • Declarative languages don't express control-flow other than nested function order (a.k.a logical dependencies), because due to immutability, other choices of evaluation order do not change the result (see below).

  • Declarative languages express logical "steps" (i.e. the nested RT function call order), but whether each function call is a higher level semantic (i.e. "what to do") is not a requirement of declarative programming. The distinction from imperative is that due to immutability (i.e. more generally RT), these "steps" cannot depend on mutable state, rather only the relational order of the expressed logic (i.e. the order of nesting of the function calls, a.k.a. sub-expressions).

For example, the HTML paragraph <p> cannot be displayed until the sub-expressions (i.e. tags) in the paragraph have been evaluated. There is no mutable state, only an order dependency due to the logical relationship of tag hierarchy (nesting of sub-expressions, which are analogously nested function calls).

  • Thus there is the derivative attribute of immutability (more generally RT), that declarative expressions, express only the logical relationships of the constituent parts (i.e. of the sub-expression function arguments) and not mutable state relationships.

Evaluation order

The choice of evaluation order of sub-expressions can only give a varying result when any of the function calls are not RT (i.e. the function is not pure), e.g. some mutable state external to a function is accessed within the function.

For example, given some nested expressions, e.g. f( g(a, b), h(c, d) ), eager and lazy evaluation of the function arguments will give the same results if the functions f, g, and h are pure.

Whereas, if the functions f, g, and h are not pure, then the choice of evaluation order can give a different result.

Note, nested expressions are conceptually nested functions, since expression operators are just function calls masquerading as unary prefix, unary postfix, or binary infix notation.

Tangentially, if all identifiers, e.g. a, b, c, d, are immutable everywhere, state external to the program cannot be accessed (i.e. I/O), and there is no abstraction layer breakage, then functions are always pure.

By the way, Haskell has a different syntax, f (g a b) (h c d).

Evaluation order details

A function is a state transition (not a mutable stored value) from the input to the output. For RT compositions of calls to pure functions, the order-of-execution of these state transitions is independent. The state transition of each function call is independent of the others, due to lack of side-effects and the principle that an RT function may be replaced by its cached value. To correct a popular misconception, pure monadic composition is always declarative and RT, in spite of the fact that Haskell's IO monad is arguably impure and thus imperative w.r.t. the World state external to the program (but in the sense of the caveat below, the side-effects are isolated).

Eager evaluation means the functions arguments are evaluated before the function is called, and lazy evaluation means the arguments are not evaluated until (and if) they are accessed within the function.

Definition: function parameters are declared at the function definition site, and function arguments are supplied at the function call site. Know the difference between parameter and argument.

Conceptually, all expressions are (a composition of) function calls, e.g. constants are functions without inputs, unary operators are functions with one input, binary infix operators are functions with two inputs, constructors are functions, and even control statements (e.g. if, for, while) can be modeled with functions. The order that these argument functions (do not confuse with nested function call order) are evaluated is not declared by the syntax, e.g. f( g() ) could eagerly evaluate g then f on g's result or it could evaluate f and only lazily evaluate g when its result is needed within f.

Caveat, no Turing complete language (i.e. that allows unbounded recursion) is perfectly declarative, e.g. lazy evaluation introduces memory and time indeterminism. But these side-effects due to the choice of evaluation order are limited to memory consumption, execution time, latency, non-termination, and external hysteresis thus external synchronization.

Functional programming

Because declarative programming cannot have loops, then the only way to iterate is functional recursion. It is in this sense that functional programming is related to declarative programming.

But functional programming is not limited to declarative programming. Functional composition can be contrasted with subtyping, especially with respect to the Expression Problem, where extension can be achieved by either adding subtypes or functional decomposition. Extension can be a mix of both methodologies.

Functional programming usually makes the function a first-class object, meaning the function type can appear in the grammar anywhere any other type may. The upshot is that functions can input and operate on functions, thus providing for separation-of-concerns by emphasizing function composition, i.e. separating the dependencies among the subcomputations of a deterministic computation.

