ARC - The meaning of __unsafe_unretained?

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Objective C Problem Overview


Just want to make sure that I got it right:

  1. Do I need to __unsafe_unretain objects that I don't own?
  2. If an object is __unsafe_unretained Do I need to use assign in the @property? Does that mean that the object is not retained, and just refers to the object I assign to?
  3. When would I want to use it except of delegates?
  4. Is that an ARC thing or was it in use before?

Objective C Solutions


Solution 1 - Objective C

The LLVM Compiler 3.0 introduces four new ownership qualifiers: __strong, __autoreleasing, __unsafe_unretained, and __weak. The first three are available even outside ARC, as per the specification.

As Joshua indicates, by default all pointers are implied to be __strong under ARC. This means that when an object is assigned to that pointer, it is retained for as long as that pointer refers to it. This is fine for most things, but it opens up the possibility for retain cycles, as I describe in my answer here. For example, if you have an object that contains another object as an instance variable, but that second object has a strong link back to the first one as its delegate, the two objects will never be released.

It is for this reason that the __unsafe_unretained and __weak qualifiers exist. Their most common use is for delegates, where you'd define a property for that delegate with the weak or unsafe_unretained attribute (assign is effectively unsafe_unretained), and then match that by marking the respective instance variable with __weak or __unsafe_unretained. This means that the delegate instance variable will still point back at the first object, but it will not cause that object to be retained, thus breaking the retain cycle and allowing both objects to be released.

Beyond delegates, this is useful to break any other retain cycles that might form in your code. Helpfully, the Leaks instrument now includes a Cycles view, which shows retain cycles it discovers in your application in a graphical manner.

Both __unsafe_unretained and __weak prevent the retention of objects, but in slightly different ways. For __weak, the pointer to an object will convert to nil on the deallocation of the object it points to, which is very safe behavior. As its name implies, __unsafe_unretained will continue pointing to the memory where an object was, even after it was deallocated. This can lead to crashes due to accessing that deallocated object.

Why would you ever use __unsafe_unretained then? Unfortunately, __weak is only supported for iOS 5.0 and Lion as deployment targets. If you want to target back to iOS 4.0 and Snow Leopard, you have to use the __unsafe_unretained qualifier, or use something like Mike Ash's MAZeroingWeakRef.

Solution 2 - Objective C

  1. No, you could also use weak for objects that you do not own.
  2. No, you could also use unsafe_unretained on the property.
  3. My understanding is that unsafe_unretained items are just like weak, without the additional safety of clearing them out when the item they point to gets released (and the overhead that goes with it).
  4. This is entirely an ARC thing.

Solution 3 - Objective C

__unsafe_unretained is identical to what the default storage of an object was prior to ARC. With ARC the default is now __strong meaning you have a reference to it until your reference goes out of scope.

Solution 4 - Objective C

Another observation on __unsafe_unretained: I've got crashes in my app on the device and NOT on simulator with iVars declared as __unsafe_unretained! Yes, it was a bug in the code from ARC migration, but it was the first time I noticed such a difference between device and simulator.

Attributions

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Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionshannogaView Question on Stackoverflow
Solution 1 - Objective CBrad LarsonView Answer on Stackoverflow
Solution 2 - Objective CSergey KalinichenkoView Answer on Stackoverflow
Solution 3 - Objective CJoshua WeinbergView Answer on Stackoverflow
Solution 4 - Objective CGerdView Answer on Stackoverflow