"Error: Too many re-renders. React limits the number of renders to prevent an infinite loop."
ReactjsReact ReduxReact HooksReactjs Problem Overview
Hi I have been stuck in a React Function useState
. I just want to learn hooks and useState, but I can not have any progress even struggling too much to find a solution. Here is my full react function:
import React, { useState } from 'react';
import './MainPart.css';
function MainPart(props) {
const [orderData_, setOrderData_] = useState(props.orderData);
let topicData_ = props.topicData;
let titleData_ = props.titleData;
let infoData_ = props.infoData;
return (
<div className='MainPart'>
<div className='mainWindow'>{getPics(orderData_)}</div>
<div className='information'>
<div className='moreNewsDivs'>
<div className='moreNewsDiv1'>
<h4>MORE NEWS</h4>
</div>
<div className='moreNewsDiv2'>
<button
className='previous-round'
onClick={setOrderData_(previous(orderData_))}
>
‹
</button>
<button href='/#' className='next-round'>
›
</button>
</div>
</div>
<hr />
<div className='topicDiv'>
<h5 className='topicData'>{topicData_}</h5>
<h5 className='titleData'>{titleData_}</h5>
<h6 className='infoData'>{infoData_}</h6>
</div>
</div>
</div>
);
}
function previous(orderData_) {
let newOrderData;
if (orderData_ === 3) {
newOrderData = 2;
console.log(newOrderData);
return newOrderData;
} else if (orderData_ === 1) {
newOrderData = 3;
console.log(newOrderData);
return newOrderData;
} else {
newOrderData = 1;
console.log(newOrderData);
return newOrderData;
}
}
function next(orderData_) {
let newOrderData;
if (orderData_ === 3) {
newOrderData = 1;
} else if (orderData_ === 2) {
newOrderData = 3;
} else {
newOrderData = 2;
}
return newOrderData;
}
const getPics = picOrder => {
if (picOrder === 1) {
return (
<img
src={require('../assets/desktopLarge/mainImage.png')}
className='MainImage'
alt=''
id='mainImage'
/>
);
} else if (picOrder === 2) {
return (
<img
src={require('../assets/desktopLarge/bridge.png')}
className='MainImage'
alt=''
id='mainImage'
/>
);
} else {
return (
<img
src={require('../assets/desktopLarge/forest.png')}
className='MainImage'
alt=''
id='mainImage'
/>
);
}
};
export default MainPart;
I am getting an error while using useState
. Even loading the page fresh and not pressed to anything my buttons onClick event listener activated and As I mentioned before at the topic My Error:
> "Error: Too many re-renders. React limits the number of renders to > prevent an infinite loop."
Reactjs Solutions
Solution 1 - Reactjs
The problem can be found in your onClick
prop:
<button className="previous-round" onClick={setOrderData_(previous(orderData_))}>‹</button>
^
Everything between the curly braces gets evaluated immediately. This causes the setOrderData_
function to be called in every render loop.
By wrapping the function with an arrow function, the evaluated code will result in a function that can be called whenever the user clicks on the button.
<button className="previous-round" onClick={() => setOrderData_(previous(orderData_))}
>‹</button>
You can find more information about JSX and expressions in the official docs https://reactjs.org/docs/introducing-jsx.html#embedding-expressions-in-jsx
Infinite re-render loop
The reason for the infinite loop is because something (most likely setState
) in the event callback is triggering a re-render. This will call the event callback again and causes React to stop and throw the 'Too many re-renders.' error.
Technical explanation
To better understand the reason why JSX works this way see the code below. JSX is actually being compiled to Javascript and every prop will be passed to a function in an Object. With this knowledge, you will see that handleEvent()
is being called immediately in the last example.
// Simple example
// JSX: <button>click me</button>
// JS: createElement('button', { children: 'click me' })
createElement("button", { children: "click me" });
// Correct event callback
// JSX: <button onClick={handleClick}>click me</button>
// JS: createElement('button', { onClick: handleClick, children: 'click me' })
createElement("button", { onClick: handleClick, children: "click me" });
// Wrong event callback
// JSX: <button onClick={handleClick()}>click me</button>
// JS: createElement('button', { onClick: handleClick(), children: 'click me' })
createElement("button", { onClick: handleClick(), children: "click me" });
Solution 2 - Reactjs
Just replace your button with the one below
<button className="previous-round" onClick={() => setOrderData_(previous(orderData_))}>‹</button>
This happens because onClick function if used without an anonymous functions gets called immediately and that setOrderData again re renders it causing an infinite loop. So its better to use anonymous functions.
Hope it helps. feel free for doubts.
Solution 3 - Reactjs
When I go through your code, I found something.
Onclick function needs to be arrow function. Onclick is an event and you are just calling a function inside onclick directly. This leads to too many re-renders because you are setting state directly inside the return. That does not work.
Calling setState here makes your component a contender for producing infinite loops. render should remain pure and be used to conditionally switch between JSX fragments/child components based on state or props. Callbacks in render can be used to update state and then re-render based on the change This above line taken from link here: https://itnext.io/react-setstate-usage-and-gotchas-ac10b4e03d60
Solution 4 - Reactjs
Just use Arrow (=>
) function:
<button className="previous-round" onClick={() => setOrderData_(previous(orderData_))}>
‹
</button>
Solution 5 - Reactjs
use
<button
className='previous-round'
onClick={() => setOrderData_(previous(orderData_))}
>
‹
</button>
This worked for me...