For example, instead of writing a separate function (and employing recursion instead of loops if the function must also be declarative) for each of an infinite number of possible specialized actions that could be applied to each element of a collection, functional programming employs reusable iteration functions, e.g. map, fold, filter. These iteration functions input a first-class specialized action function. These iteration functions iterate the collection and call the input specialized action function for each element. These action functions are more concise because they no longer need to contain the looping statements to iterate the collection.

However, note that if a function is not pure, then it is really a procedure. We can perhaps argue that functional programming that uses impure functions, is really procedural programming. Thus if we agree that declarative expressions are RT, then we can say that procedural programming is not declarative programming, and thus we might argue that functional programming is always RT and must be a subset of declarative programming.

Parallelism

This functional composition with first-class functions can express the depth in the parallelism by separating out the independent function.

> Brent’s Principle: computation with work w and depth d can be > implemented in a p-processor PRAM in time O(max(w/p, d)).

Both concurrency and parallelism also require declarative programming, i.e. immutability and RT.

> So where did this dangerous assumption that Parallelism == Concurrency > come from? It’s a natural consequence of languages with side-effects: > when your language has side-effects everywhere, then any time you try > to do more than one thing at a time you essentially have > non-determinism caused by the interleaving of the effects from each > operation. So in side-effecty languages, the only way to get > parallelism is concurrency; it’s therefore not surprising that we > often see the two conflated.

FP evaluation order

Note the evaluation order also impacts the termination and performance side-effects of functional composition.

Eager (CBV) and lazy (CBN) are categorical duels[10], because they have reversed evaluation order, i.e. whether the outer or inner functions respectively are evaluated first. Imagine an upside-down tree, then eager evaluates from function tree branch tips up the branch hierarchy to the top-level function trunk; whereas, lazy evaluates from the trunk down to the branch tips. Eager doesn't have conjunctive products ("and", a/k/a categorical "products") and lazy doesn't have disjunctive coproducts ("or", a/k/a categorical "sums")[11].

Performance

  • Eager

As with non-termination, eager is too eager with conjunctive functional composition, i.e. compositional control structure does unnecessary work that isn't done with lazy. For example, eager eagerly and unnecessarily maps the entire list to booleans, when it is composed with a fold that terminates on the first true element.

This unnecessary work is the cause of the claimed "up to" an extra log n factor in the sequential time complexity of eager versus lazy, both with pure functions. A solution is to use functors (e.g. lists) with lazy constructors (i.e. eager with optional lazy products), because with eager the eagerness incorrectness originates from the inner function. This is because products are constructive types, i.e. inductive types with an initial algebra on an initial fixpoint[11]

  • Lazy

As with non-termination, lazy is too lazy with disjunctive functional composition, i.e. coinductive finality can occur later than necessary, resulting in both unnecessary work and non-determinism of the lateness that isn't the case with eager[10][11]. Examples of finality are state, timing, non-termination, and runtime exceptions. These are imperative side-effects, but even in a pure declarative language (e.g. Haskell), there is state in the imperative IO monad (note: not all monads are imperative!) implicit in space allocation, and timing is state relative to the imperative real world. Using lazy even with optional eager coproducts leaks "laziness" into inner coproducts, because with lazy the laziness incorrectness originates from the outer function (see the example in the Non-termination section, where == is an outer binary operator function). This is because coproducts are bounded by finality, i.e. coinductive types with a final algebra on an final object[11].

Lazy causes indeterminism in the design and debugging of functions for latency and space, the debugging of which is probably beyond the capabilities of the majority of programmers, because of the dissonance between the declared function hierarchy and the runtime order-of-evaluation. Lazy pure functions evaluated with eager, could potentially introduce previously unseen non-termination at runtime. Conversely, eager pure functions evaluated with lazy, could potentially introduce previously unseen space and latency indeterminism at runtime.

Non-termination

At compile-time, due to the Halting problem and mutual recursion in a Turing complete language, functions can't generally be guaranteed to terminate.

