Flutter - Hiding FloatingActionButton

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Flutter Problem Overview


Is there any built in way in Flutter to hide a FloatingActionButton on ListView scrolling down and then showing it on scrolling up?

Flutter Solutions


Solution 1 - Flutter

import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';

void main() {
  runApp(new MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return new MaterialApp(
      title: 'Flutter Demo',
      theme: new ThemeData(

        primarySwatch: Colors.blue,
      ),
      home: new MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
 }
class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => new _MyHomePageState();
 }

 class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;
  ScrollController _hideButtonController;
  void _incrementCounter() {
    setState(() {
      _counter++;
    });
  }
  var _isVisible;
  @override
  initState(){
    super.initState();
    _isVisible = true;
    _hideButtonController = new ScrollController();
    _hideButtonController.addListener((){
      if(_hideButtonController.position.userScrollDirection == ScrollDirection.reverse){
        if(_isVisible == true) {
            /* only set when the previous state is false
             * Less widget rebuilds 
             */
            print("**** ${_isVisible} up"); //Move IO away from setState
            setState((){
              _isVisible = false;
            });
        }
      } else {
        if(_hideButtonController.position.userScrollDirection == ScrollDirection.forward){
          if(_isVisible == false) {
              /* only set when the previous state is false
               * Less widget rebuilds 
               */
               print("**** ${_isVisible} down"); //Move IO away from setState
               setState((){
                 _isVisible = true;
               });
           }
        }
    }});
  }
  @override
  Widget build(BuildContext context) {
    return new Scaffold(
      appBar: new AppBar(
        title: new Text(widget.title),
      ),
      body: new Center(
        child: new CustomScrollView(
          controller: _hideButtonController,
          shrinkWrap: true,
          slivers: <Widget>[
            new SliverPadding(
              padding: const EdgeInsets.all(20.0),
              sliver: new SliverList(
                delegate: new SliverChildListDelegate(
                  <Widget>[
                    const Text('I\'m dedicating every day to you'),
                    const Text('Domestic life was never quite my style'),
                    const Text('When you smile, you knock me out, I fall apart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('And I thought I was so smart'),
                    const Text('I realize I am crazy'),   
                  ],
                ),
              ),
            ),
          ],
        )
      ),
      floatingActionButton: new Visibility( 
        visible: _isVisible,
        child: new FloatingActionButton(
          onPressed: _incrementCounter,
          tooltip: 'Increment',
          child: new Icon(Icons.add),
        ),     
      ),
    );
  }
}

I apologize if I did not use listview since I do not know how to scroll with listview. I will answer the other parts of your question.

First you need to create a scrollcontroller that will listen scrollPostion events

If scrollcontroller manages to find either scrolldirection forward or reverse. You add a state that set a state to visible.

When you draw the button, you wrap the button in a visibility class. You set the visible flag and the widget should ignore input commands.

Edit: I cant seem to add links to ScrollController, ScrollerPosition, ScrollDirection, and Opacity. I guess you can search it yourself or somebody else edit in the links

Edit2: Use CopsonRoad or use visibility widget, unless you want an unpainted widget in the layout tree

Edit3: In light of newcomers using code as is, I would update the code to encourage better practices. Use visibility instead of Opacity. Remove io from setState. tested on Flutter 1.5.4-hotfix.2

Solution 2 - Flutter

Without animation:
  • Using Visibility widget:

    floatingActionButton: Visibility(
      visible: false, // Set it to false
      child: FloatingActionButton(...),
    )
    
  • Using Opacity widget:

    floatingActionButton: Opacity(
      opacity: 0, // Set it to 0
      child: FloatingActionButton(...),
    )
    
  • Using ternary operator:

    floatingActionButton: shouldShow ? FloatingActionButton() : null,
    
  • Using if condition:

    floatingActionButton: Column(
      children: <Widget>[
        if (shouldShow) FloatingActionButton(...), // Visible if condition is true
      ],
    )
    

With animation:

enter image description here

This is just one example of using animation, you can create different types of UI using this approach.

bool _showFab = true;
  
