Declaring variables without var keyword

JavascriptVariablesGlobal VariablesDeclaration

Javascript Problem Overview


At w3schools there is written:

> If you declare a variable, without using "var", the variable always becomes GLOBAL.

Is it useful to declare global variable inside the function? I can imagine to declare some global variables in some event handler, but what is it good for? Better usage of RAM?

Javascript Solutions


Solution 1 - Javascript

No, there's no RAM benefit or anything like that.

What w3schools is talking about is something I call The Horror of Implicit Globals. Consider this function:

function foo() {
    var variable1, variable2;

    variable1 = 5;
    varaible2 = 6;
    return variable1 + variable2;
}

Seems simple enough, but it returns NaN, not 11, because of the typo on the varaible2 = 6; line. And it creates a global variable with the typo'd name:

function foo() {
    var variable1, variable2;

    variable1 = 5;
    varaible2 = 6;
    return variable1 + variable2;
}
console.log(foo());     // NaN
console.log(varaible2); // 6?!?!?!

This is because the function assigns to varaible2 (note the typo), but varaible2 isn't declared anywhere. Through the mechanics of the scope chain in JavaScript, this ends up being an implicit assignment to a (new) property on the global object (which you can access as window on browsers).

That's just a "feature" of loose-mode JavaScript, assigning to a completely undeclared identifier isn't an error; instead, it creates a propertly on the global object, and properties on the global object are global variables. (Up through ES5, all globals were properties of the global object. As of ES2015, though, a new kind of global was added that isn't a property of the global object. Global-scope let, const, and class create the new kind of global.)

My example is a typo, but of course, you could do it on purpose if you wanted. It's a clearly-defined part of the language, after all. So:

myNewGlobal = 42;

...anywhere that myNewGlobal isn't declared will create the new global.

But I would strongly recommend never doing it in purpose: It makes the code hard to read and maintain, and that code will be incompatible with JavaScript modules when they become more common and widespread. If you really need to create a global variable from within a function at runtime (already a red flag, but there are valid reasons for it), do it explicitly by assigning to a property on window (or whatever refers to the global object in your environment; it's window on browsers):

window.myNewGlobal = 42;

In fact, I'd suggest using ES5's strict mode. Strict mode makes assigning to an undeclared identifier an error rather than silently creating a global. If we'd been using strict mode, the problem with foo above would have been much easier to diagnose:

"use strict"; // Turns on strict mode for this compilation unit

function foo() {
    var variable1, variable2;

    variable1 = 5;
    varaible2 = 6;                 // <=== ReferenceError
    return variable1 + variable2;
}
console.log(foo());


Somewhat tangential, but in general I'd recommend avoiding globals wherever possible. The global namespace is already very, very cluttered on browsers. The browser creates a global for every element in the DOM with an id, for most elements with a name, and has several predefined globals of its own (like title) which can easily conflict with your code.

Instead, just define yourself a nice scoping function and put your symbols in it:

(function() {
    var your, symbols, here, if_they_need, to_be_shared, amongst_functions;

    function doSomething() {
    }

    function doSomethingElse() {
    }
})();

And if you do that, you might want to enable strict mode:

(function() {
    "use strict";
    var your, symbols, here, if_they_need, to_be_shared, amongst_functions;

    function doSomething() {
    }

    function doSomethingElse() {
    }
})();

...which, as mentioned, has the advantage of turning assignments to undeclared identifiers into errors (along with various other helpful things).

Note that in a JavaScript module (added in ES2015, but only now beginning to find their way into the wild), strict mode is enabled by default. (This is also the case with class definitions, also new in ES2015.)

Solution 2 - Javascript

Side Effects When Forgetting var

There’s one slight difference between implied globals and explicitly defined ones. The difference is in the ability to undefine these variables using the delete operator:

• Globals created with var (those created in the program outside of any function) cannot be deleted.

• Implied globals created without var (regardless if created inside functions) can be deleted.

This shows that implied globals are technically not real variables, but they are properties of the global object. Properties can be deleted with the delete operator whereas variables cannot:

// define three globals
var global_var = 1;
global_novar = 2; // antipattern
(function () {
   global_fromfunc = 3; // antipattern
}());
// attempt to delete
delete global_var; // false
delete global_novar; // true
delete global_fromfunc; // true
// test the deletion
typeof global_var; // "number"
typeof global_novar; // "undefined"
typeof global_fromfunc; // "undefined"

In ES5 strict mode, assignments to undeclared variables (such as the two antipatterns in the preceding snippet) will throw an error.

JavaScript Patterns, by Stoyan Stefanov (O’Reilly). Copyright 2010 Yahoo!, Inc., 9780596806750.

Solution 3 - Javascript

The only use of global variables is if you need to access them globally. In that case you should declare them using the var keyword outside the functions, to make it clear that you really want to create global variables, and didn't just forget the var when trying to declare a local variable.

Generally you should try to scope your code so that you need as little as possible in the global scope. The more global variables you use in your script, the less is the chance that you can use it along side another script.

Normally variables in a function should be local, so that they go away when you exit the function.