  • Eager

With eager but not lazy, for the conjunction of Head "and" Tail, if either Head or Tail doesn't terminate, then respectively either List( Head(), Tail() ).tail == Tail() or List( Head(), Tail() ).head == Head() is not true because the left-side doesn't, and right-side does, terminate.

Whereas, with lazy both sides terminate. Thus eager is too eager with conjunctive products, and non-terminates (including runtime exceptions) in those cases where it isn't necessary.

  • Lazy

With lazy but not eager, for the disjunction of 1 "or" 2, if f doesn't terminate, then List( f ? 1 : 2, 3 ).tail == (f ? List( 1, 3 ) : List( 2, 3 )).tail is not true because the left-side terminates, and right-side doesn't.

Whereas, with eager neither side terminates so the equality test is never reached. Thus lazy is too lazy with disjunctive coproducts, and in those cases fails to terminate (including runtime exceptions) after doing more work than eager would have.

[10] Declarative Continuations and Categorical Duality, Filinski, sections 2.5.4 A comparison of CBV and CBN, and 3.6.1 CBV and CBN in the SCL.

[11] Declarative Continuations and Categorical Duality, Filinski, sections 2.2.1 Products and coproducts, 2.2.2 Terminal and initial objects, 2.5.2 CBV with lazy products, and 2.5.3 CBN with eager coproducts.

Solution 2 - Terminology

There's not really any non-ambiguous, objective definition for these. Here is how I would define them:

Imperative - The focus is on what steps the computer should take rather than what the computer will do (ex. C, C++, Java).

Declarative - The focus is on what the computer should do rather than how it should do it (ex. SQL).

Functional - a subset of declarative languages that has heavy focus on recursion

Solution 3 - Terminology

imperative and declarative describe two opposing styles of programming. imperative is the traditional "step by step recipe" approach while declarative is more "this is what i want, now you work out how to do it".

these two approaches occur throughout programming - even with the same language and the same program. generally the declarative approach is considered preferable, because it frees the programmer from having to specify so many details, while also having less chance for bugs (if you describe the result you want, and some well-tested automatic process can work backwards from that to define the steps then you might hope that things are more reliable than having to specify each step by hand).

on the other hand, an imperative approach gives you more low level control - it's the "micromanager approach" to programming. and that can allow the programmer to exploit knowledge about the problem to give a more efficient answer. so it's not unusual for some parts of a program to be written in a more declarative style, but for the speed-critical parts to be more imperative.

as you might imagine, the language you use to write a program affects how declarative you can be - a language that has built-in "smarts" for working out what to do given a description of the result is going to allow a much more declarative approach than one where the programmer needs to first add that kind of intelligence with imperative code before being able to build a more declarative layer on top. so, for example, a language like prolog is considered very declarative because it has, built-in, a process that searches for answers.

so far, you'll notice that i haven't mentioned functional programming. that's because it's a term whose meaning isn't immediately related to the other two. at its most simple, functional programming means that you use functions. in particular, that you use a language that supports functions as "first class values" - that means that not only can you write functions, but you can write functions that write functions (that write functions that...), and pass functions to functions. in short - that functions are as flexible and common as things like strings and numbers.

it might seem odd, then, that functional, imperative and declarative are often mentioned together. the reason for this is a consequence of taking the idea of functional programming "to the extreme". a function, in it's purest sense, is something from maths - a kind of "black box" that takes some input and always gives the same output. and that kind of behaviour doesn't require storing changing variables. so if you design a programming language whose aim is to implement a very pure, mathematically influenced idea of functional programming, you end up rejecting, largely, the idea of values that can change (in a certain, limited, technical sense).

and if you do that - if you limit how variables can change - then almost by accident you end up forcing the programmer to write programs that are more declarative, because a large part of imperative programming is describing how variables change, and you can no longer do that! so it turns out that functional programming - particularly, programming in a functional language - tends to give more declarative code.

to summarise, then:

  • imperative and declarative are two opposing styles of programming (the same names are used for programming languages that encourage those styles)

  • functional programming is a style of programming where functions become very important and, as a consequence, changing values become less important. the limited ability to specify changes in values forces a more declarative style.

so "functional programming" is often described as "declarative".