@override
Widget build(BuildContext context) {
  const duration = Duration(milliseconds: 300);
  return Scaffold(
    floatingActionButton: AnimatedSlide(
      duration: duration,
      offset: _showFab ? Offset.zero : Offset(0, 2),
      child: AnimatedOpacity(
        duration: duration,
        opacity: _showFab ? 1 : 0,
        child: FloatingActionButton(
          child: Icon(Icons.add),
          onPressed: () {},
        ),
      ),
    ),
    body: NotificationListener<UserScrollNotification>(
      onNotification: (notification) {
        final ScrollDirection direction = notification.direction;
        setState(() {
          if (direction == ScrollDirection.reverse) {
            _showFab = false;
          } else if (direction == ScrollDirection.forward) {
            _showFab = true;
          }
        });
        return true;
      },
      child: ListView.builder(
        itemCount: 100,
        itemBuilder: (_, i) => ListTile(title: Text('$i')),
      ),
    ),
  );
}

Solution 3 - Flutter

Quite an old question, but with the latest flutter there is a nicer (and shorter) solution in my opinion.

The other solutions do work, but if you want a nice animation (comparable to the default Animation in Android), here you go:

A NotificationListener informs you, whenever a user scrolls (up/down). With an AnimationController you can control the animation of the FAB.

Here's a full example:

class WidgetState extends State<Widget> with TickerProviderStateMixin<Widget> {
  AnimationController _hideFabAnimation;

  @override
  initState() {
    super.initState();
    _hideFabAnimation = AnimationController(vsync: this, duration: kThemeAnimationDuration);
  }

  @override
  void dispose() {
    _hideFabAnimation.dispose();
    super.dispose();
  }

  bool _handleScrollNotification(ScrollNotification notification) {
    if (notification.depth == 0) {
      if (notification is UserScrollNotification) {
        final UserScrollNotification userScroll = notification;
        switch (userScroll.direction) {
          case ScrollDirection.forward:
            if (userScroll.metrics.maxScrollExtent !=
                userScroll.metrics.minScrollExtent) {
              _hideFabAnimation.forward();
            }
            break;
          case ScrollDirection.reverse:
           if (userScroll.metrics.maxScrollExtent !=
                userScroll.metrics.minScrollExtent) {
              _hideFabAnimation.reverse();
            }
            break;
          case ScrollDirection.idle:
            break;
        }
      }
    }
    return false;
  }

  @override
  Widget build(BuildContext context) {
    return NotificationListener<ScrollNotification>(
      onNotification: _handleScrollNotification,
      child: Scaffold(
        appBar: AppBar(
          title: Text('Fabulous FAB Animation')
        ),
        body: Container(),
        floatingActionButton: ScaleTransition(
          scale: _hideFabAnimation,
          alignment: Alignment.bottomCenter,
          child: FloatingActionButton(
            elevation: 8,
            onPressed: () {},
            child: Icon(Icons.code),
          ),
        ),
      ),
    );
  }
}

Solution 4 - Flutter

A good way to do it...

import 'package:flutter/material.dart';
import 'package:flutter/rendering.dart';

class Home extends StatefulWidget {
  @override
  _HomeState createState() => _HomeState();
}

class _HomeState extends State<Home> {
  ScrollController controller;
  bool fabIsVisible = true;

  @override
  void initState() {
    super.initState();
    controller = ScrollController();
    controller.addListener(() {
      setState(() {
        fabIsVisible =
            controller.position.userScrollDirection == ScrollDirection.forward;
      });
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: ListView(
        controller: controller,
        children: List.generate(
            100,
            (index) => ListTile(
                  title: Text("Text $index"),
                )),
      ),
      floatingActionButton: AnimatedOpacity(
        child: FloatingActionButton(
          child: Icon(Icons.add),
          tooltip: "Increment",
          onPressed: !fabIsVisible ? null: () {
            print("Pressed");
          },
        ),
        duration: Duration(milliseconds: 100),
        opacity: fabIsVisible ? 1 : 0,
      ),
    );
  }
}

Solution 5 - Flutter

you can use below code to keep default animation

floatingActionButton: _isVisible
        ? FloatingActionButton(...)
        : null,

