Copying a DLL's dependencies in Visual Studio

Visual StudioDll

Visual Studio Problem Overview


How can I set up a project in Visual Studio to copy the third-party DLLs that one of the project's references depends on?

I have a main application project and a class library DLL. The main application references the class library DLL, and the DLL itself references some third-party DLLs. When I compile the main application, it automatically copies the class library DLL to its output directory, but it does not copy the third-party DLLs.

I do not want to add references to the third-party DLLs from the main application project because the main application does not use them, they're only used by the class library.

Visual Studio Solutions


Solution 1 - Visual Studio

You can achieve this with the project properties window. Visual Studio allows you to define events to occur, before, or after building. To get to the project properties window simply right-click on your project in the solution explorer window and click on 'properties'. From the left hand side go to the 'build events' tab.

In the post-build box type in a few copy commands. For example:

copy "$(SolutionDir)mydll.dll" "$(TargetDir)"

Where $(SolutionDir) and $(TargetDir) are both predefined variables. The standard syntax is as follows:

copy "source directory and file name" "destination directory"

If you click on the 'edit post build...' button it will bring up a box which has a listing of these predefined variables that you can insert (like $(SolutionDir) and $(TargetDir))

As a side note, this is a useful process for copying other files, such as custom configuration files, images, or any other dependencies your project may have.

Solution 2 - Visual Studio

The following fragment works for me:

<Project>
  ...
  <ItemGroup>
    <Content Include="Path\to\dll\dllname.dll">
      <CopyToOutputDirectory>Always</CopyToOutputDirectory>
    </Content>
  </ItemGroup>
  ...
</Project>

This works for C#. For native C++ it still copy dll to output folder, but this dependency is not visible in Visual Studio, it should be edited in project file directly.

To test on non-trivial example I tried to run C# project A which depends on native C++ project B. B projects depends on thirdparty native dll C - this dependency is implemented via fragment above in project file. When I build A, C is copied to binary folder.

I tried it in Visual Studio 2010.

Solution 3 - Visual Studio

Take a look at this solution provided by Alex Yakunin http://blog.alexyakunin.com/2009/09/making-msbuild-visual-studio-to.html It worked for me really nicely - the scenario being DevExpress libraries expressly used had other dependencies which caused problems when deployed)

  • Note 1: Visual studio 2010 seems add referenced dlls automatically, however msbuild didn't. So Alex's solution worked since the release scripts used msbuild.
  • Note 2: Also had to make sure that for the referenced libraries (those which were referenced in code) copy-local was actually set to True in the csproj, even though the Solution Explorer said it was. The best way is to set copy-local = False, Save, set copy-local = True, Save.

These two steps - copy-local=true for referenced libraries and adding msbuild targets for the indirect references automated the build setup for me.

Solution 4 - Visual Studio

I would not recommend doing this. You end up with an N^2 explosion in the number of assemblies being copied around (and potentially, being rebuilt). If possible, you should have all of your projects place their assemblies in the same $(OutDir). If you're using TFS, Team Build does this for you.

Solution 5 - Visual Studio

I don't like to have my dependency files located in the project root folder but in a subfolder. But the files has to be placed in the root folder in the build folder.

My build events look like this:

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 Command: call xcopy /S /Y "$(SolutionDir)Dependencies\*.*" "$(TargetDir)"

In case "Dependencies" also contains subfolders, as mine does.

/S means to copy subfolder also /Y means to not prompt for overwrite confirmation

Other xcopy parameters can be found at: https://docs.microsoft.com/en-us/windows-server/administration/windows-commands/xcopy

Solution 6 - Visual Studio

Go to the main application, references, to your class-library reference.

Set "Copy Local" to True.

It will now copy the bin directory of your class-library into the main application bin directory. Including any sub-dependency third-party dlls.

Solution 7 - Visual Studio

If you want to copy new file only in post-build, you can also use xcopy with flags /i /d /y

xcopy "$(ProjectDir)SubDir\*.dll" "$(TargetDir)" /i /d /y

Solution 8 - Visual Studio

100% sure this will work. Just replace dll with your personal ref. file

<Reference Include="Xceed.Wpf.Toolkit">
  <HintPath>..\..\..\3rdParty\Extended WPF Toolkit-2.2.1\Xceed.Wpf.Toolkit.dll</HintPath>
   <CopyToOutputDirectory>Always</CopyToOutputDirectory>   
   <SpecificVersion>False</SpecificVersion> 
</Reference>

<Content Include="..\..\..\3rdParty\Extended WPF Toolkit-2.2.1\Xceed.Wpf.Toolkit.dll">
  <Link>Xceed.Wpf.Toolkit.dll</Link>
  <CopyToOutputDirectory>Always</CopyToOutputDirectory>
  <SpecificVersion>False</SpecificVersion>
</Content>

Solution 9 - Visual Studio

I'm not really aware of any way to do this other than adding a reference to said .dll in the project itself. We've run across this in some of our own projects here, and the only solution we've found is to add the reference. I want to say that one of our developers did some research and found this to be the only solution, but don't quote me on that.

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