Solution 4 - Terminology

In a nutshell:

An imperative language specfies a series of instructions that the computer executes in sequence (do this, then do that).

A declarative language declares a set of rules about what outputs should result from which inputs (eg. if you have A, then the result is B). An engine will apply these rules to inputs, and give an output.

A functional language declares a set of mathematical/logical functions which define how input is translated to output. eg. f(y) = y * y. it is a type of declarative language.

Solution 5 - Terminology

Imperative: how to achieve our goal

   Take the next customer from a list.
   If the customer lives in Spain, show their details.
   If there are more customers in the list, go to the beginning

Declarative: what we want to achieve

   Show customer details of every customer living in Spain

Solution 6 - Terminology

Imperative Programming means any style of programming where your program is structured out of instructions describing how the operations performed by a computer will happen.

Declarative Programming means any style of programming where your program is a description either of the problem or the solution - but doesn't explicitly state how the work will be done.

Functional Programming is programming by evaluating functions and functions of functions... As (strictly defined) functional programming means programming by defining side-effect free mathematical functions so it is a form of declarative programming but it isn't the only kind of declarative programming.

Logic Programming (for example in Prolog) is another form of declarative programming. It involves computing by deciding whether a logical statement is true (or whether it can be satisfied). The program is typically a series of facts and rules - i.e. a description rather than a series of instructions.

Term Rewriting (for example CASL) is another form of declarative programming. It involves symbolic transformation of algebraic terms. It's completely distinct from logic programming and functional programming.

Solution 7 - Terminology

imperative - expressions describe sequence of actions to perform (associative)

declarative - expressions are declarations that contribute to behavior of program (associative, commutative, idempotent, monotonic)

functional - expressions have value as only effect; semantics support equational reasoning

Solution 8 - Terminology

Since I wrote my prior answer, I have formulated a new definition of the declarative property which is quoted below. I have also defined imperative programming as the dual property.

This definition is superior to the one I provided in my prior answer, because it is succinct and it is more general. But it may be more difficult to grok, because the implication of the incompleteness theorems applicable to programming and life in general are difficult for humans to wrap their mind around.

The quoted explanation of the definition discusses the role pure functional programming plays in declarative programming.

All exotic types of programming fit into the following taxonomy of declarative versus imperative, since the following definition claims they are duals.

> Declarative vs. Imperative > >The declarative property is weird, obtuse, and difficult to capture in a technically precise definition that remains general and not ambiguous, because it is a naive notion that we can declare the meaning (a.k.a semantics) of the program without incurring unintended side effects. There is an inherent tension between expression of meaning and avoidance of unintended effects, and this tension actually derives from the incompleteness theorems of programming and our universe.

>It is oversimplification, technically imprecise, and often ambiguous to define declarative as what to do and imperative as how to do. An ambiguous case is the “what” is the “how” in a program that outputs a program— a compiler.