Solution 6 - Flutter

You can use Visibility widget for handling the Visibility of child widget

sample :

  floatingActionButton:
            Visibility(visible: _visibilityFlag , child: _buildFAB(context)),

Solution 7 - Flutter

Other very good way is AnimatedOpacity

AnimatedOpacity(
          opacity: isEnabled ? 0.0 : 1.0,
          duration: Duration(milliseconds: 1000),
          child: FloatingActionButton(
             onPressed: your_method,
             tooltip: 'Increment',
             child: new Icon(Icons.add),
          ),
        )

Solution 8 - Flutter

For anyone using Rxdart, there is a terse way to do this, and it comes with extra handy tools.

First, convert scroll position to stream, you can reuse this method for later as well.


extension ScrollControllerX on ScrollController {
  Stream<double> positionAsStream() {
    late StreamController<double> controller;

    void addListener() => controller.add(position.pixels);
    void onListen() => this.addListener(addListener);
    void onCancel() {
      removeListener(addListener);
      controller.close();
    }

    controller = StreamController<double>(onListen: onListen, onCancel: onCancel);

    return controller.stream;
  }
}

Use it like this.


      @override
      void initState() {
        super.initState();
        final subscription = scrollController
            .positionAsStream()
            .pairwise()
            .map((p) => p.last > p.first)
            .distinct() // If direction don't change, skip it 
            .listen((down) => down ? hideFabAnimationController.forward() : hideFabAnimationController.reverse());
    }



    FadeTransition(
                opacity: hideFabAnimationController,
                child: ScaleTransition(
                  scale: hideFabAnimationController,
                  child: FloatingActionButton(
                    onPressed: () => {},
                    child: const Icon(Icons.add),
                  ),
                ),
              )

And don't forget to cancel the subscription!


      @override
      void dispose() {
        subscription.cancel();
      }

You can do other things like throttle the stream when users scroll way too fast.

Solution 9 - Flutter

The answer of @Josteve is correct, but it isn't a good idea to call setState() each time the users scrolls. A better approach would look like this:

import 'package:flutter/material.dart';

class Home extends StatefulWidget {
  @override
  _HomeState createState() => _HomeState();
}

class _HomeState extends State<Home> {
  ScrollController controller;
  bool _isFabVisible = true;

  @override
  void initState() {
    super.initState();
    controller = ScrollController();
    controller.addListener(() {
      // FAB should be visible if and only if user has not scrolled to bottom
      var userHasScrolledToBottom = controller.position.atEdge && controller.position.pixels > 0;

      if(_isFabVisible == userHasScrolledToBottom) {
        setState(() => _isFabVisible = !userHasScrolledToBottom);
      }
    });
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: ListView(
        controller: controller,
        children: List.generate(
            100,
            (index) => ListTile(
                  title: Text("Text $index"),
                )),
      ),
      floatingActionButton: AnimatedOpacity(
        child: FloatingActionButton(
          child: Icon(Icons.add),
          tooltip: "Increment",
          onPressed: () {
            print("Pressed");
          },
        ),
        duration: Duration(milliseconds: 100),
        opacity: _isFabVisible? 1 : 0,
      ),
    );
  }
}

Attributions

All content for this solution is sourced from the original question on Stackoverflow.

The content on this page is licensed under the Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) license.

Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionMarcin SzałekView Question on Stackoverflow
Solution 1 - Flutteruser1462442View Answer on Stackoverflow
Solution 2 - FlutterCopsOnRoadView Answer on Stackoverflow
Solution 3 - FlutterBenjamin MenradView Answer on Stackoverflow
Solution 4 - FlutterJosteveView Answer on Stackoverflow
Solution 5 - Fluttervahid haj hosseiniView Answer on Stackoverflow
Solution 6 - FlutterSibinView Answer on Stackoverflow
Solution 7 - FlutterÁlvaro AgüeroView Answer on Stackoverflow
Solution 8 - FlutterkhoaharpView Answer on Stackoverflow
Solution 9 - FlutterDarkMathView Answer on Stackoverflow