Solution 4 - Javascript

Declaring a variable inside of a function without the use of var, let, or const is no more useful inside the function than is declaring that variable with var, let, or const. And, as noted in previous answers to this question, function-local, implicit global declarations can be confusing and problematic outside the scope of the function where they were declared.

I'd like to speak to some subtleties that are missing from the w3schools quote, and from previous answers to this question.

First of all, if you never call the function that generates implicit globals, you won't generate any implicit globals. This is a subtle difference from the w3schools quote because it defies the "always" section of their statement.

function generateImplicitGlobals(){
  x = "x";
  window.y = "y";
}

// before calling the generateImplicitGlobals function, we can safely see that the x and y properties of the window object are both undefined:
console.log("before calling the generateImplicitGlobals function, properties x and y of the window object are: " + window.x + " and " + window.y);

// before calling the generateImplicitGlobals function, we can test for the existence of global variables x and y; note that we get errors instead of undefined for both.
try{
  console.log("before calling the generateImplicitGlobals function, x is: " + x);
}
catch(e){
  console.log("before calling the generateImplicitGlobals function, an attempt to reference some global variable x produces " + e);
}

try{
  console.log("before calling the generateImplicitGlobals function, y is: " + y);
}
catch(e){
  console.log("before calling the generateImplicitGlobals function, an attempt to reference the global variable b also produces " + e);
}

Admittedly, I am sure that w3schools is aware that the implicit global declaration inside a function isn't made before the function is called, but, for folks who are new to javascript, it may not be clear from the given information.

Regarding subtleties of previous answers, once the generateImplicitGlobals function has been called, we can see that attempts to access either the window.x property or the global variable x return the same values (and that the window.y property and the global y variable return the same values). These statements are true when called from inside or outside the generateImplicitGlobals function.

function generateImplicitGlobals(){
  x = "x";
  window.y = "y";
  console.log("inside the function, x and window.x are: " + x + " and " + window.x);
  console.log("inside the function, y and window.y are: " + y + " and " + window.y);
}

// now, call the generator, and see what happens locally and globally.
generateImplicitGlobals();
console.log("after calling the generateImplicitGlobals function, x, window.x, y, and window.y are: " + x + ", " + window.x + ", " + y + ", and " + window.y);

Solution 5 - Javascript

Sometimes its useful to create new globally accessible properties inside functions which can later be easily accessed by referencing the window object (all globally declared properties are attached to the window object).

However as it usually is with declaring anything to be globally accessible it can lead to problems later because those properties can be easily overwritten etc. Its far better to simply pass values to functions as arguments and retrieve their results.

Solution 6 - Javascript

The main problem is someone else may already be using a global with the same name.

Then when you change the value of the global you'll overwrite their value.

Later on when the global is next used it will have mysteriously changed.

Solution 7 - Javascript

I would say that it might hurt your security and even stability of your code.

As was mentioned above, you might make a mistake by simply misspelling your variables and a solution is the keyword "use strict";
With this keyword declared it will throw you an error: Uncaught ReferenceError: foo is not defined.

It also refers to a secured code:

  1. When writing a secured code, we do not want our variables to be accessed anywhere besides where they were actually declared. Do not declare global variables without the need.
  2. Always read warnings carefully and resolve them. Use "use strict";, JSlint and other tools to see and resolve warning to make your code better.

Solution 8 - Javascript

For what it's, worth "variables" can be appended to the arguments list in a function.

If you assign a new value to an argument, it is doesn't affect the callers perpsective of that argument , (even with an object, the variable that points to the object itself is unique to the function. properties of that object can be modified, but replacing the object entirely has no impact on the original object).

Assigning a new value to a named argument replaces it temporarily for the current scope (and derived scopes).

There is no difference between an argument and a variable in that respect, from the interpreters point of view. even if the caller does not supply a value, an empty variable is implied for each unused argument

Also, you can create externally available "persistent" variables by simply assigning values to a named function - they are in fact objects themselves.this can even be done from inside the function.


  function noVars(a1,/*vars=*/v1,v2,v3) {
    if (noVars.lastA1===a1) return noVars.lastAnswer;

    noVars.lastA1=a1;

    v1=a1*a1;
    v2=v1*v1;
    v3=v2*v2*v2;

    noVars.lastAnswer = a1+v1+v2+v3;

    return noVars.lastAnswer;
  }

the main difference is these "persistent" values survive between each call, whilst values in var,let, arguments are "empty vessels" at the start of each call. arguments can be preset by the caller, otherwise they are "undefined".

this might be seen as abusing the agument system, i see it as using it in non-standard way. any changes to the javascript spec that stops this working, would also break the fact that passing a value to an function is always "by value", even with object (the fact that an object is itself a reference is irrelevant).

this will also work:


  var noVars = function (a1,/*vars=*/v1,v2,v3) {
    if (noVars.lastA1===a1) return noVars.lastAnswer;

    noVars.lastA1=a1;

    v1=a1*a1;
    v2=v1*v1;
    v3=v2*v2*v2;

    noVars.lastAnswer = a1+v1+v2+v3;

    return noVars.lastAnswer;
  };

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