> Evidently the unbounded recursion that makes a language Turing complete, is also analogously in the semantics— not only in the syntactical structure of evaluation (a.k.a. operational semantics). This is logically an example analogous to Gödel's theorem— “any complete system of axioms is also inconsistent”. Ponder the contradictory weirdness of that quote! It is also an example that demonstrates how the expression of semantics does not have a provable bound, thus we can't prove2 that a program (and analogously its semantics) halt a.k.a. the Halting theorem. > > The incompleteness theorems derive from the fundamental nature of our universe, which as stated in the Second Law of Thermodynamics is “the entropy (a.k.a. the # of independent possibilities) is trending to maximum forever”. The coding and design of a program is never finished— it's alive!— because it attempts to address a real world need, and the semantics of the real world are always changing and trending to more possibilities. Humans never stop discovering new things (including errors in programs ;-). > > To precisely and technically capture this aforementioned desired notion within this weird universe that has no edge (ponder that! there is no “outside” of our universe), requires a terse but deceptively-not-simple definition which will sound incorrect until it is explained deeply. > > Definition: > > > ---------- > > The declarative property is where there can exist only one possible set of statements that can express each specific modular semantic. > > > The imperative property3 is the dual, where semantics are inconsistent under composition and/or can be expressed with variations of sets of statements. > > > ---------- > > This definition of declarative is distinctively local in semantic scope, meaning that it requires that a modular semantic maintain its consistent meaning regardless where and how it's instantiated and employed in global scope. Thus each declarative modular semantic should be intrinsically orthogonal to all possible others— and not an impossible (due to incompleteness theorems) global algorithm or model for witnessing consistency, which is also the point of “More Is Not Always Better” by Robert Harper, Professor of Computer Science at Carnegie Mellon University, one of the designers of Standard ML.

> Examples of these modular declarative semantics include category theory functors e.g. the Applicative, nominal typing, namespaces, named fields, and w.r.t. to operational level of semantics then pure functional programming.

> Thus well designed declarative languages can more clearly express meaning, albeit with some loss of generality in what can be expressed, yet a gain in what can be expressed with intrinsic consistency. > > An example of the aforementioned definition is the set of formulas in the cells of a spreadsheet program— which are not expected to give the same meaning when moved to different column and row cells, i.e. cell identifiers changed. The cell identifiers are part of and not superfluous to the intended meaning. So each spreadsheet result is unique w.r.t. to the cell identifiers in a set of formulas. The consistent modular semantic in this case is use of cell identifiers as the input and output of pure functions for cells formulas (see below). > > Hyper Text Markup Language a.k.a. HTML— the language for static web pages— is an example of a highly (but not perfectly3) declarative language that (at least before HTML 5) had no capability to express dynamic behavior. HTML is perhaps the easiest language to learn. For dynamic behavior, an imperative scripting language such as JavaScript was usually combined with HTML. HTML without JavaScript fits the declarative definition because each nominal type (i.e. the tags) maintains its consistent meaning under composition within the rules of the syntax. > > A competing definition for declarative is the commutative and idempotent properties of the semantic statements, i.e. that statements can be reordered and duplicated without changing the meaning. For example, statements assigning values to named fields can be reordered and duplicated without changed the meaning of the program, if those names are modular w.r.t. to any implied order. Names sometimes imply an order, e.g. cell identifiers include their column and row position— moving a total on spreadsheet changes its meaning. Otherwise, these properties implicitly require global consistency of semantics. It is generally impossible to design the semantics of statements so they remain consistent if randomly ordered or duplicated, because order and duplication are intrinsic to semantics. For example, the statements “Foo exists” (or construction) and “Foo does not exist” (and destruction). If one considers random inconsistency endemical of the intended semantics, then one accepts this definition as general enough for the declarative property. In essence this definition is vacuous as a generalized definition because it attempts to make consistency orthogonal to semantics, i.e. to defy the fact that the universe of semantics is dynamically unbounded and can't be captured in a global coherence paradigm. > > Requiring the commutative and idempotent properties for the (structural evaluation order of the) lower-level operational semantics converts operational semantics to a declarative localized modular semantic, e.g. pure functional programming (including recursion instead of imperative loops). Then the operational order of the implementation details do not impact (i.e. spread globally into) the consistency of the higher-level semantics. For example, the order of evaluation of (and theoretically also the duplication of) the spreadsheet formulas doesn't matter because the outputs are not copied to the inputs until after all outputs have been computed, i.e. analogous to pure functions. > > C, Java, C++, C#, PHP, and JavaScript aren't particularly declarative. > Copute's syntax and Python's syntax are more declaratively coupled to > intended results, i.e. consistent syntactical semantics that eliminate the extraneous so one can readily > comprehend code after they've forgotten it. Copute and Haskell enforce > determinism of the operational semantics and encourage “don't repeat > yourself” (DRY), because they only allow the pure functional paradigm. > > --------------------------------------- > 2 Even where we can prove the semantics of a program, e.g. with the language Coq, this is limited to the semantics that are expressed in the typing, and typing can never capture all of the semantics of a program— not even for languages that are not Turing complete, e.g. with HTML+CSS it is possible to express inconsistent combinations which thus have undefined semantics. > > 3 Many explanations incorrectly claim that only imperative programming has syntactically ordered statements. I clarified this confusion between imperative and functional programming. For example, the order of HTML statements does not reduce the consistency of their meaning.


