Android event for internet connectivity state change

AndroidEventsConnectionConnectivity

Android Problem Overview


I am making an app where a user is uploading information and files to my server on a somewhat frequent basis. This is done in new threads through a dedicated uploader service.

I know from this thread

https://stackoverflow.com/questions/4238921/android-detect-whether-there-is-an-internet-connection-available

that you can check if there is an internet connection relatively easily. You can also get socketTimeoutExceptions to detect internet connectivity issues. All that is well and good, and lets me cache my uploads easily enough when the connection didn't work for whatever reason.

My question though is how do I know when to reattempt the upload? Is there an event triggered when the connection is restored? Or am I stuck making a new thread that sleeps and then checks internet connectivity every 30 seconds or something?

Any ideas would be appreciated!

Android Solutions


Solution 1 - Android

very old post but i would like to share my receiver

no need to put your hands on manifest or other boring resources :)

USAGE

YOUR ACTIVITY:
/*
 * You need to implement NetworkStateReceiverListener.
 * This interface is described inside the NewtworkStateReceiver class
 */
public class MyActivity implements NetworkStateReceiverListener {
    /* ... */
    private NetworkStateReceiver networkStateReceiver;
}
IN YOUR ACTIVITY: INSTANTIATE THE RECEIVER
public void onCreate(Bundle savedInstanceState) {
    /* ... */
    networkStateReceiver = new NetworkStateReceiver();
    networkStateReceiver.addListener(this);
    this.registerReceiver(networkStateReceiver, new IntentFilter(android.net.ConnectivityManager.CONNECTIVITY_ACTION));
}

public void onDestroy() {
    super.onDestroy();
    networkStateReceiver.removeListener(this);
    this.unregisterReceiver(networkStateReceiver);
}
IN YOUR ACTIVITY: IMPLEMENTS THE REQUIRED METHODS
@Override
public void networkAvailable() {
    Log.d("tommydevall", "I'm in, baby!");
    /* TODO: Your connection-oriented stuff here */
}

@Override
public void networkUnavailable() {
    Log.d("tommydevall", "I'm dancing with myself");
    /* TODO: Your disconnection-oriented stuff here */        
}

THE RECEIVER

just copy and paste into your project as NetworkStateReceiver.java
public class NetworkStateReceiver extends BroadcastReceiver {

    protected Set<NetworkStateReceiverListener> listeners;
    protected Boolean connected;
    
    public NetworkStateReceiver() {
        listeners = new HashSet<NetworkStateReceiverListener>();
        connected = null;
    }

    public void onReceive(Context context, Intent intent) {
        if(intent == null || intent.getExtras() == null)
            return;

        ConnectivityManager manager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
        NetworkInfo ni = manager.getActiveNetworkInfo();
        
        if(ni != null && ni.getState() == NetworkInfo.State.CONNECTED) {
            connected = true;
        } else if(intent.getBooleanExtra(ConnectivityManager.EXTRA_NO_CONNECTIVITY,Boolean.FALSE)) {
            connected = false;
        }
        
        notifyStateToAll();
    }
    
    private void notifyStateToAll() {
        for(NetworkStateReceiverListener listener : listeners)
            notifyState(listener);
    }
    
    private void notifyState(NetworkStateReceiverListener listener) {
        if(connected == null || listener == null)
            return;
    
        if(connected == true)
            listener.networkAvailable();
        else
            listener.networkUnavailable();
    }

    public void addListener(NetworkStateReceiverListener l) {
        listeners.add(l);
        notifyState(l);
    }

    public void removeListener(NetworkStateReceiverListener l) {
        listeners.remove(l);
    }

    public interface NetworkStateReceiverListener {
        public void networkAvailable();
        public void networkUnavailable();
    }
}

ENJOY ;)

Solution 2 - Android

If you just want to do something simple when the connectivity changes, there is a much easier solution.

In your activity, create a Broadcast Receiver:

private BroadcastReceiver networkStateReceiver=new BroadcastReceiver() {
    @Override
    public void onReceive(Context context, Intent intent) {
        ConnectivityManager manager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
        NetworkInfo ni = manager.getActiveNetworkInfo();
        doSomethingOnNetworkChange(ni);
    }
};

Then in onResume and onPause do the registration:

@Override
public void onResume() {
    super.onResume();
    registerReceiver(networkStateReceiver, new IntentFilter(android.net.ConnectivityManager.CONNECTIVITY_ACTION));
}

@Override
public void onPause() {
    unregisterReceiver(networkStateReceiver);
    super.onPause();
}

Solution 3 - Android

Not quite sure what was going on in Tommaso's broadcast receiver but it wasn't working for me, here's my implementation. It only notifies on change between connectivity available/unavailable.

Also I register it in onResume() and unregister in onPause(). Otherwise it's the same as above.

public class NetworkStateReceiver extends BroadcastReceiver {

    private ConnectivityManager mManager;
    private List<NetworkStateReceiverListener> mListeners;
    private boolean mConnected;

    public NetworkStateReceiver(Context context) {
        mListeners = new ArrayList<NetworkStateReceiverListener>();
        mManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);
        checkStateChanged();
    }

    public void onReceive(Context context, Intent intent) {
        if (intent == null || intent.getExtras() == null)
            return;

        if (checkStateChanged()) notifyStateToAll();
    }

    private boolean checkStateChanged() {
        boolean prev = mConnected;
        NetworkInfo activeNetwork = mManager.getActiveNetworkInfo();
        mConnected = activeNetwork != null && activeNetwork.isConnectedOrConnecting();
        return prev != mConnected;
    }

    private void notifyStateToAll() {
        for (NetworkStateReceiverListener listener : mListeners) {
            notifyState(listener);
        }
    }

    private void notifyState(NetworkStateReceiverListener listener) {
        if (listener != null) {
            if (mConnected) listener.onNetworkAvailable();
            else listener.onNetworkUnavailable();
        }
    }

    public void addListener(NetworkStateReceiverListener l) {
        mListeners.add(l);
        notifyState(l);
    }

    public void removeListener(NetworkStateReceiverListener l) {
        mListeners.remove(l);
    }

    public interface NetworkStateReceiverListener {
        public void onNetworkAvailable();

        public void onNetworkUnavailable();
    }
}

Solution 4 - Android

Android Nougat & O (API 24+) - Network State

Changes mades to @darnmason answer (constructor) to make it work on API 24+.

public NetworkStateReceiver(Context context) {
    mListeners =  new ArrayList<>();
    mManager = (ConnectivityManager) context.getSystemService(Context.CONNECTIVITY_SERVICE);

    IntentFilter intentFilter = new IntentFilter();
    intentFilter.addAction(ConnectivityManager.CONNECTIVITY_ACTION);
    context.registerReceiver(NetworkStateReceiver.this, intentFilter);

    checkStateChanged();
}

Attributions

All content for this solution is sourced from the original question on Stackoverflow.

The content on this page is licensed under the Attribution-ShareAlike 4.0 International (CC BY-SA 4.0) license.

Content TypeOriginal AuthorOriginal Content on Stackoverflow
QuestionakhalsaView Question on Stackoverflow
Solution 1 - AndroidTommaso RestiView Answer on Stackoverflow
Solution 2 - AndroidXmisterView Answer on Stackoverflow
Solution 3 - AndroiddarnmasonView Answer on Stackoverflow
Solution 4 - AndroidHKonceptView Answer on Stackoverflow