Chrome IOS - Is it just a UIWebView?
IosChrome IosIos Problem Overview
I'm not sure this is a suitable question for here but is the new Chrome app for IOS just a UIWebView?
If so then would it be safe to assume that there shouldn't be any rendering differences between it and mobile Safari?
Ios Solutions
Solution 1 - Ios
No, it is not just a UiWebView. Mike Pinkerton's post on chrome-team googlegroup:
> Chrome for iOS has some pretty major technical restrictions imposed by the App Store, such as the requirement to use the built-in UIWebView for rendering, no V8, and a single-process model. As a result it’s been challenging to re-use critical Chromium infrastructure components. That said, there is a lot of code we do leverage, such as the network layer, the sync and bookmarks infrastructure, omnibox, metrics and crash reporting, and a growing portion of content.
The networking layer alone contains a lot of optimizations to enhance your browsing. Here's a quick overview: http://www.igvita.com/2012/06/04/chrome-networking-dns-prefetch-and-tcp-preconnect/
Solution 2 - Ios
As of version 48, Chrome for iOS uses WKWebView, which is the same view used in Safari.
Sources:
Solution 3 - Ios
Yes, you're right... it uses the webkit rendering engine, with Chrome UI.
Ref. DaringFireball...
> It’s not the Chrome rendering or JavaScript engines — the App Store > rules forbid that. It’s the iOS system version of WebKit wrapped in > Google’s own browser UI