Edit: I posted the following comment to Robert Harper's blog:

> > in functional programming ... the range of variation of a variable is a type > > Depending on how one distinguishes functional from imperative > programming, your ‘assignable’ in an imperative program also may have > a type placing a bound on its variability. > > The only non-muddled definition I currently appreciate for functional > programming is a) functions as first-class objects and types, b) > preference for recursion over loops, and/or c) pure functions— i.e. > those functions which do not impact the desired semantics of the > program when memoized (thus perfectly pure functional > programming doesn't exist in a general purpose denotational semantics > due to impacts of operational semantics, e.g. memory > allocation). > > The idempotent property of a pure function means the function call on > its variables can be substituted by its value, which is not generally > the case for the arguments of an imperative procedure. Pure functions > seem to be declarative w.r.t. to the uncomposed state transitions > between the input and result types. > > But the composition of pure functions does not maintain any such > consistency, because it is possible to model a side-effect (global > state) imperative process in a pure functional programming language, > e.g. Haskell's IOMonad and moreover it is entirely impossible to > prevent doing such in any Turing complete pure functional programming > language. > > As I wrote in 2012 which seems to the similar consensus of > comments in your recent blog, that declarative programming is an > attempt to capture the notion that the intended semantics are never > opaque. Examples of opaque semantics are dependence on order, > dependence on erasure of higher-level semantics at the operational > semantics layer (e.g. casts are not conversions and reified generics > limit higher-level semantics), and dependence on variable values > which can not be checked (proved correct) by the programming language. > > Thus I have concluded that only non-Turing complete languages can be > declarative. > > Thus one unambiguous and distinct attribute of a declarative language > could be that its output can be proven to obey some enumerable set of > generative rules. For example, for any specific HTML program (ignoring > differences in the ways interpreters diverge) that is not scripted > (i.e. is not Turing complete) then its output variability can be > enumerable. Or more succinctly an HTML program is a pure function of > its variability. Ditto a spreadsheet program is a pure function of its > input variables. > > So it seems to me that declarative languages are the antithesis of > unbounded recursion, i.e. per Gödel's second incompleteness > theorem self-referential theorems can't be proven. > > Lesie Lamport wrote a fairytale about how Euclid might have > worked around Gödel's incompleteness theorems applied to math proofs > in the programming language context by to congruence between types and > logic (Curry-Howard correspondence, etc).

Solution 9 - Terminology

Imperative programming: telling the “machine” how to do something, and as a result what you want to happen will happen.

Declarative programming: telling the “machine” what you would like to happen, and letting the computer figure out how to do it.

Example of imperative
function makeWidget(options) {
    const element = document.createElement('div');
    element.style.backgroundColor = options.bgColor;
    element.style.width = options.width;
    element.style.height = options.height;
    element.textContent = options.txt;

    return element;
}
Example of declarative
function makeWidget(type, txt) {
    return new Element(type, txt);
}

Note: The difference is not one of brevity or complexity or abstraction. As stated, the difference is how vs what.

Solution 10 - Terminology

I think that your taxonomy is incorrect. There are two opposite types imperative and declarative. Functional is just a subtype of declarative. BTW, wikipedia states the same fact.

Solution 11 - Terminology

Nowadays, new focus: we need the old classifications?

The Imperative/Declarative/Functional aspects was good in the past to classify generic languages, but in nowadays all "big language" (as Java, Python, Javascript, etc.) have some option (typically frameworks) to express with "other focus" than its main one (usual imperative), and to express parallel processes, declarative functions, lambdas, etc.

So a good variant of this question is "What aspect is good to classify frameworks today?" ... An important aspect is something that we can labeling "programming style"...

Focus on the fusion of data with algorithm

A good example to explain. As you can read about jQuery at Wikipedia,

> The set of jQuery core features — DOM element selections, traversal and manipulation —, enabled by its selector engine (...), created a new "programming style", fusing algorithms and DOM-data-structures

So jQuery is the best (popular) example of focusing on a "new programming style", that is not only object orientation, is "Fusing algorithms and data-structures". jQuery is somewhat reactive as spreadsheets, but not "cell-oriented", is "DOM-node oriented"... Comparing the main styles in this context:

  1. No fusion: in all "big languages", in any Functional/Declarative/Imperative expression, the usual is "no fusion" of data and algorithm, except by some object-orientation, that is a fusion in strict algebric structure point of view.

  2. Some fusion: all classic strategies of fusion, in nowadays have some framework using it as paradigm... dataflow, Event-driven programming (or old domain specific languages as awk and XSLT)... Like programming with modern spreadsheets, they are also examples of reactive programming style.

  3. Big fusion: is "the jQuery style"... jQuery is a domain specific language focusing on "fusing algorithms and DOM-data-structures".
    PS: other "query languages", as XQuery, SQL (with PL as imperative expression option) are also data-algorith-fusion examples, but they are islands, with no fusion with other system modules... Spring, when using find()-variants and Specification clauses, is another good fusion example.

Solution 12 - Terminology

Declarative programming is programming by expressing some timeless logic between the input and the output, for instance, in pseudocode, the following example would be declarative:

def factorial(n):
  if n < 2:
    return 1
  else:
    return factorial(n-1)

output = factorial(argvec[0])

We just define a relationship called the 'factorial' here, and defined the relationship between the output and the input as the that relationship. As should be evident here, about any structured language allows declarative programming to some extend. A central idea of declarative programming is immutable data, if you assign to a variable, you only do so once, and then never again. Other, stricter definitions entail that there may be no side-effects at all, these languages are some times called 'purely declarative'.

The same result in an imperative style would be:

a = 1
b = argvec[0]
while(b < 2):
  a * b--

output = a

In this example, we expressed no timeless static logical relationship between the input and the output, we changed memory addresses manually until one of them held the desired result. It should be evident that all languages allow declarative semantics to some extend, but not all allow imperative, some 'purely' declarative languages permit side effects and mutation altogether.

Declarative languages are often said to specify 'what must be done', as opposed to 'how to do it', I think that is a misnomer, declarative programs still specify how one must get from input to output, but in another way, the relationship you specify must be effectively computable (important term, look it up if you don't know it). Another approach is nondeterministic programming, that really just specifies what conditions a result much meet, before your implementation just goes to exhaust all paths on trial and error until it succeeds.

Purely declarative languages include Haskell and Pure Prolog. A sliding scale from one and to the other would be: Pure Prolog, Haskell, OCaml, Scheme/Lisp, Python, Javascript, C--, Perl, PHP, C++, Pascall, C, Fortran, Assembly

Solution 13 - Terminology

Some good answers here regarding the noted "types".

I submit some additional, more "exotic" concepts often associated with the functional programming crowd:

  • Domain Specific Language or DSL Programming: creating a new language to deal with the problem at hand.
  • Meta-Programming: when your program writes other programs.
  • Evolutionary Programming: where you build a system that continually improves itself or generates successively better generations of sub-programs.

Solution 14 - Terminology

In a nutshell, the more a programming style emphasizes What (to do) abstracting away the details of How (to do it) the more that style is considered to be declarative. The opposite is true for imperative. Functional programming is associated with the declarative style.

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